Beard Legacy by Berail

[raw]
made by Berail for LD32 (JAM)
"IMPORTANT"
CONTROLS:
Left Stick - movement
Right stick - beard control
RB - Jump (You can double jump if You are quick)
A - restart level or accept in menu situations



This edition i decided to take more relax aproach so i did less time coding more time having fun. I was doing everything alone and it was fun time even if i participate on Jam not Compo.

About Game:

You are Manly Man a woodcutter whose girlfriend (princess) was captured by Hunter and kidnapped to woods. Your goal is to get Your woman back ! And You need to use Your beard to accomplish that !

Mechanics:
My Girlfriend gave me this idea about making a game about guy whose weapon is his beard. So i continue this idea to this mechanics.

- Your Beard can grow or shrink on demand
- It's a deadly weapon
- You can control it any direction
- Enemies hurt You but when You eat bee's You gain health

Music/Sounds:
In game there is only 1 ambient music/sound i didn't have time to create more.

Have Fun.

Ratings

Coolness 10% 2387
Overall(Jam) 3.22 514
Fun(Jam) 3.06 514
Graphics(Jam) 3.17 577
Humor(Jam) 3.53 189
Innovation(Jam) 3.06 537
Mood(Jam) 3.17 442
Theme(Jam) 4.06 64

Feedback

Domus Umbrae
20. Apr 2015 · 21:04 UTC
id test it but i dont have a controller
mikeureko
21. Apr 2015 · 02:06 UTC
That was pretty cool! I love beard weapon idea. It felt kind of weird moving the right stick back and forth to attack, but it got easier for me after a couple of tries. I'd recommend perhaps changing the attack mechanic so that pushing the right stick to one side makes the beard attack and retract once, rather than having full control (or maybe just give the beard more range). Enemy knockback would also help a lot. Great job, though! :)
chrissi
21. Apr 2015 · 02:21 UTC
Do you need a controller to run it? I can't use the mouse or keyboard for anything, even the menu.
rojo
21. Apr 2015 · 02:45 UTC
I'm happy to report that my beard pedigree did not fail me.

As for feedback, the audio was a good fit for the atmosphere. High marks for theme as well. On the controls side I wish A was jump instead of RB. Also rapidly tapping a joystick to attack felt kind of awkward. Still, good job overall!
OnlySlightly
21. Apr 2015 · 03:58 UTC
Haha I'd love how you control the beard with the right analog stick. That just felt right. I liked the work you put into the subtle lighting effects and such as well :)
LandoSystems
21. Apr 2015 · 06:38 UTC
Great take on the theme and fun art style. Nice work!
🎤 Berail
21. Apr 2015 · 07:52 UTC
You need Controller to play this game.

@LandoSystem THX
Gipzo
21. Apr 2015 · 10:53 UTC
I'm proud of my beard.
If only the level was a little longer.
BubuIIC
21. Apr 2015 · 17:21 UTC
Very cool game! Love the retractable beard!
Also super cool mood and lighting.
Vytheros
21. Apr 2015 · 18:36 UTC
Worked alright with my controller, but the beard would only go to the left or right. The art style is really cool and the beard idea is really weird but awesome.
fixitteam
21. Apr 2015 · 20:25 UTC
Nice and unconventional weapon. It would have been great if the jump above the bears was easier.
🎤 Berail
23. Apr 2015 · 17:11 UTC
@fixitteam You need to doubleJump above them
Franklin's Ghost
24. Apr 2015 · 16:03 UTC
Can't really complain about a game were the main weapon is a beard. Nice take on the theme.