Combine Carnage by acro
The evil, landgrabbing Farmer Derek has built all over Farmer Keith's unused land! Bogged down for years with legal wrangling, now Keith's finally snapped: he's on the warpath, with a most unconventional weapon - his trusty combine harvester!
Physics mayhem and carnage abound - try to clear as much illegal property as possible before the time expires.
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Following LD32's keynote, this entry was a brand new team, using Unity for the first time ever.
Team Members:
Robin Knox - lead programmer and mechanics design
Adam Crossan - modelling and coding support, textures
Andrew Knox - main modeller, music & sound production, and vocal talents.
and special thanks to Rowena Aitken for the title art.
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Mac OS:
Tested and runs well. If you encounter a security warning when running the .app bundle, select Apple Logo > System Preferences > Security and Privacy and press the 'Open Anyway' button.
Linux:
Compiled version is for both x86 and x64. Extract the 7z's contents, ensure you have set execute permissions on the relevant .x86 or .x86_64 files and data folder/files, then from terminal run ./Combine_Carnage.x86_64
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All feedback eagerly welcomed! Enjoy!
Physics mayhem and carnage abound - try to clear as much illegal property as possible before the time expires.
-----------------
Following LD32's keynote, this entry was a brand new team, using Unity for the first time ever.
Team Members:
Robin Knox - lead programmer and mechanics design
Adam Crossan - modelling and coding support, textures
Andrew Knox - main modeller, music & sound production, and vocal talents.
and special thanks to Rowena Aitken for the title art.
-----------------
Mac OS:
Tested and runs well. If you encounter a security warning when running the .app bundle, select Apple Logo > System Preferences > Security and Privacy and press the 'Open Anyway' button.
Linux:
Compiled version is for both x86 and x64. Extract the 7z's contents, ensure you have set execute permissions on the relevant .x86 or .x86_64 files and data folder/files, then from terminal run ./Combine_Carnage.x86_64
-----------------
All feedback eagerly welcomed! Enjoy!
| Web | https://dl.dropboxusercontent.com/u/89770020/index.html |
| Windows | http://1drv.ms/1Halj9y |
| Mac OS | http://1drv.ms/1Ge4LgH |
| Linux | http://1drv.ms/1Ge4IBn |
| Illustrator's Portfolio | http://rowenaaitken.com |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=21612 |
Ratings
| Coolness | 37% | 1769 |
| Overall(Jam) | 3.32 | 440 |
| Audio(Jam) | 3.90 | 68 |
| Fun(Jam) | 3.29 | 335 |
| Graphics(Jam) | 3.77 | 273 |
| Humor(Jam) | 3.95 | 52 |
| Innovation(Jam) | 3.14 | 481 |
| Mood(Jam) | 3.41 | 274 |
| Theme(Jam) | 3.59 | 352 |
It was very laggy for me, so I can't rate the gameplay with much assurance, but the graphics looked nice -- as long as you avoided the wheat :)
The occasional voice over was amusing, but took me out of the game more than it immersed me.
Great work!
- while going into level 2, the camera was stuck in the ground and the harvester didn't want to move any more.
- And I got also this in level 2 the second time I played:
"Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings"
"I've got a brand new combine harvester..."