Affectionate Armament by ekkiiiii
Affectionate Armament - A Ludum Dare 32 Game
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Two players, one weapon! Move quickly to acquire the weapon, or be cautios and try to sweet talk your way to control. Regardless, if you overdo it it will become hot-headed and go berzerk!
Story
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We decided to go with ninjas on a construction site because we thought no one would even ask for a story then.
Controls
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Keyboard Controls are a bit complicated since it is a two player game, but we decided to include it for those that dare to try. The game is playtested with gamepads (Xbox One), so they should have the best feel. Since all that combined are a lot of buttons, we have uploaded the controls as a screenshot for you and your friend/enemy to use as a cheat sheet. Of course they are also visible in the main menu of the game.
Currently not really playable on some resolution ratios.
The Team
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This is our first game jam. Gege did the graphics, level design and tweaked around with physics and lighting for the first time. I did the coding and took care of setting up some things in Unity. Ideafinding, game design and the little bit of playtesting we managed to squeeze in were done together. The only thing we did not make ourselves is the awesome music we found online on ericskiff.com.
Thank you for playing and your feedback!
Tools:
Unity Personal
Visual Studio Pro 2013
Photoshop CC
Maya
git on GitHub
sfxr
External Assets:
Music by ericskiff.com
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Two players, one weapon! Move quickly to acquire the weapon, or be cautios and try to sweet talk your way to control. Regardless, if you overdo it it will become hot-headed and go berzerk!
Story
-----
We decided to go with ninjas on a construction site because we thought no one would even ask for a story then.
Controls
--------
Keyboard Controls are a bit complicated since it is a two player game, but we decided to include it for those that dare to try. The game is playtested with gamepads (Xbox One), so they should have the best feel. Since all that combined are a lot of buttons, we have uploaded the controls as a screenshot for you and your friend/enemy to use as a cheat sheet. Of course they are also visible in the main menu of the game.
Currently not really playable on some resolution ratios.
The Team
--------
This is our first game jam. Gege did the graphics, level design and tweaked around with physics and lighting for the first time. I did the coding and took care of setting up some things in Unity. Ideafinding, game design and the little bit of playtesting we managed to squeeze in were done together. The only thing we did not make ourselves is the awesome music we found online on ericskiff.com.
Thank you for playing and your feedback!
Tools:
Unity Personal
Visual Studio Pro 2013
Photoshop CC
Maya
git on GitHub
sfxr
External Assets:
Music by ericskiff.com
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.06 | 651 |
| Fun(Jam) | 3.10 | 487 |
| Graphics(Jam) | 3.69 | 316 |
| Humor(Jam) | 2.55 | 667 |
| Innovation(Jam) | 2.79 | 691 |
| Mood(Jam) | 2.91 | 627 |
| Theme(Jam) | 2.54 | 933 |
Nice fun simple game
I like the graphic! Well done!
I have also added a link to itch.io where we have uploaded the classic Unity Web Player as an alternative to the WebGL player. Depending on the hardware/browser-configuration, they both have some issues.
The downloadable versions run better in general, so try those if you can.
Would have been nice to try with another player. The graphics were good so loved the game from a visual perspective. The only negative for me was that I couldn't work out how the game fit the theme of unconventionial weapon, and also music didn't quite fit the overall look of the game. Physics all worked great so overall good effort with this
one.
I'm joking, that's just a detail, nice game I like the idea of the weapon becoming crazy and starting to shoot everywhere.
Good job!
The music is great, but you mention this is from a third party so I guess this is why you don't have a box for rating audio?
Gameplay wise, I like the concept (racing to use the weapon), though the gun is surprisingly ineffective when it has a mind of it's own :P