The Rock the Paper and the Scissors by BIZM
**UPDATE**
Thank you for all the awesome feedback! We're turning this entry into a full game called Rhythm Ranger. Check out our website at http://rhythmranger.com
[DESCRIPTION]
A Western rhythm game!
You are Lefty the bounty hunter. Use your epic skills to take on a deadly crew of train robbers. Your weapon: Rock Paper Scissors!
[HOW TO PLAY]
Left Arrow - Rock
Up Arrow - Paper
Right Arrow - Scissors
An "attack" happens when your hand and one of your opponent's hands are facing each other. If you win, your opponent loses a point. If you lose, you lose a point. Whoever loses all their points first is instantly vaporized.
Watch out! Bandits can use either hand, and some can even regenerate their points with a bandit shout!
[KNOWN ISSUES]
These are issues we know about. They are fixed in the post-jam version.
- Very rarely, the enemy actions will go out of beat.
- When the music loops, the enemies have a chance to stop moving completely.
[CREDITS]
Team BIZM:
- Bogdan (@bogdan_rybak): programming, audio, effects
- Igor (@Helgram): artwork, animation
- Zi (@MajorMcDoom): programming, levels, effects
- Megan (@citystreetlight): artwork, animation
Thank you for all the awesome feedback! We're turning this entry into a full game called Rhythm Ranger. Check out our website at http://rhythmranger.com
[DESCRIPTION]
A Western rhythm game!
You are Lefty the bounty hunter. Use your epic skills to take on a deadly crew of train robbers. Your weapon: Rock Paper Scissors!
[HOW TO PLAY]
Left Arrow - Rock
Up Arrow - Paper
Right Arrow - Scissors
An "attack" happens when your hand and one of your opponent's hands are facing each other. If you win, your opponent loses a point. If you lose, you lose a point. Whoever loses all their points first is instantly vaporized.
Watch out! Bandits can use either hand, and some can even regenerate their points with a bandit shout!
[KNOWN ISSUES]
These are issues we know about. They are fixed in the post-jam version.
- Very rarely, the enemy actions will go out of beat.
- When the music loops, the enemies have a chance to stop moving completely.
[CREDITS]
Team BIZM:
- Bogdan (@bogdan_rybak): programming, audio, effects
- Igor (@Helgram): artwork, animation
- Zi (@MajorMcDoom): programming, levels, effects
- Megan (@citystreetlight): artwork, animation
| Official Website | http://rhythmranger.com |
| WebGL (Old) | http://bizm.s3-website-us-east-1.amazonaws.com/ |
| Windows (Old) | https://dl.dropboxusercontent.com/u/26951875/RPS_Windows.zip?dl=1 |
| OS/X (Old) | https://dl.dropboxusercontent.com/u/26951875/RPS_OSX.zip?dl=1 |
| Linux (Old) | https://dl.dropboxusercontent.com/u/26951875/RPS_Linux.zip?dl=1 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50449 |
Ratings
| Coolness | 94% | 2 |
| Overall(Jam) | 4.61 | 1 |
| Audio(Jam) | 4.72 | 1 |
| Fun(Jam) | 4.33 | 3 |
| Graphics(Jam) | 4.81 | 3 |
| Humor(Jam) | 4.24 | 12 |
| Innovation(Jam) | 4.22 | 18 |
| Mood(Jam) | 4.60 | 3 |
| Theme(Jam) | 4.55 | 3 |
Better than Guitar Hero by far !!!
Loved the idea and the general application.
The art is unquestionable, from the animations until the effect that the sun causes when it reaches the plateaus, and by the way, this west ambientation really attracts me!
Even the tittle is genial! I personally love The Good, the Bad and the Ugly.
Congratulations again for all the team, you really reached it!
Totaly five stars!
-Gabriel Fern
Got stuck on the third person, though - saw he was healing, but wasn't sure how to offset it?
- The gameplay is so funny
- It has sooo nice pixel art and graphical effects.
- The music, characters and environment build a perfect cowboy, wild-west feeling
- The game fits perfectly to the theme
5/5 Awesomeness!!! Do more games! :DDD
Awesome, nothing else to say.
A very polished game, congratulations!
Pattern recognition was a little hard to do, and I kind of would have liked having practice mode in there. Kind of like Parappa the Rapper, where you can practice a little bit to repeat the song's pattern. Makes the memorization part a lot less strenuous.
amazing.
I love the music, the animations, how some of them "fight" with both hands. The names of the characters, and the rythm mechanic.
Is amazing how something as easy as a copy the pattern game, with the RPS modifier becomes something that cool.
The only thing I would say is that there is a point wher you don't want to memorize so many movements and its almost imposible to play just reacting at what the show you before they "hit".
It would be amazing if your character had also dance moves in the long combos as the enemy has.
I have only got to the big boss and couldn't figure out his pattern. Very good work on the game!
My only (small) comment is about the "hit" feedback, the one when you successfully hit your opponent. It's too heavy and hides the opponent completely for a short duration, making the game very hard to play in pure-reflex mode. You have to learn the pattern and reproduce it from memory, because you can't see the enemy hands while hitting him.
This entry is a fantastic work! Lovely graphics, music, gameplay, etc...
Congratulations, very well done :))
Great music, great graphics great gameplay concept. Just wanna see more game :D
Very solid, and professional style.
Really a good Job!
This game reminds me sometimes you can be dyslexic with your keyboard ^_^'
My only wish was that it would be clearer when to fire; at the very least in the beginning of the game.
Take all my stars !
Were you traumatized by alex kid too ? Nice work !
I was thinking "how can they make Rock Paper Scissor fun it's dumb it's gonna be rand- oh wow nice musi-- oh wow nice art--- OH SHIT IT'S SO FUN"
5 stars
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