{"author_link":"\/author\/simonlarsen\/","author_name":"SimonLarsen","author_uid":"1980","comments":[{"author_name":"Flayk","author_uid":"52364","time":"Apr 21, 2015 @ 3:32am","epoch":1429586820,"text":"I love it! The art, the sound, the string thingy!"},{"author_name":"nicotuason","author_uid":"21669","time":"Apr 21, 2015 @ 12:11pm","epoch":1429617960,"text":"This game is great! Really fun and challenging to smash multiple enemies together. Great art and animation too, I love the little spinning death animation. I hope more people get to play it!"},{"author_name":"cmcoto","author_uid":"44292","time":"Apr 21, 2015 @ 2:18pm","epoch":1429625580,"text":"Love the concept, love the game!"},{"author_name":"lochmann-apps","author_uid":"52509","time":"Apr 21, 2015 @ 2:21pm","epoch":1429625760,"text":"You're the guy who won with 90 Seconds Portraits last year right? Nice game this time again! Congrats! ;-)"},{"author_name":"PlasterPhantom","author_uid":"30185","time":"Apr 21, 2015 @ 2:22pm","epoch":1429625820,"text":"Looks really good, and plays really well! Well done!"},{"author_name":"pistolshrimps","author_uid":"52468","time":"Apr 21, 2015 @ 2:23pm","epoch":1429625880,"text":"Great!"},{"author_name":"mutatedsoftware","author_uid":"45026","time":"Apr 21, 2015 @ 2:28pm","epoch":1429626180,"text":"Really nice entry!  Everything lent itself well to making me feel like a badass."},{"author_name":"akios","author_uid":"41817","time":"Apr 21, 2015 @ 2:31pm","epoch":1429626360,"text":"AWESOME MECANICS, GOOD WORK, i had a lot of fun \r<br\/>artwork is also very good"},{"author_name":"RockhopperGames","author_uid":"46057","time":"Apr 21, 2015 @ 2:49pm","epoch":1429627440,"text":"Amazing! If there's a game better than this then this'll be a good Dare! Adorable graphics, catchy music, and great gameplay, even a wide range of enemy types, this game is the full package!\r<br\/>\r<br\/>Apart from fixing a slight graphical bug, the only change I'd suggest is making combo's refil your stamina meter. The best moments in the game were running in to huge groups of enemies and linking them all up for a combo, but I tended to get hit afterwards if I didn't immediately run back into cover. Restoring stamina would encourage more of this risk\/reward gameplay where the link mechanic really shines, and help keep the intensity high.\r<br\/>\r<br\/>What does N.O.D.E. stand for anyway though?"},{"author_name":"Awpteamoose","author_uid":"21326","time":"Apr 21, 2015 @ 2:53pm","epoch":1429627680,"text":"Lovely pixelart and a very solid mechanic. If different enemy types reacted differently to being linked and there was a bit of story - it would be a complete game."},{"author_name":"camlang","author_uid":"34675","time":"Apr 21, 2015 @ 3:06pm","epoch":1429628460,"text":"Almost 5\/5 on everything. The maing mechanic is fantastic."},{"author_name":"kabutakogames","author_uid":"51243","time":"Apr 21, 2015 @ 3:33pm","epoch":1429630080,"text":"I loved the game feel - though I wish the levels let you play around a little more before throwing you in the deep end"},{"author_name":"RockhopperGames","author_uid":"46057","time":"Apr 21, 2015 @ 4:30pm","epoch":1429633500,"text":"Just another tiny suggestion to improve the feel of the game:\r<br\/>\r<br\/>At present, the enemies take the same amount of time to be drawn together when their right next to each other as when they're really far apart. Is that on a timer or something?\r<br\/>\r<br\/>Perhaps reducing the timer for shorter connections would add a bit more punch to the action. Throwing two baddies into each other is always fun\/funny, and I sorta see this like giving a joke a snappier punchline!"},{"author_name":"borgi","author_uid":"39688","time":"Apr 21, 2015 @ 7:37pm","epoch":1429644720,"text":"Awesome graphs, awesome weapon, smooth implementation! Well done!"},{"author_name":"SadSmile","author_uid":"49998","time":"Apr 21, 2015 @ 7:39pm","epoch":1429644840,"text":"Very, very, good game!"},{"author_name":"monkeedude1212","author_uid":"43464","time":"Apr 21, 2015 @ 7:39pm","epoch":1429644840,"text":"Stunning. Great gameplay, great art, great sound, great music. Loved the balance and it was executed perfectly. My only gripe was that it wasn't related to the theme!"},{"author_name":"cowboycolor","author_uid":"51198","time":"Apr 21, 2015 @ 7:41pm","epoch":1429644960,"text":"Really neat, one of my favorites that I have played yet!  I love the chain mechanic, and I'm glad you included an alternate attack too.  The graphics are adorable, the music is sweet, the sfx are (a little bfxr-y) sufficient!  Well done!"},{"author_name":"lumscum","author_uid":"51911","time":"Apr 21, 2015 @ 7:41pm","epoch":1429644960,"text":"Damn, that was great! The art and music created a really cool cyberpunk mood (kind of reminded me of the movie Drive, actually). The mechanics were super fun too!"},{"author_name":"tripleVisionGames","author_uid":"12495","time":"Apr 22, 2015 @ 11:34am","epoch":1429702140,"text":"That art is awesome and the mechanic is really cool too!"},{"author_name":"DarkwindMedia","author_uid":"50680","time":"Apr 22, 2015 @ 3:46pm","epoch":1429717260,"text":"The graphics is great, and the gameplay is smooth too!"},{"author_name":"reiknight","author_uid":"36994","time":"Apr 22, 2015 @ 3:50pm","epoch":1429717500,"text":"Nice game, nice audio, nice, graphics, nice concept. \r<br\/>Only one point, the bullets are fired before you can see the enemy.\r<br\/>GREAT WORK!"},{"author_name":"Arche-san","author_uid":"50608","time":"Apr 22, 2015 @ 4:08pm","epoch":1429718580,"text":"It's really fun to use the mouse to destroy enemies. I'm not sure the kick is really useful. But I understand why: if there is only one enemy you can finish it. Good job :)"},{"author_name":"Windmill Games","author_uid":"39002","time":"Apr 22, 2015 @ 8:05pm","epoch":1429732800,"text":"I just wanted to let you know that your game made it into my list of top 10 games for LD32!\r<br\/>\r<br\/>https:\/\/love2d.org\/forums\/viewtopic.php?f=3&amp;t=80063&amp;p=183180#p183180"},{"author_name":"SiENcE","author_uid":"10298","time":"Apr 22, 2015 @ 9:50pm","epoch":1429739100,"text":"Great art, like always :). I like the kind of polish you put into the game and the combat. The enemies reminds me on something.\r<br\/>What means N.O.D.E. ?"},{"author_name":"SimonLarsen","author_uid":"1980","time":"Apr 23, 2015 @ 10:17am","epoch":1429783920,"text":"@RockhopperGames: Thank for the feedback. Having large combos recharge your stamina is actually a really good idea. We'll definitely play with it for the post-jam version.\r<br\/>\r<br\/>@SiENcE: To best honest, N.O.D.E. doesn't stand for anything. We just had to come up with a name real quick. ^_^"},{"author_name":"S0lll0s","author_uid":"28620","time":"Apr 23, 2015 @ 6:02pm","epoch":1429811820,"text":"Nice game! Was a lot of fun, and surprisingly large amount of levels. Certainly feels awesome when you clear a room full of enemies in a single N.O.D.E. Chain. I wasn't quite sure about the dash though, it didn't really help me at all."},{"author_name":"nassi","author_uid":"45156","time":"Apr 23, 2015 @ 10:09pm","epoch":1429826640,"text":"I on the other hand think that the dash was amazing. Especially when combined with a whirlwind kick! That said the main weapon was (rightfully so) more intriguing against masses of enemies.\r<br\/>\r<br\/>Really nice aesthetic and gameplay. Finished in 12:47 with 134300 points. A leaderboard would've been fancy ;)."},{"author_name":"Drauthius","author_uid":"52478","time":"Apr 23, 2015 @ 10:32pm","epoch":1429828020,"text":"Excellent game! Runs very smoothly and the game has a lot of detail to it!"},{"author_name":"SimonLarsen","author_uid":"1980","time":"Apr 23, 2015 @ 10:41pm","epoch":1429828560,"text":"@S0lll0s: The dash actually has a few frames where you don't take any damage.\r<br\/>\r<br\/>@nassi: It's not a leaderboard, but that definitely blows anything i've been able to manage out of the water! - Lukas Erritsoe"},{"author_name":"josefnpat","author_uid":"11249","time":"Apr 24, 2015 @ 3:30am","epoch":1429845900,"text":"Great job man! Art, music and mechanics are all fantastic! I wish you had spent less time on levels and more time on power-ups and story though. Really fantastic regardless!"},{"author_name":"VividReality","author_uid":"16139","time":"Apr 24, 2015 @ 11:47am","epoch":1429875720,"text":"Really cool. Art, gameplay, music, all really well done. Good job!"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Apr 25, 2015 @ 1:49am","epoch":1429926240,"text":"i like this game - really cool idea for the mechanic - great game"},{"author_name":"GlowingSnail","author_uid":"36700","time":"Apr 25, 2015 @ 5:54pm","epoch":1429984140,"text":"Too nice."},{"author_name":"DeadFragment","author_uid":"52749","time":"Apr 25, 2015 @ 6:02pm","epoch":1429984620,"text":"Really amazing art style to this game and the gameplay felt smooth. Very satisfying game mechanic, but I felt asthough the enemies fired at you a bit too soon, should give the player a bit more of a chance to react to new enemies, overall though an amazing entry!\r<br\/>\r<br\/>-Neith"},{"author_name":"coderitual","author_uid":"22182","time":"Apr 26, 2015 @ 12:27pm","epoch":1430050920,"text":"Atmosphere right out from the cross-code game. I like smooth controls and nice feeling of movement. The fight with a more intelligent opponents would be really interesting. One of the best so far!"},{"author_name":"lamogui","author_uid":"48226","time":"May 3, 2015 @ 10:41am","epoch":1430649360,"text":"I like the animation"}],"images":["ld32\/1980-700a0f9bff11c258b02fb8a1afdf3bbc.jpg","ld32\/1980-540ff494b03369f852806f0b0cd718d4.jpg","ld32\/1980-d35965a0c490c182d870b4108ccb26ae.jpg","ld32\/1980-2f1fb84af9af471d0d398cf66bf59306.jpg"],"links":[{"url":"https:\/\/github.com\/SimonLarsen\/node\/releases\/download\/0.1\/NODE-win32.zip","text":"Windows"},{"url":"https:\/\/github.com\/SimonLarsen\/node\/releases\/download\/0.1\/NODE.app.zip","text":"OS\/X"},{"url":"https:\/\/github.com\/SimonLarsen\/node\/releases\/download\/0.1\/NODE.love","text":"Linux \/ L&Ouml;VE"},{"url":"https:\/\/github.com\/SimonLarsen\/node","text":"Source"}],"metadata":{"g_key":"10907","g_author":"1980","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"10941","g_title":"N.O.D.E.","g_status":"UCHK1","g_place":"27","g_commentcount":"36","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/1980-shot0-1429587021.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/1980-shot1-1429631738.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/1980-shot2-1429631738.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/1980-shot3-1429631738.png-eq-900-500.jpg"],"text":"N.O.D.E. is a topdown shooter but with a twist! instead of shooting your enemies you use your kicks and your linking powers to overcome hordes of cyborgs!\r\n\r\n## C.O.N.T.R.O.L.S ##\r\n\r\n* Move: WASD\r\n* Linking: Hold left mouse to target enemies, release to smash them together\r\n* Kick: Right click\r\n* Dash: Space\r\n* F11\/Alt+Enter: Toggle fullscreen\r\n\r\n## T.I.P.S. ##\r\n\r\nAll actions deplete stamina - use with care!\r\n\r\nThe dash can cancel certain animation locks!\r\n\r\nUsing the kick while dashing is a good way to safely approach and destroy small groups of enemies.\r\n\r\nDon't kick grenades!\r\n\r\n!!!CHAIN MANY ENEMIES TO GAIN HIGH COMBOS!!!\r\n\r\n## C.R.E.D.I.T.S ##\r\n\r\nProgramming: Simon Larsen (@SimonLarsen)\r\nArt: Lukas Erritsoe (@Lukaserritsoe)\r\nArt: Hernan Zhou (@HernanZh)\r\n\r\n(Music made by Simon Larsen pre-jam.)","title":"N.O.D.E."}