Pogo Dojo by Danman9914

[raw]
made by Danman9914 for LD32 (COMPO)
Pogo Dojo is 2D radical sports game. The sport is stomping on shadow creatures with your pogo-katana.

CONTROLS:

Controls are provided in game but are also listed as follows:

A,D - Move left and right
W - Jump
Spacebar - Slash
Down Arrow - Pogo
Other arrows - Do tricks while Pogo'ing

SCORE SYSTEM:

Your score increases when you are in the air. You get 100 points for killing a monster.

Your multiplier increases by 0.5 if you do a "stale" trick (same one in succession), by 1 if you do a new trick, and by 2 if you perform an "Aerial" (slashing an enemy while in the air).

Ratings

Coolness 62% 3
Overall 3.76 113
Audio 3.00 393
Fun 3.81 82
Graphics 3.78 169
Humor 3.71 108
Innovation 3.81 124
Mood 3.38 217
Theme 4.19 41

Feedback

Park
20. Apr 2015 · 03:57 UTC
I'm pretty confident that this will turn out to be one of the most unconventional weapons I experience today. :D

The zoom effect while doing tricks is very cool, I struggled to land where I wanted to between the zoom, timescale, and fast gravity & enemy speeds though. If any one of those factors were adjusted down I think it would handle better.

Well done!
Cheshyr
20. Apr 2015 · 04:00 UTC
haha, love it. really nicely done.
haveric
20. Apr 2015 · 04:03 UTC
Took me a while to figure out the movement, but it's a pretty fun game that could easily be expanded upon.
LTPATS
20. Apr 2015 · 04:26 UTC
Loved this, very funny and fun to play! The slow-mo tricks were very entertaining :)!
micahcowan
20. Apr 2015 · 04:31 UTC
Solid game. Mechanics seem to work well, and it's undeniably an unconventional weapon. ;)
ChrisGaudino
20. Apr 2015 · 04:46 UTC
Love it. Fits the theme perfectly. I also loved the slow motion animations when doing tricks.
Modoc73
20. Apr 2015 · 04:49 UTC
It's actually quite fun. Very nice unconventional weapon and the added tricks in the air was quite cool!
pythong
20. Apr 2015 · 05:27 UTC
took a bit, but then i was RADICAL! nice entry!
BraindeadGeo
20. Apr 2015 · 05:55 UTC
This is great! Nice controls and trying to keep hitting all the spiders works good! I would've preferred to skip the trick part and focus on building the combo meter by continually hitting spiders.
Naphier
20. Apr 2015 · 06:03 UTC
Pretty cool, nice effects. Wish the ninja would jump just a little higher though. Nice work.
Figglewatts
20. Apr 2015 · 11:44 UTC
I love this. Especially the "SICK", and "WICKED" quotes when doing tricks, haha.
Sheepolution
20. Apr 2015 · 15:09 UTC
Funny idea. It got kinda boring after a while though, because of the limited options you have. I would have liked some more variety. Overall okay game!
Havacore
21. Apr 2015 · 17:35 UTC
This is fantastic! Fits the theme perfectly, and had me laughing out loud the first 'sick' move I did.
OrangeSpikyGames
26. Apr 2015 · 17:47 UTC
That was really awesome, I'm really impressed that you were able to do this for the compo.
GAFBlizzard
27. Apr 2015 · 23:03 UTC
The jump sound effect was a little annoying and loud.

Besides that, awesome job! I cracked up when I saw the first "SICK" popup, and the slow motion was pretty fun. I even found out you could aerial slash during the slow motion, which helped a lot. I ended up getting the ultimate victory. :D

You could probably make this sort of thing into a more complete game if you wanted. I was a bit reminded of Guacamelee -- I loved the forgiving combo system in that.
🎤 Danman9914
28. Apr 2015 · 00:57 UTC
@GAFBlizzard I am so happy to see someone who reached the "Ultimate Victory"! I had no time to playtest the scores and create a proper tutorial so a lot of people don't make it that far.
joppiesaus
30. Apr 2015 · 11:43 UTC
Great game! Very polished, very complete, neat graphics and sounds. The mood and arcade feel are real. The theme implementation is just perfect. Maybe a few more enemies, and it will be even more fun!
Probably one of the best games so far!
IDidGame
11. May 2015 · 11:58 UTC
Sick!
yuigoto
12. May 2015 · 00:49 UTC
Nice and interesting concept! :3

Doing tricks, attacking and pogoing is a little bit tricky, but challenging! Gotta love this pogo-katana thing! :3

Graphic style is pretty nice and well done, the game felt like some kind of puppet theater.

The jump sound starts to hurt my ears after a while, though. :P But I think it's just the volume of my phones! :3

Nice Entry!
Xanjos
12. May 2015 · 01:00 UTC
This is like the platforming in the old NES Ducktales games but on steroids. Extremely fun mechanics and definitely worth replaying over and over.