Ancient Heist by gontzalve
Move. Steal. Escape.
Credits:
Game Design - Level Design - Art & Animation
Rodolfo Flores
Programming
Richard Da Cruz - Germán Cruz
Song name
Hamatan - Ragnarok Online
Credits:
Game Design - Level Design - Art & Animation
Rodolfo Flores
Programming
Richard Da Cruz - Germán Cruz
Song name
Hamatan - Ragnarok Online
| Windows | https://gontzalve.itch.io/ancient-heist |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=111911 |
The zoom in during the escape is a nice touch, but I was surprised to not see the rumbles catch up with me as I was very hesitant near the end.
I wish you could implement a victory screen after the escape instead of looping back to the (amusing) start.
Many jam games have unsatisfying controls when it comes to friction. The characters are too slow or too fast, not responsive enough, slippery, weightless, with too much inertia or not enough, etc. Here this is properly snappy and satisfying (it's easier with this movement type, but still). Not perfect, but very close.