Pebble's Bakery by simon.parzer
Play as Pebble the Bear and help him run his small bakery.
Everyone loves your bread rolls, they are sold out very quickly!
A fascinating game teaches you how to make the rolls, and always watch the oven so they don't burn. Nobody likes burnt rolls!
Open the shop, and make sure to keep your customers satisfied. If there only was a way to make your small stock of delicious rolls last longer. Good to know that Pebble never gives up. Did we mention he is a bear?
Now for some credits:
Simon Parzer - Code
Georg Sperl - Code
Peter Sperl - Graphics, Audio
Matt Kapuszczak - Graphics
Everyone loves your bread rolls, they are sold out very quickly!
A fascinating game teaches you how to make the rolls, and always watch the oven so they don't burn. Nobody likes burnt rolls!
Open the shop, and make sure to keep your customers satisfied. If there only was a way to make your small stock of delicious rolls last longer. Good to know that Pebble never gives up. Did we mention he is a bear?
Now for some credits:
Simon Parzer - Code
Georg Sperl - Code
Peter Sperl - Graphics, Audio
Matt Kapuszczak - Graphics
| Web | https://simonparzer.itch.io/pebbles-bakery |
| Source | https://github.com/oncer/ludumdare32/releases/tag/ldjam |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50444 |
Ratings
| Coolness | 59% | 3 |
| Overall(Jam) | 4.33 | 11 |
| Audio(Jam) | 3.70 | 119 |
| Fun(Jam) | 4.35 | 2 |
| Graphics(Jam) | 4.58 | 28 |
| Humor(Jam) | 4.43 | 5 |
| Innovation(Jam) | 3.97 | 56 |
| Mood(Jam) | 3.93 | 67 |
| Theme(Jam) | 4.00 | 84 |
I wish the bread game could go for a little longer - maybe I could buy more time with the money I make?
Great work
There are just two things:
1. Mouse is a crap replacement for touch, so I'm gonna look forward to seeing this on the app store :)
2. The game needs a lot more variety in the end because the novelty of the great core mechanics wear pretty thin pretty quickly. My biggest question while playing was "when does this end?" or "what's next?"
Over all REALLY good. One of the best so far :)
Great art style.
Re: Eye Rush, the chain is lost when you let a bad guy slip past the bottom of the screen. But you're right, I could have made it clearer why and when you lost the chain.
Thanks for the kind words so far.
It makes perfect sense in a cartoony way XD i just hope the clients don't call the cops on poor Pebble!
It was fun to master the egg tossing at customers, but that's no way to run a bakery. I eventually realised I could hit an egg the furthest distance just by double clicking and it removed the challenge. I then rained a barrage of eggs in front of the door and no one could enter. Soon I realised it was more lucrative to let them buy bread then crack them over the head with an egg on their way out. I eventually tossed so many eggs I made over $1000 and the game slowed down to an unplayable state.
In Pebble's world money buys you nothing, so that really isn't a good incentive to keep going. After the timer ran out Pebble could eat all the delicious rolls himself and gain a few seconds of extra time per roll for the baking section next morning.
This would also allow you to ramp up the difficulty on the shop section as the week progressed (or as you had more rolls to lure in hordes of people) making it harder and harder not to loose a single roll to the greedy customers.
Some use for the money would be nice as well.
You could, for instance, throw in a police officer who, if hit by an egg, would end the work day instantly and give you an expensive fine for assaulting an officer of the law.
Bakery upgrades as well, of course, but you probably have many of those already planned out.