Decrepit Lord of Charge by HolyBlackCat

[raw]
made by HolyBlackCat for LD32 (COMPO)
It's a game about Coulomb's Law!

You have the charge gun and there are iron boxes around you.
I think you've already guessed what this game is about.

And because of theme, there are some sort of enemies.

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Please leave comments!

Especially if you've found any bugs or if you can't launch the game.
I'll leave comment under your game when I fix it.

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Changelog:
3. Start delay is 8 second less now, becuase people complained about 'black screen'. Added missing tutorial text on level 3. Tweaked strange-looking background on one of the levels.
2. Added missing libraries.
1. Shaders now work properly at level 1.

Ratings

Coolness 100% 1
Overall 3.98 42
Audio 3.39 184
Fun 3.70 124
Graphics 3.69 210
Humor 2.39 723
Innovation 4.00 62
Mood 3.67 95
Theme 3.93 125

Feedback

jormungandr
20. Apr 2015 · 13:15 UTC
Says it can't start, because libgcc_s_dw2-1.dll is missing
NSoul
20. Apr 2015 · 13:21 UTC
same here libgcc_s_dw2-1.dll missing :(
Thijs Tak
20. Apr 2015 · 13:32 UTC
I'm getting a 404 for both links.
Andrew Quartermain
20. Apr 2015 · 13:43 UTC
Same here :( Hope you can fix it, the game looks interesting
Indiestry
20. Apr 2015 · 13:45 UTC
Really Really Fun puzzle, had a great time with it, my favourite so far :) BTW Works on Windows 7
🎤 HolyBlackCat
20. Apr 2015 · 13:50 UTC
I fixed it, now it should work for everyone.
pi_pi3
20. Apr 2015 · 13:52 UTC
Same.
Thijs Tak
20. Apr 2015 · 13:54 UTC
Ok, nevermind, the issue was probably on my side.
Pretty neat game. Interesting take on the theme.
NSoul
20. Apr 2015 · 14:13 UTC
It works :D, really cool idea and nice minimalist sound design i like it^^
jormungandr
20. Apr 2015 · 14:30 UTC
Works now, pretty cool
wilpel1234
20. Apr 2015 · 15:27 UTC
Awesome game, very original!
Jakob37
20. Apr 2015 · 15:28 UTC
Doesn't start for me, I get an error and it crashes!
🎤 HolyBlackCat
20. Apr 2015 · 15:31 UTC
@Jakob37 >_> My crystal ball is broken, what error exactly?
bace1000
20. Apr 2015 · 15:58 UTC
When I open the game I get a blank, black screen. Help?
🎤 HolyBlackCat
20. Apr 2015 · 16:01 UTC
I have no idea what's wrong. Try to Alt+Enter to windowed mode, maybe it will change something.
maunovaha
20. Apr 2015 · 16:03 UTC
Wow. That was pretty impressive. It was surprising how polished you have made the game. Nice! :O
Jakob37
20. Apr 2015 · 16:09 UTC
I get the error "Shader #0 compilation failed", you can see the full error message in following link:

http://i914.photobucket.com/albums/ac347/Piano42/DecrepitLordIssue.png

I have a very low level graphic card (Intel family chipset) which I sometimes have had issues with. I don't know if that could be a factor here.
🎤 HolyBlackCat
20. Apr 2015 · 16:58 UTC
As I said in you game comments, the error means that your videodriver or videocard itself is too old. Try to update the driver.
bace1000
20. Apr 2015 · 17:13 UTC
@HolyBlackCat Sorry it still didn't work. The screenshots look nice though xD
Zayron
20. Apr 2015 · 17:23 UTC
Nice game and nice mood. I was not sure how to get passed the third room after I killed all the ghost.
Neonian
20. Apr 2015 · 19:01 UTC
Very nice concept!
okacat
20. Apr 2015 · 19:02 UTC
I get a black screen on Win8
stevenlr
20. Apr 2015 · 19:15 UTC
The game mechanics are really interesting! Your game is extremely well polished and the mood and graphics are perfect. Extremely solid entry! Funnily enough, I has a similar idea about attraction and repulsion but I used magnetic energy and a mobile device. ;)
Bitterdeath
21. Apr 2015 · 06:46 UTC
There is something satisfying about riding one of those blocks around the screen and smashing the enemies. Very fun!
Firaa
21. Apr 2015 · 06:59 UTC
This was a pretty fun puzzle game. I'm impressed by how well it is made.
Dagatts
21. Apr 2015 · 15:03 UTC
Loved the song, the theme, the colors and had fun playing. It´s hard for kids though! My daughter could not get alive from the 3rd scene! ^^
manabreak
21. Apr 2015 · 15:30 UTC
I think the game doesn't really need the enemies. It would be better without them. :)
🎤 HolyBlackCat
21. Apr 2015 · 15:38 UTC
You're completely right!
It was 5 hours before the deadline when I remembered about them. "Oh shit, the theme says *weapon*, but my game don't have any enemies, I need to add them."
Andrew Quartermain
21. Apr 2015 · 16:16 UTC
Sorry, can't play it. Tried again, but it seems my creaking old laptop can't handle openGL 3.3 :(
Horsed
22. Apr 2015 · 07:56 UTC
Nice take on the theme! Personally I wouldn't need enemies, as I already like those kind of puzzles. But I see, that enemies add some sort of time constraint. I like really like the look of it. Good job!
T8000
22. Apr 2015 · 15:10 UTC
Great idea, good mood and great puzzling. Excellent job HolyBlackCat!
phi6
23. Apr 2015 · 15:44 UTC
The only thing I'd say is to make your camera lerp to your position rather than instant translation, that'll help it feel less jerky...

Other than that - pretty good platforming physics and amazing charge mechanics! Such a good idea :) I also created a platformer/Metroidvania type thing, so I'm very happy I stumbled onto your entry!
Trasevol_Dog
23. Apr 2015 · 16:40 UTC
Very good puzzle game ! Graphics are efficients and concept is really good !
EthanWebster
23. Apr 2015 · 19:50 UTC
Really solid game, great job!
tughan
23. Apr 2015 · 19:53 UTC
One of the best I've seen so far. Intelligent.
DiegoEscalante
24. Apr 2015 · 00:33 UTC
Spectacular mechanic. Very unique. It is simple to understand but can produce many complicated puzzles. I am also a fan of the music. Very minimal, but it sets the mood really well. Nice job!
flwns
24. Apr 2015 · 04:07 UTC
this is one of my favorite entries, cool stuff
Awpteamoose
24. Apr 2015 · 08:44 UTC
It's quite difficult, but pretty good. I like how the attraction force is pretty much constant regardless of distance, it removes the chaotic element of physics unpredictability that ruins many physics-based puzzle games.
Druid
24. Apr 2015 · 08:55 UTC
Working fine for me. And it is pretty good game! I really like gameplay mechanics! Great work!
BIZM
25. Apr 2015 · 19:07 UTC
Loved it! This was genius! :D The music really set the mood, and the mechanic was very, very fleshed out for something made in such a short time. The difficulty ramped up a bit too quickly for me though.
zerocreativity1
26. Apr 2015 · 11:42 UTC
I really like the game. it would be nice if you could add some more mechanics and make into a full game. Some plot to the game might help. But really solid entry.
CiderPunk
07. May 2015 · 14:03 UTC
wow those were some tough puzzles excellent job!
JerryLeeLodbrok
08. May 2015 · 02:52 UTC
+1 for Coulomb's Law
Pietdagamer
08. May 2015 · 12:45 UTC
Wow, a very creative mechanic! I had a lot of fun playing the game. The audio and graphics are very fitting.
Tselmek
08. May 2015 · 15:39 UTC
I apparently can't run the game because my "videocard is too old", too bad, it looked very nice.
Hunter X
08. May 2015 · 15:53 UTC
I didn't immediately identify that the characters and spikes would kill me, and the death screen lasts a bit long unless you think to try and move, but beyond that this is a very clever and entertaining game :)
mokujin
08. May 2015 · 17:05 UTC
Amazing puzzles!
crazya02
08. May 2015 · 17:24 UTC
Cool concept, and the puzzles were interesting!
Igor KinGamer
10. May 2015 · 13:58 UTC
Unfortunately, I can't run it... On 2 notebooks (Windows 7 and 8), the same error:
> OpenGL 3.3 (compatibility profile) context init failed.
> 1. Update your videocard driver [note: I tried it but it didn't help]
> 2. Force your driver to use best available videocard for this application. If it still complains about your OpenGL, then your videocard is probably too old for this program. [note: x_x]
careless
10. May 2015 · 23:40 UTC
Very nice game, made it through several levels. I liked the graphics and the concept is very interesting.

Quite difficult bit pleasing