Toilet War by SzRaPnEL

[raw]
made by SzRaPnEL for LD32 (COMPO)
!!!TOILET WAR HAS BEGAN!!!

Pixelizing Toilet Laser (PTL) is your unconventional weapon to deal with alien bacterias.

Kill each bacteria with PTL beam by pulling the right flush in right time!

Complete all 10 waves to save the world!

Ratings

Coolness 32% 1952
Overall 2.89 800
Audio 2.28 721
Fun 2.89 696
Graphics 2.59 822
Humor 3.44 200
Innovation 3.11 553
Mood 2.73 714
Theme 3.78 211

Feedback

Toby Pinder
20. Apr 2015 · 12:50 UTC
Interesting puzzle mechanic... Would have preferred if it had keyboard controls, and if it didn't send me right back to Wave 1 after every death.
SmilingCat
20. Apr 2015 · 12:50 UTC
Pretty fun, my suggestion would be to lose the cooldowns and randomize the waves so that it's less about memorizing the pattern for each level and more about matching colors quickly.
Iak
20. Apr 2015 · 13:03 UTC
I want my toilet at home to shoot lazors, too.
Also I agree with what SmilingCat said. xD
Mimus
20. Apr 2015 · 13:35 UTC
I do not really like the game, too bad there is not a small indicator for the next occurrence.
(Google Translate, I'm French)
Garris
20. Apr 2015 · 21:42 UTC
Nice use of theme; toilets aren't often used as weapons to help save the world! Would have liked some background music instead of just beeps and boops. As said above, the cooldown would have been better if it was a bit faster. It's hard to actually use the correct laser in time.
Mateus Culpo
21. Apr 2015 · 02:39 UTC
very interesting
43iscoding
21. Apr 2015 · 14:06 UTC
This game punishes you SOO hard I actually enjoyed it ;D Very well designed levels, good job with this one. It lacks some graphics, but the overall feel is very nice!
SpringCabal
22. Apr 2015 · 17:09 UTC
Nice puzzles, seems a shame to go right back to the start each time.
🎤 SzRaPnEL
22. Apr 2015 · 22:53 UTC
Due to public demand I made 1 line of code of change - game no longer takes pleasure in punishing player with wave index reset to 1.

Oh, and the game is about acquiring experience about the wave and finding a way to kill it. An arcade color shooter would be a different game.
PixelStuff
24. Apr 2015 · 13:47 UTC
Interresting puzzle mecanism but it's a died and retry. it bothers me a little but it's still fun
lucien
24. Apr 2015 · 13:48 UTC
Nice idea but a bit boring after a few minutes but nice anyway

inovation 5/5
iceburg7
01. May 2015 · 19:20 UTC
This is great, and I love the mechanic of needing to anticipate (rather than just react to) the colors. The graphics are also super nice and smooth and pleasing, and it ties it all together. Good work.
eskivor
06. May 2015 · 17:08 UTC
It seems that the game doesn't load at all on my browser, (I'm on Firefox).