First Person Dice - FPD by Meobenderson

[raw]
made by Meobenderson for LD32 (JAM)
TLDR: pick up dice, select on 1-6, left click to throw at enemies.

It's been a long time since we made a real try on LD. In the meantime our graphics artist has improved a lot. Unfortuneately the programmer had a lot of techical problems which in turn cut off about one day worth of programming. This means that we didn't get to the level we wanted with this game, but given the circumstances we think it came out all right. Try it out!

The game is about throwing dice at your enemies to hopefully get a nice roll. You can pick up dice from the ground.
You must select which dice you want to throw (we never got to make the interface) on 1-6 on the keyboard and then throw on your left mouce button.

Ratings

Coolness 36% 1811
Overall(Jam) 2.62 964
Audio(Jam) 2.15 632
Fun(Jam) 2.15 1017
Graphics(Jam) 3.05 631
Humor(Jam) 2.11 854
Innovation(Jam) 2.75 713
Mood(Jam) 2.32 928
Theme(Jam) 2.85 834

Feedback

Bsevers18
22. Apr 2015 · 06:00 UTC
the mouse cursor wouldn't hide. So I couldn't aim very well and couldnt get through a whole lot. The art is pleasant but lacking animation. The audio gets old pretty fast. goo sounds non-stop. But picking up the dice and using them as thrown weapons seemed to work pretty well.
Xanderzoo
23. Apr 2015 · 14:41 UTC
I found a bunch of invisible wall, the mouse wouldn't hide so I couldn't aim right, and the dice didn't go where the crosshair pointed. It was also annoying to have to press a number key every time I wanted to fire.
jtpup0
23. Apr 2015 · 14:45 UTC
Wouldn't let me play on this page so i needed to go to the direct web link, the idea of using dice as weapons is very cool but once I started throwing dice I didn't really understand what was supposed to happen next, also that slime noise on game auto startup is extremely annoying
Sublustris
25. Apr 2015 · 09:41 UTC
Great GFX! 5 just for it :)
Geckoo1337
27. Apr 2015 · 21:34 UTC
The aesthetic is really interesting and weapon fully non conventional, but controls are annoying - to have to press a number key every time I wanted to fire isn't really enjoyable. It can be improved. However it's good enough ++
joppiesaus
05. May 2015 · 14:02 UTC
It looks fun, but very confusing due to no pointer-lock, which makes head movement very hard.
The concept is very interesting, but due to the lack of execution(pointer-lock) it's not really fun to play.
I love the graphics. FSX are nice too.
Neat work. I'm sure if the programmer practices more, your next attempt will be awesome!