{"author_link":"\/author\/sesteves86\/","author_name":"sesteves86","author_uid":"51975","comments":[{"author_name":"dreadzilla","author_uid":"37112","time":"Apr 21, 2015 @ 7:53pm","epoch":1429645680,"text":"I couldn't run it. Do I need visual studio?"},{"author_name":"peecestudios","author_uid":"52769","time":"Apr 23, 2015 @ 8:25pm","epoch":1429820400,"text":"Would not load for me!"},{"author_name":"Trafulgoth","author_uid":"41350","time":"Apr 23, 2015 @ 8:28pm","epoch":1429820580,"text":"It ran fine for me. I didn't have anyone to play with, but for some reason, playing it versus myself was still entertaining, probably because it was so hard."},{"author_name":"sesteves86","author_uid":"51975","time":"Apr 24, 2015 @ 7:26am","epoch":1429860060,"text":"I just updated the description. Apparently it needs .Net Framework and XNA Framework Redistributable 4 to work... I'll see if I can swap to Unity on the next contest to avoid these problems and to be readily available on web.\r<br\/>\r<br\/>@dreadilla, peecestudios: Does it work after following the instructions from microsoft website?"},{"author_name":"SiENcE","author_uid":"10298","time":"Apr 24, 2015 @ 11:11am","epoch":1429873560,"text":"You could distribute xour game with mono\/monogame runtime, this wouldn't require to install xna and .net.\r<br\/>But anyway, for the first game great achievement!"},{"author_name":"ruerob","author_uid":"36728","time":"Apr 24, 2015 @ 12:50pm","epoch":1429879500,"text":"Very nice first entry! well done! Hope to see you next LD again!"},{"author_name":"sekaru","author_uid":"23171","time":"Apr 24, 2015 @ 6:13pm","epoch":1429898880,"text":"Gave it a go and it seemed there was a good base for a mechanic there but it was a bit hard to understand what was going on half the time."},{"author_name":"DraKlaW","author_uid":"36384","time":"Apr 24, 2015 @ 6:37pm","epoch":1429900320,"text":"Physics is a little weird, and not sure about how much of an 'unconventional weapon' I saw, but the game is still pretty fun to play."},{"author_name":"Anti","author_uid":"33991","time":"Apr 29, 2015 @ 8:44pm","epoch":1430339940,"text":"Pretty hard and fun!"},{"author_name":"agmcleod","author_uid":"15813","time":"May 9, 2015 @ 1:53am","epoch":1431136080,"text":"Neat game. I like the extra additions to pong. Though i wish the hit boxes were a big bigger to match the art. Also i fail to see how this applies to the theme, so had to rate you low there. Otherwise good entry."}],"images":["ld32\/51975-914bf34ed84c6a367cf25fff1e23f2c0.jpg","ld32\/51975-61f7ae19f65da57c2f0bab5f50b7317d.jpg","ld32\/51975-90b456da54baf81ffa59b6ea32f0a50d.jpg","ld32\/51975-b7cadbde0c685b09dca8c1e414dbfa7b.jpg"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/0ByZ1Muneisq4NzNGVFZiNHcxcG8\/view?usp=sharing","text":"Windows"},{"url":"https:\/\/github.com\/sesteves86\/Pong-Extreme","text":"Source"}],"metadata":{"g_key":"10974","g_author":"51975","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11008","g_title":"Extreme Pong","g_status":"UCHK1","g_place":"590","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51975-shot0-1429428828.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51975-shot1-1429428828.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51975-shot2-1429428828.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51975-shot3-1429428828.png-eq-900-500.jpg"],"text":"My first try at Ludum Dare and second game (currently doing coursera's XNA course).\r\n\r\nPong your way up to 10 points to win the game.\r\n\r\n- Avoid balls from reaching your side.\r\n- Collect power-ups to improve your \"snake\"\r\n- Multiple balls can be in play at the same time\r\n- Be careful with the Evil Ball\r\n\r\nControls:\r\n- Player 1- WASD\r\n- Player 2- arrow keys\r\n\r\nEngine:\r\n- XNA (C# in Visual Studio)\r\n\r\nTo run the game you shoud need the components recommended for XNA 4.0 listed on http:\/\/xboxforums.create.msdn.com\/forums\/t\/1988.aspx (includes install links). \r\nThose are:\r\n1- .NET Framework 4 Client Profile or .NET Framework 4 Full, depending on whether or not your game uses features that are in Full but not Client.\r\n2- XNA Framework Redistributable 4.0 (and 4.0 Refresh) - the C++ redist and the relevant DirectX components are included in the XNA Framework Redistributable 4.0 and do not need to be installed separately. \r\n","title":"Extreme Pong"}