paper Land by kev
Paper land, a world made from paper, a land where the only threat are scissors.
Use arrow keys for movement, and space bar to jump.
collect all the stars to open the door at the end.
made using:
phaserjs as the game engine.
pen and paper for graphics.
paint.net for cleaning up the graphics.
Tiled as the map editor.
Webstorm and Vim as Ides.
Use arrow keys for movement, and space bar to jump.
collect all the stars to open the door at the end.
made using:
phaserjs as the game engine.
pen and paper for graphics.
paint.net for cleaning up the graphics.
Tiled as the map editor.
Webstorm and Vim as Ides.
| Web | http://paperland.s3-website-eu-west-1.amazonaws.com/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=41543 |
The controls feel a bit loose though.
Also, maybe you can put in more than one life, just to save annoyance when you hit the dangers.
By the way,
The DonationCoder LudumDare 32 April 2015 thread is here:
http://www.donationcoder.com/forum/index.php?topic=40573.0
It happens to be their 10th anniversary! So I don't program myself ... so I am unleasing Weapons Grade Enthusiasm!
If you stop by DonationCoder, please put in the code/tag LudumDare-Tao so they will know it's my doings that brought you in! I'm not part of any of the site structure ... just doing my bit for my favorite site on the net!
Also over there, I post a few of my detailed reviews of some LD games.
--TaoPhoenix
However, Control is weird, especially JUMP,
and I think it'll be better if there's some audio.
PhaserJS is a good choice for web-based platformers ! So is Vim as code editor ;-)