Night Harvest by gene-z

[raw]
made by gene-z for LD32 (JAM)
Destroy the damned scarecrows who took care of his cornfield ... For this use your sniper blood with seeds and call the bats to help you.

Video an game published : http://genezgames.com.br/2015/04/20/ludum-dare-32/

Ratings

Coolness 89% 2
Overall(Jam) 2.79 860
Audio(Jam) 2.80 499
Fun(Jam) 2.30 976
Graphics(Jam) 3.19 561
Humor(Jam) 1.84 907
Innovation(Jam) 2.47 833
Mood(Jam) 3.34 316
Theme(Jam) 2.53 935

Feedback

mohammad
21. Apr 2015 · 00:16 UTC
It feels like an adobe shockwave game from 2001
monkeedude1212
21. Apr 2015 · 00:16 UTC
Pretty good graphics, audio felt mostly good (maybe the scare crows could be a little better, but everything else was good). Don't know if it really fit the theme, still felt like using a gun really, but it was pretty good overall.
Sim00n
21. Apr 2015 · 00:18 UTC
In before steams steals your sniper skin for their CSGO weapons :D Nice try man.
sugarbyte
21. Apr 2015 · 00:24 UTC
I'd like to play this, but I don't see how to navigate to the web game from the web link.
joaovitorbf
21. Apr 2015 · 00:24 UTC
This game gives me nostalgia. Pretty nice!
Good luck!
emmelineprufrock
21. Apr 2015 · 00:25 UTC
It felt like I was shooting a flare gun? It was interesting. Definitely felt like a throwback game.
Crawler Studios
21. Apr 2015 · 00:29 UTC
I like the look of the game, the darkness adds a nice element to it. Also the fact that it's an FPS game is pretty cool. Nice job!
nassi
21. Apr 2015 · 00:35 UTC
The windows version didn't seem to grab the cursor, but luckily I was able to play with a gamepad. The turning was pretty slow though.

Gave up at 21 scarecrows remaining, since it felt like the bird-sounding-bats also got disinterested and stopped picking up the scarecrows.

I didn't quite understand the function of the "blood meter" since you could also shoot without it.
sathorn
21. Apr 2015 · 00:36 UTC
With great graphics, this game has ALMOST an amazing atmosphere, but it doesn't quite feel right. I think mostly due to missing ambience and wierd looking scarescrows. Also i don't understand what my gun is doing to them.
ApocoNypse
21. Apr 2015 · 01:00 UTC
Sets a pretty creepy mood! It does kind of feel like you're just using a gun though. Nice game! :)
Acrimiens
21. Apr 2015 · 01:01 UTC
Yeah, so nostalgic, i love that. Good Luck!
RARoadkill
21. Apr 2015 · 01:03 UTC
My bat friends dropped a scarecrow on my head 10/10 would play again.
noxuma
21. Apr 2015 · 01:03 UTC
Very scary mood, well done.
Davikin92
21. Apr 2015 · 01:04 UTC
Aiming with the mouse becomes a little hard overtime because it stops mapping the aim right. The theme is pretty interesting. The graphics and audio are great! When I ran short on ammo, the scarecrows started flickering a lot after being shot.
asobi tech
21. Apr 2015 · 08:44 UTC
Lovely atmosphere.
edve98
21. Apr 2015 · 13:05 UTC
One complaint: the Web link leads to a website which is not English and has no game? (Or I couldn't find it, as it wasn't in English)
Reccy
21. Apr 2015 · 13:12 UTC
I think you nailed the atmosphere, but the Windows version didn't really keep the mouse inside the window. The gameplay is pretty cool though. Good job :)
j_peeba
21. Apr 2015 · 14:16 UTC
The foundation is there but I think the game would definitely benefit from a good measure of spice, variety and bug fixes.
dyfer
21. Apr 2015 · 14:17 UTC
good tree animation ... the idea too
Flygamer101
21. Apr 2015 · 14:25 UTC
Nice game, like the graphics.
Steven Colling
21. Apr 2015 · 18:49 UTC
Your filters/shaders create a very intense horror mood/atmosphere. Congratulations for achieving that effect :)
SecondDimension
21. Apr 2015 · 19:30 UTC
Definitely a good mood you set, the scarecrows were pretty scary
OnErrorResumeNext
24. Apr 2015 · 09:03 UTC
Liked the mood in game. The cameras "noise" effect was nice.
Tatsu Studio
28. Apr 2015 · 03:47 UTC
Good graphics and nostalgic! ^^ Good Job
Marcos Rodrigues
01. May 2015 · 07:30 UTC
The mood was really good! I was a little confused at the start as to how kill the enemies, though!
rburema
03. May 2015 · 10:07 UTC
thoughts:
- I like the attention to details, for example, the birds in the menu, or that you can see the 'health' of the scarecrows in the amount of tatters their drape is in
- the message in red on the underside of the screen only showed up long enough for me to register that it was some sort of helpful 'use this to do that' message, not to actually read it
- some of the scarecrows where (felt?) significantly harder to take down (or, well... up, really); was this intentional? or just something I (didn't realize I) was doing wrong/right?
jukimv1986
06. May 2015 · 10:41 UTC
Very dark and tense mood. Resembles a game from another time. Well done!
Dietrich Epp
07. May 2015 · 23:24 UTC
I can't figure out how to play the game through the web link.