Food Fighter 2000 by sP0CkEr2
** Update **
Added Win/Mac/Linux Standalone versions - please leave feedback if they don't work.
** End Update **
Thanks for Playing FF2K!!
You are the KING of the Cafeteria. No one can beat you in a Food Fight with your Food Fighter 2000. Pickup Food around the Cafeteria Tables and use it to shoot the other Kids for BIG SCORES. When the Teacher comes, make sure you TAKE THEM OUT before they spoil your fun!
My 7 & 10 year old did all the Voxel Artwork. I coded and built the levels. The 7 year old did the sounds.
Notables:
The game is still a little rough around the edges, and maybe even buggy. If we get enough feedback we might make a Post-Jam version. We have four more Cafeterias built but untested.
Instructions:
WASD = Move
Mouse = Aim/Shoot
Added Win/Mac/Linux Standalone versions - please leave feedback if they don't work.
** End Update **
Thanks for Playing FF2K!!
You are the KING of the Cafeteria. No one can beat you in a Food Fight with your Food Fighter 2000. Pickup Food around the Cafeteria Tables and use it to shoot the other Kids for BIG SCORES. When the Teacher comes, make sure you TAKE THEM OUT before they spoil your fun!
My 7 & 10 year old did all the Voxel Artwork. I coded and built the levels. The 7 year old did the sounds.
Notables:
The game is still a little rough around the edges, and maybe even buggy. If we get enough feedback we might make a Post-Jam version. We have four more Cafeterias built but untested.
Instructions:
WASD = Move
Mouse = Aim/Shoot
| Web (Jam) | http://dev1.sdngames.com/ld32/web.html |
| PC/Mac/Linux | http://dev1.sdngames.com/ld32/ld32.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=7135 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.19 | 535 |
| Audio(Jam) | 3.24 | 301 |
| Fun(Jam) | 3.09 | 497 |
| Graphics(Jam) | 3.47 | 431 |
| Humor(Jam) | 3.40 | 252 |
| Innovation(Jam) | 2.83 | 669 |
| Mood(Jam) | 3.00 | 549 |
| Theme(Jam) | 3.45 | 443 |
Can't wait for my daughter to be old enough to help out.
As it is it's pretty fun and, apart from a few not too important bugs, it's well executed.
FOOD FIGHT!
For whatever reason picking up food didn't work for me on the web version, but worked fine on the Windows build.
Keep up the good work!
There were a few physics quirks (flying up, getting out of playfield, etc).
I don't really know what the point of shooting the other kids is, and it seems weird that it shows a teacher counter when the teachers haven't yet come.
I couldn't figure out how to alter the trajectory of my shots, it seems like each food had a fixed distance.
Walking into the right corner of the map can throw you up into the sky or through the wall, the physics colliders for the map could be different than the meshes.
Oh, and take a look at those Unity GUI/3dText fonts, they have some artifacts that don't look good. It may be a lightning issue or scale problem or similar... or it might be my graphics card driver and just that.