Beauty Dungeon by Markus Becker

[raw]
made by Markus Becker for LD32 (COMPO)
Ever wondered what it would feel like to fight zombified girls with beauty products.

Me neither!

Your goal is to survive as long as possible and defend yourself against as many zombies as possible. You have three weapons you could use. But you have to find them first.

Controls: WASD to move and left mouse button to shoot/ use item.

Ratings

Coolness 40% 1667
Overall 2.40 1084
Audio 1.96 792
Fun 2.63 873
Graphics 2.17 1012
Humor 2.38 730
Innovation 2.44 956
Mood 2.32 952
Theme 3.32 564

Feedback

Muffin
20. Apr 2015 路 08:23 UTC
Very nice theme and catch phrase! Nice interpretation of unconventional weapon. However, the game was hard to play because the character moves way too fast. My guess is that you have no FPS lock, because if I put my laptop in powersaver it all becomes slower and more playable. I think the rules allow you to fix this?
馃帳 Markus Becker
20. Apr 2015 路 11:48 UTC
The thing shouldn't be framelocked. To fix this i'd have to add a "*Time.deltaTime" in my movement class. I think this doesn't count as a Typo, so it is not inside the rules of the compo. But i might release a fixed version on my own page.
ambi
20. Apr 2015 路 13:52 UTC
Oh man. Time.deltaTime is your friend. :) Everything went too fast for me to do anything. Still, I see with a bit of bugfixing this would be a fun game.
GTA LUDUM V
20. Apr 2015 路 14:07 UTC
Can't play it, crash on start.
Languard
20. Apr 2015 路 14:09 UTC
Great concept but as others have said, unplayable due to machine speed.
馃帳 Markus Becker
20. Apr 2015 路 14:24 UTC
The problem concerning the movement speed wasn't a Time.deltaTime problem. It was a Typo in the UnityEditor (I didn't give it a soundclip, thus giving it a Nullpointer every turn.). I fixed it.
馃帳 Markus Becker
20. Apr 2015 路 14:35 UTC
Ps: Just ported it to Web.
Ilseroth
20. Apr 2015 路 15:17 UTC
The controls feel a bit more slippery then I expected. lots of weapons misfired in random directions and the AI seems to be very confused.
馃帳 Markus Becker
20. Apr 2015 路 15:18 UTC
Only the powder weapon goes in a random direction, but has a large area. Thats not a bug, but a feature :D
SyBen
20. Apr 2015 路 15:21 UTC
Didn't get the system of damage in the game, but still a nice one. Even if lipstick is kinda useless :P
badlydrawnrod
20. Apr 2015 路 16:36 UTC
The web player threw a few exceptions while it was running, but it played fine nonetheless. Hairspray fumes alone would kill almost anything, but I hear that nail polish remover is perfect for anything with a functioning respiratory system.
snade
21. Apr 2015 路 11:19 UTC
Nice little game!, quite hard aswel.
RockhopperGames
23. Apr 2015 路 12:40 UTC
A scathing indictment of our modern society, obsessed with an unnatural idea of beauty! Though there was little feedback for hitting the zombies, throwing out storms of attacks in all directions was fun. Strangely, the AI seemed more interested in itself than in me, but that was interesting in its own right.
hrd_games
26. Apr 2015 路 10:47 UTC
A silly use of the theme, which I liked. I wish the weapons had a little more ammo, and if the attacks added a little knockback to the enemy, that would be great.
Shivur
28. Apr 2015 路 03:53 UTC
Funny