Sevastopol by GravityScore
Sevastopol is a top down action game. You must fight for survival, escaping the doomed space station.
The idea is a mix between Hotline Miami and the original Alien series (hence the name), featuring film-noir, Blade Runner-esque CRT monitor style art.
Controls are fairly simple:
* WASD to move
* Click to kill
* Mouse to aim
* Hold shift to look around
I really enjoyed making this! First game I've actually finished in an unreasonably long time. I'd love to know what you think, and thanks for playing it!
You might notice a few collision detection bugs, especially with the AI. The code is absolutely awful. I'm nervous about making it public because it's so damn awful. I didn't go about 5 minutes without copy and paste.
The game was written with [Love2D](https://love2d.org/) (using Lua). The source is on [GitHub](https://github.com/GravityScore/Sevastopol).
P.S. It'd be great if someone could tell me if the Windows version works. I unfortunately don't have a machine to test on.
The idea is a mix between Hotline Miami and the original Alien series (hence the name), featuring film-noir, Blade Runner-esque CRT monitor style art.
Controls are fairly simple:
* WASD to move
* Click to kill
* Mouse to aim
* Hold shift to look around
I really enjoyed making this! First game I've actually finished in an unreasonably long time. I'd love to know what you think, and thanks for playing it!
You might notice a few collision detection bugs, especially with the AI. The code is absolutely awful. I'm nervous about making it public because it's so damn awful. I didn't go about 5 minutes without copy and paste.
The game was written with [Love2D](https://love2d.org/) (using Lua). The source is on [GitHub](https://github.com/GravityScore/Sevastopol).
P.S. It'd be great if someone could tell me if the Windows version works. I unfortunately don't have a machine to test on.
Ratings
| Coolness | 85% | 2 |
| Overall | 3.22 | 504 |
| Audio | 3.18 | 295 |
| Fun | 2.93 | 664 |
| Graphics | 3.40 | 348 |
| Humor | 2.12 | 842 |
| Innovation | 2.46 | 948 |
| Mood | 3.95 | 39 |
| Theme | 2.49 | 1024 |
Multiple lifes would be pleasant, but it already makes fun (windows version works)
I discovered halfway through that you can attack through walls, which became my goto strategy. Might want to fix that in the next version.
Anyway, loved the game, loved the tension, didn't really understand the story but whatevs. :)
As you said, there are a few glitches and the AI doesn't see you if you stand in the door, but nevertheless it is a great minimalistic game with a massive atmosphere. I'm not sure if a pen knife is really that unconventional, but it's great anyway.
Concentrate on cleaning up the controls (e.g. allow fast forward of cut-scenes, click instead of return, etc)
Also a tip: don't set to full screen unless you're going to test if the res is available. It messes up my X11 on linux, and I had to disable it in the conf :)
Loved the shader, well done!