Soundkraft by carrymove

[raw]
made by carrymove for LD32 (COMPO)
What can be used as weapon?
What weapon would look epic and pathetically?
I think it's soundgun!

CONTROLS:
Ctrl (⌘) or left mouse button — shooting
W and D — Movement
Space — Jumping

You need stay alive during 3 waves.
KILL EVERYBODY AND ENJOY!

TOOLS:
— Unity 5 Personal Edition
— Adobe Photoshop CC
— FL Studio 11 (with Massive and Reaktor 5 VSTs)
— Visual Studio Express 2013 for Windows Desktop
— Chronolapse

NOTE: You can run WebGL build, but Desktop version contains better VFX!
UPD: Fixed the shit with black squares that still shooting.

Ratings

Coolness 66% 3
Overall 3.47 281
Audio 3.93 43
Fun 3.33 327
Graphics 4.09 83
Humor 2.84 469
Innovation 2.98 633
Mood 3.12 392
Theme 3.52 400

Feedback

donan
20. Apr 2015 · 06:46 UTC
Festival of lights lol xD. I really like the mood and the graphics, but it needs a bit more challenge :D. Good work ^^
MRvanderPants
20. Apr 2015 · 06:49 UTC
omg the particles haha. Really cool game. Love the audio and graphics!
jsmars
20. Apr 2015 · 06:50 UTC
Really cool graphics and audio integration! It was a bit difficult to attack without just tanking damage, would have been more fun if there was a way to avoid attacks and attack to make for more of a challange.
Jaenis
20. Apr 2015 · 06:50 UTC
Fun game! Hard to survive longer though
noxuma
20. Apr 2015 · 06:51 UTC
COol =D
Jaenis
20. Apr 2015 · 06:55 UTC
Oops, clicked the wrong button, here's with ratings
ThreeUp
20. Apr 2015 · 06:59 UTC
The color bend posteffects were amazing! Use of sound was okay but the play-stop was a bit old after a while. The combat looks nice but I didnt really feel like killing more of the dudes after a couple minutes.
rg_rem
20. Apr 2015 · 11:37 UTC
dubstep gun?
🎤 carrymove
20. Apr 2015 · 11:39 UTC
@rg_rem yeah, you're right
Split82
20. Apr 2015 · 12:13 UTC
That shooting effect is super cool. Controls could be a little bit more tight, but overall it's a solid entry.
Hyoga-3D
20. Apr 2015 · 16:56 UTC
Oh yeah, gameplay really nice, graphics are very good too, nice entry.
xirion11
20. Apr 2015 · 18:45 UTC
Really nice but i dont like that when i kill any enemy they disappear but there is a square that is still shooting me.
fabriciopfs
21. Apr 2015 · 01:46 UTC
I liked a lot, but is a little strange when black dots shots at you. It's really hard to identify when you are taking damage.
lvoursl
21. Apr 2015 · 04:42 UTC
Oh my God! That's fantastic:)
Perfect sounds, cool graphics and interesting gameplay!
I have a lot of fun, thank you!
Perjoka
21. Apr 2015 · 17:05 UTC
Great game, i love the graphics!
TideS
21. Apr 2015 · 17:07 UTC
Enemies keep spawn and game gets very laggy. However i liked mood and graphics, great job.
Diventurer
21. Apr 2015 · 17:07 UTC
Very nice!
I honestly thought I was winning, as I was reaching final wave - then I realised that they were all collected on the bottom. :S
I insta-died, lol.

Great game. I love musical games.
kyyrma
21. Apr 2015 · 17:07 UTC
The concept is fantastic, great use of the theme! The visuals and audio are great for a solo 48 hour job. The gameplay itself is a bit lacking though, and I found it odd that weapons would stay behind and continue shooting even after I had blasted off the soldiers with my sweet tunes.
Smokeylope
21. Apr 2015 · 17:08 UTC
Great graphics and nice audio. Nice take on the theme too. Needs some sound effects when taking damage.
DKoding
21. Apr 2015 · 17:09 UTC
Love the effects and the CRT shader. Agree that the shooting black squares are annoying, was that intended? Simple but very fun and good looking game, also liked the sounds very much. Weapon was not tooo unconventional....
rantt
21. Apr 2015 · 17:15 UTC
Loved the graphics and audio. I was playing the WebGL version and when I killed the mobs a little black dot was still shooting me, it wasn't doing any damage but it made it hard to tell if I was actually getting shot later on when things got crazy. Fun game, I really enjoyed it. Great job!
Robotic-Brain
21. Apr 2015 · 17:18 UTC
Unfortunately the controls (WebGL) are very glitchy :(
Without that it would be a fun game. Really like the Graphics!
mildmojo
21. Apr 2015 · 17:19 UTC
Music as a weapon reminds me a little of Harmonix's unreleased FPS, Chroma.

The sound is good. The gun's dubstep is appropriately wub-wubby and sounds powerful.

Really nice pixel art and effects. The glows and particles work really well and the color palette is cohesive. The game looks great.

The controls are a little strange. On a mac, the browser went weird when I tried using modifier keys to shoot, so I used the trackpad (not ideal). I could tell there was a double-jump, but couldn't make it work reliably.

It doesn't look like you can dodge enemy bullets because their firing rate is so high, so it's more about wading into the fray and then retreating to find health packs. It'd be nice if the successive waves upgrade your weapon's firing pattern so you could hit them from above (sound grenades? bass drop?). And are the black blocks left behind when enemies die supposed to keep firing at you? That was odd.

Nice work!
SaintHeiser
21. Apr 2015 · 17:26 UTC
Whoah! Weapon has prety good visuals and concept. But by the implementation this is just standard shooter. Oh.
Clavus
21. Apr 2015 · 17:44 UTC
Pretty! Platforming and shooting mechanics were a bit glitchy (enemies left a firing pixel for a few seconds after they died?), but fun nonetheless.
Suhvan4ik
21. Apr 2015 · 21:55 UTC
Fun dubstep gun
Привет из Екатеринбурга(=
Kaijuu
22. Apr 2015 · 05:10 UTC
И тебе привет!
Крутая игра!
esayitch
22. Apr 2015 · 17:58 UTC
That gave me epilepsy xD J/K, awesome effects and graphics, and the sfx are fantastic as well. Weapon is fairly creative... game is complete, congratulations xD

Good luck!
SecondDimension
25. Apr 2015 · 09:59 UTC
Really liked the graphics and feel of the game. The sound gun was a nice idea and good game mechanic.I wanted to see more waves and see the gun upgraded more.
Pixel Heart
02. May 2015 · 18:30 UTC
The style is just amazing!! Great job!
sP0CkEr2
06. May 2015 · 03:04 UTC
using music as a weapon - nice!
runvs
09. May 2015 · 17:57 UTC
Nice graphic effects :D

Sometimes it was hard to see if the enemy was already dead though. ^^