Frazzle Dazzle by hexdie
You are Daisy Dazzle and all of your friends are having bad hair days. Their hair all is all frazzled, so you go out with your trusty blow dryer to find them and make their day fabulous!
| Web | http://hexdie.itch.io/frazzle-dazzle |
| Windows | http://hexdie.itch.io/frazzle-dazzle |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=39984 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.98 | 47 |
| Audio(Jam) | 3.72 | 112 |
| Fun(Jam) | 4.09 | 22 |
| Graphics(Jam) | 3.64 | 343 |
| Humor(Jam) | 3.83 | 78 |
| Innovation(Jam) | 3.35 | 339 |
| Mood(Jam) | 3.59 | 162 |
| Theme(Jam) | 4.12 | 52 |
Thank your Frazzle Dazzle!
Though I wonder how your girlfriends manage to survive stuck in that ice like that?
Simple idea really good executed.
Extra kudos for using HaxeFlixel :)
NICE
Looks, sounds, and feels good.
Double jumping was sometimes a bit dodgy, but other than that no issues.
Cool that each friend is also a respawning point
The graphics are gorgeous, the music is good and the gameplay is great. Very nice entry :))
As others have said, the controls seemed a little unresponsive at times, sometimes locking and forcing me to travel in a direction, other times making me miss a jump.
- Solid and consistent graphic style
- Cohesive sound effects and music that fits the world
- An inviting title screen with a game logo/title
- Clear instructions without spelling everything out for you
- Progressively more difficult challenges and
- Interesting level design
- Not too short and not too long (1 min games and 30+ min games don't really do it for me with LD)
- Tight control response
- Not too many controls to remember that it becomes a headache
- Fits the theme
- Clear level goals and life indicator in the UI
- Playable in browser
I actually played through the game twice. The game is just fun, and solid in all areas. Excellent job!
It bugged out for me. I hit the spikes and spawned inside the wall. I should have taken the screenshot, o well.
The only problem of this game how some of those "things" you are supposed to fix their hair are hidden in ice blocks. It was more fun finding them in "hard to reach places" instead of just blowing ice bricks.
The controls were good too!
The concept works well, thought it feels like a theme-swap to replace goals/waypoints with guys with bad hair. The double jump also seems to just be there just because? I guess what I'm saying there's not a tight enough integration between the mechanics and the theme to my mind.
Well designed levels lead the player around clearly enough.
I would have like to know when my blowdryer was going to run out when I'm flying in the air.
Good stuff :)
I think just the level design should be smaller and less empty.
Graphics are lo-res but well done, music is fitting for your game - nice work.
Controls, especially jumping at edges of platforms, are a bit tricky and I got stuck one time into a wall after dying and couldn't continue. Fun jam entry!