Lord of Spiders by echa
Hack-n-slash game with arthropods.
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21.04: added error message to indicate if game is not saved
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21.04: added error message to indicate if game is not saved
Ratings
| Coolness | 46% | 1436 |
| Overall(Jam) | 3.59 | 215 |
| Fun(Jam) | 3.77 | 90 |
| Graphics(Jam) | 3.16 | 585 |
| Humor(Jam) | 2.67 | 603 |
| Innovation(Jam) | 3.19 | 451 |
| Mood(Jam) | 3.52 | 199 |
| Theme(Jam) | 2.92 | 797 |
My idea was that you play with insect and have weapons such as sting, proboscis, mandibles etc. in inventory. But I didn't have time to implement inventory (
This shows quite a bit of promise though!
After playing for a little bit I found that hit and run tactics were very effective. The stamina in the game really does add an extra layer of strategy that was really fun to learn to exploit. At first I would just go up and attack as much as possible standing still. But if you attack in a barrage at first, get them to "shield up", then run away and let your stamina to regain while they chase you for another burst... it works really well. I was sort of bummed at first that they chase you so intensely, but after playing it actually makes that hit and run strategy more entertaining and intense when they start pursuing.
I was really disappointed there was no sound for this. The game is actually surprisingly enjoyable to play. Having audio for all the little interactions would have really just taken it the extra mile. Non-intrusive sounds for crawling, attacking, a sort of garden ambiance. I mean, it would really do the game wonders. I'd highly recommend working on a post-jam version that includes audio. If you contact me I would gladly play it again and leave feedback on an updated version.
https://www.freesound.org/ is good place to find sound resources. I normally find what I need and edit/layer sounds with Audacity. Works out pretty well.
I like it!