{"author_link":"\/author\/cory-leach\/","author_name":"TheFudster","author_uid":"13888","comments":[{"author_name":"Fanttum","author_uid":"42108","time":"Apr 20, 2015 @ 5:55am","epoch":1429509000,"text":"Dude, so cool. Super fun, and it looks great. Awesome job man. Wish there was a fast forward or something. Kinda slow"},{"author_name":"seaneseor","author_uid":"52989","time":"Apr 20, 2015 @ 4:01pm","epoch":1429545360,"text":"this is great!"},{"author_name":"lanza","author_uid":"49263","time":"Apr 20, 2015 @ 5:38pm","epoch":1429551180,"text":"Very cool, but a little bit slow paced. The graphics are great!"},{"author_name":"Sublustris","author_uid":"46239","time":"Apr 20, 2015 @ 5:40pm","epoch":1429551300,"text":"Great work man! I love vixels too, but can't handle them so far:("},{"author_name":"Ellian","author_uid":"7701","time":"Apr 20, 2015 @ 5:40pm","epoch":1429551300,"text":"Wow! The first screenshot doesn't give it credit, the &quot;let's move into 3D Iso mode&quot; thing is sweet! And the game is actually pretty fun, which I had more options to change the tides of the battle or something. :)\r<br\/>\r<br\/>Great work!"},{"author_name":"vicious_br","author_uid":"36629","time":"Apr 20, 2015 @ 5:43pm","epoch":1429551480,"text":"A great job. I think it should have life bars."},{"author_name":"furriKira","author_uid":"35610","time":"Apr 20, 2015 @ 5:59pm","epoch":1429552440,"text":"Okay first of all, I got tricked on the screenshot. Please change your first screenshot.\r<br\/>\r<br\/>Other than that, I fell in love on the game immediately once it transitioned! I love what the Bear and Beam says! Like the others it feels too slow, it did got boring for quite a while."},{"author_name":"Matsuki","author_uid":"25407","time":"Apr 20, 2015 @ 6:11pm","epoch":1429553160,"text":"Loved it, absolutely loved it, The game looks great and is a ton of fun, plus its fantastic how your units yell stuff. Good Job"},{"author_name":"LTPATS","author_uid":"29798","time":"Apr 20, 2015 @ 9:57pm","epoch":1429566720,"text":"This was really cool, loved the transition into iso view!\r<br\/>\r<br\/>The placement field looked similar to one of the checker colors and the blinking was slow, so I didn't realize that was where I was supposed to click at first. I feel like having it be a slightly different color would help its readability more.\r<br\/>\r<br\/>The last character didn't have a written cost, not sure if that was intentional or not. Also it would be kinda cool to view character stats or get some kind of description, but it didn't feel too necessary for the length of this game.\r<br\/>\r<br\/>The art and music were both fantastic. The overall aesthetic felt really crisp and readable. The floating damage text seemed a little small but was still readable. Overall I thought it was great and would love to play more! Great work :)."},{"author_name":"tripleVisionGames","author_uid":"12495","time":"Apr 21, 2015 @ 9:05am","epoch":1429606800,"text":"I love the way it looks like pixelart and then changes. The little things they say are pretty funny too!"},{"author_name":"novadream","author_uid":"50299","time":"Apr 21, 2015 @ 9:25pm","epoch":1429651200,"text":"Sweet Game!  I really liked the final level with the multiple areas you had to clear.  Though it would've been more fun if there was something you could do while the battle was going on.  :P"},{"author_name":"jhell","author_uid":"50845","time":"Apr 23, 2015 @ 11:08am","epoch":1429786980,"text":"I got defeated but I don't know why, my bears were still alive :(. Anyways, nice entry, cool looks and gameplay!"},{"author_name":"OrangeeZ","author_uid":"12415","time":"Apr 23, 2015 @ 11:23am","epoch":1429787880,"text":"Nicely done! I think pace could be a little faster, but overral it's well-executed and visuals are great!"},{"author_name":"TheFudster","author_uid":"13888","time":"Apr 23, 2015 @ 11:24am","epoch":1429787940,"text":"There is a bug where sometimes the models don't disappear when the units die at the end of the battle. Your bears really were dead you just couldn't tell visually cuz it's bugged."},{"author_name":"yuigoto","author_uid":"50909","time":"Apr 23, 2015 @ 11:24am","epoch":1429787940,"text":"Loved the voxelized graphics and the way you introduced the game and levels as a 2d plane. :)\r<br\/>\r<br\/>Work done on level design and audio are really nice also.\r<br\/>\r<br\/>The game does feel a little slow and sometimes I think &quot;a speed up buttoon would be a nice addition...&quot;, but the overall experience is really pleasant! :)"},{"author_name":"Horsed","author_uid":"49897","time":"Apr 23, 2015 @ 1:43pm","epoch":1429796280,"text":"Wow, that looks and sounds really good already. The playable dudes are kinda weird but that's cool :-) The fights take a little too long for me. If I'm supposed to watch them fighting for this long, there should be more effects, I think. Good job!"},{"author_name":"DopplerInteract","author_uid":"50486","time":"Apr 23, 2015 @ 2:27pm","epoch":1429798920,"text":"Oh man, that transition from flat-2D to iso-3D was really nice. Super played with my expectations of what I was looking at. Great work!"},{"author_name":"Traumendes_Madchen","author_uid":"39080","time":"Apr 23, 2015 @ 7:49pm","epoch":1429818240,"text":"Original idea and presentation, not bad for a game you made in two days! If you're doing an updated version though: please change the color of the &quot;glowing&quot; area. Green on green, it took me a while before understanding what I had to do. Not suited for colorbind people either ^^&quot;"},{"author_name":"fabriciopfs","author_uid":"49944","time":"Apr 25, 2015 @ 12:39am","epoch":1429922040,"text":"Very cool!"},{"author_name":"Sytech","author_uid":"9784","time":"May 2, 2015 @ 1:12pm","epoch":1430572020,"text":"Really cool and fun game. Great grahics, I absolutely love the 2D to 3D effect!"},{"author_name":"YSelf Tool","author_uid":"10854","time":"May 2, 2015 @ 1:31pm","epoch":1430573160,"text":"Great!"},{"author_name":"daredevildave","author_uid":"5182","time":"May 3, 2015 @ 10:02am","epoch":1430647020,"text":"Hey, I used Qubicle too! I like the game. A nice quick introduction to teach you. I coudn't figure out how to be beat the second level though :-("}],"images":["ld32\/13888-cc76ddee0f44f3a158d767a63b54f49e.jpg","ld32\/13888-9f76c3e1c4f1ada2c5ebf6c8af6f5bca.jpg","ld32\/13888-b7f19c6ed22143390b8caaec659388f3.jpg"],"links":[{"url":"http:\/\/www.coryleach.com\/PixelPeople_Web\/","text":"Web"},{"url":"https:\/\/www.dropbox.com\/s\/l40vxu78kzurijh\/PixelPeople_Win.zip?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/vd2dragmaxfufpu\/PixelPeople_OSX.zip?dl=0","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/s\/sznz42lbng858o7\/LD32_Linux.zip?dl=0","text":"Linux"},{"url":"https:\/\/www.dropbox.com\/s\/8bf421a2gb0xs30\/LD32.zip?dl=0","text":"Source"}],"metadata":{"g_key":"11323","g_author":"13888","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11353","g_title":"Pixel People","g_status":"UCHK1","g_place":"89","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13888-shot0-1429485364.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13888-shot1-1429485364.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13888-shot2-1429485364.png-eq-900-500.jpg"],"text":"RTS\/TowerDefense-ish game. You have limited units to defeat all enemies on each map.\r\nOnly 4 levels.\r\n\r\nBibs - Tanky AOE damage\r\nTeddy - Tanky Single Target Damage (Bear Hug)\r\nChester - Long Range Rainbow Crotch Shot. Hits enemies in a line.\r\nNemy - Blows Candy Kisses (Long Range, Single Target)\r\n\r\nSelect the unit to spawn by pressing one of the buttons at the bottom\r\nClick in the green glowing space to spawn the selected unit\r\nRight Mouse Button to Rotate Camera\r\nScroll Wheel to zoom\r\n\r\nNote: Mouse doesn't always work in web browsers.\r\n\r\nSorry no WebGL. Build size was over 200MB...\r\n\r\nPostmortem type thing:\r\nhttp:\/\/ludumdare.com\/compo\/2015\/04\/20\/2-lessons-from-pixel-people\/\r\n\r\nTools:\r\nUnity 5\r\nRotorz\r\nQubicle\r\nNGUI + NGUI Hud Text\r\n","title":"Pixel People"}