Toasted by JPatrick
Toasted is a tower defense where the towers don't shoot bullets or lasers. Instead they shoot house-hold objects.
Have you ever wondered how long you could stop 50 bad guys from reaching the other side of the level with a turret that shoots toasters? How about one that shoots spoons? Toasted allows you to answer this question
Includes 3 levels, and 4 different type of enemy, each new one more powerful than the last.
Have you ever wondered how long you could stop 50 bad guys from reaching the other side of the level with a turret that shoots toasters? How about one that shoots spoons? Toasted allows you to answer this question
Includes 3 levels, and 4 different type of enemy, each new one more powerful than the last.
Ratings
| Coolness | 41% | 1634 |
| Overall | 3.12 | 599 |
| Audio | 2.13 | 759 |
| Fun | 3.35 | 317 |
| Graphics | 2.43 | 908 |
| Humor | 2.42 | 709 |
| Innovation | 2.17 | 1044 |
| Mood | 2.75 | 695 |
| Theme | 3.21 | 660 |
Awesome job!
I played it for some while on both the easy and hard modes:
My impenetrable fortresses:
Easy: http://i.imgur.com/yxP5D3C.jpg
Hard: http://i.imgur.com/F8UBqkD.png
[+] Well executed idea
[+] Fun to play
[+] Everything works well (targetting, enemy pathing)
[-] Balance is not very good, the game gets quite easy when you learn to play
* It's not too bad for such a limited time though
[-] Some minor issues with the UI
* Some hover states would be nice, or any other kind of visual feedback
[-] More sounds would be nice
* I only found two: When an enemy gets through and when you try to place a tower to an illegal spot
[-] The graphics are a little on the rough side
* Nice flowers though :)!
All in all, a nice little game.