Super Banana Bullet Hell by helekopeter
kill bananas with bananas
Ratings
| Coolness | 51% | 3 |
| Overall | 2.69 | 950 |
| Fun | 2.96 | 621 |
| Graphics | 2.33 | 949 |
| Humor | 3.14 | 336 |
| Innovation | 2.55 | 914 |
| Mood | 2.31 | 956 |
| Theme | 3.28 | 608 |
| Coolness | 51% | 3 |
| Overall | 2.69 | 950 |
| Fun | 2.96 | 621 |
| Graphics | 2.33 | 949 |
| Humor | 3.14 | 336 |
| Innovation | 2.55 | 914 |
| Mood | 2.31 | 956 |
| Theme | 3.28 | 608 |
Would have liked it a little more if aiming the bananas was more straight forward.
As for aiming suggestions, maybe have the aim follow the mouse cursor? I think that might be a lot easier.
and no i'm not removing the turning.
Controls were probably my biggest issue. As for a suggestion, I'd say use the mouse, but not like cross-hairs. Perhaps hide the cursor, and make character's arm range from 180-360 Degrees (360 is facing right)depending on the mouse's X coordinate. For example, if the screen is 200 pixels wide, set the arm angle to:
180 + (mouse.x/200)*180)
Fun little game, although I also had trouble with the aiming. But fun nonetheless :)
I love that the graphics are retro looking. Nice entry :)
Thanks for sharing.
Yes, you can. Action->Mouse->Set cursor Style->None
But concerning the controls, it would be easier to shoot in the direction of the mouse directly, no ?