Specter Snap by Snicklodocus
Specter Snap!
You're a walking exorcist camera, out to save the world by snapping ghosts. Take a spooky close-up or zoom out to capture large swaths of ectoplasmic baddies. Jump around to get the best shots, for the most points. Only you can prevent a spectral selfie epidemic!
Make sure the tutorial completes! You can't gather score or die unless you do everything it asks you to do.
Move with a and d or left and right.
Jump with w or up.
Drop through floors with s or down.
Change focus with z and x or [ and ].
Take pictures with c or \.
Thanks for playing! Please leave a comment, and I will return the favor! If you want to contact me, try at twitter.com/snicklodocus or gamesbyme.tumblr.com
You're a walking exorcist camera, out to save the world by snapping ghosts. Take a spooky close-up or zoom out to capture large swaths of ectoplasmic baddies. Jump around to get the best shots, for the most points. Only you can prevent a spectral selfie epidemic!
Make sure the tutorial completes! You can't gather score or die unless you do everything it asks you to do.
Move with a and d or left and right.
Jump with w or up.
Drop through floors with s or down.
Change focus with z and x or [ and ].
Take pictures with c or \.
Thanks for playing! Please leave a comment, and I will return the favor! If you want to contact me, try at twitter.com/snicklodocus or gamesbyme.tumblr.com
Ratings
| Coolness | 89% | 2 |
| Overall | 3.55 | 231 |
| Audio | 3.47 | 154 |
| Fun | 3.57 | 187 |
| Graphics | 3.91 | 134 |
| Humor | 2.68 | 568 |
| Innovation | 3.77 | 137 |
| Mood | 3.37 | 222 |
| Theme | 4.11 | 59 |
The score for me wasn't working. Collecting the photos doesn't add anything. Then after awhile it threw an exception and blew up on me.
Still, I was able to play for a couple of minutes and it was a lot of fun. Nice and smooth gameplay!
Anyway, thanks for commenting! I'm glad you enjoyed it regardless.
I couldn't jump back up to a platform I had jumped down from thou.
If you keep working on it, I would recommend adding a sense of progression, but that's not critical for a fast ludum dare game.
Overall, this is one of the best ld32 entries I've played so far. I would want to check out other games you've made to see what kind of graphics are around for longer-term creations!
PS The camera mechanic is a great idea that fits the theme perfectly.
No idea where the exception came from. Maybe we just mark it down as a buggy Unity OpenGL release.
Fun to play, tried to get a 20 point after some tries.
Not sure what to do when used up all films.
I runned out of photo "amunition" and then died. How do you get more photos?
When you run out of film, the game should end once you collect all the photos. There's no way to get more film - just try to get the most points with what you have.
The jump sound could be a little bit softer or smoother, and some of the high notes in the music also seem a little out of tune. It adds some to the ghostly mood, but ultimately it's the main reason I needed a break from playing. Otherwise, kind of got a Secret of Mana (NES) vibe from the music - pretty cool. Maybe a different instrument sample would smooth it out..?
For visuals, you could try adjusting the shadows toward blue-greens, blue-violet, or a cool red-violet instead of grey. It will add a punch of life and energy to the setting for the least effort. Bonus points for randomly selecting between a background preset for replay variety. Maaaybe even try pulling the background into darker mid-range values instead of light values, and adjust black UI elements to be white if necessary.
Hope those suggestions might be usefulヽ(^。^) It's already a solid game with tons of potential.
Score did not work for me, but overall the polish in this really shows.