A Good Tunnel Is Hard To Dig by Draknek

[raw]
made by Draknek for LD32 (JAM)
Get the gems, bring them back to the entrance.

Ratings

Coolness 35% 1856
Overall(Jam) 3.68 155
Fun(Jam) 3.65 139
Humor(Jam) 2.23 815
Innovation(Jam) 3.58 212
Mood(Jam) 2.71 751

Feedback

someone
21. Apr 2015 · 21:52 UTC
That was a great puzzle game. Challenging but not frustrating.
I like how entering from the top creates a natural progression of introducing the rules.
Most of the places I got stuck was from not fully understanding it, though now I have it figured out I want more levels!
Again a great job for PuzzleScript.
flummox3d
22. Apr 2015 · 07:10 UTC
Yay, another PuzzleScript game :) Nice work :)
TeamCalcium
22. Apr 2015 · 11:14 UTC
Very innovative game with nice puzzles. Enjoyed it very much!
rogberth
22. Apr 2015 · 11:17 UTC
It took a lot to complete level 1. Great puzzle. I'll leave level 2 for later haha I need to relax my brain now.
SmilingCat
22. Apr 2015 · 11:21 UTC
Nice puzzle game, and rather challenging. I'd probably be better at it if I understood more of the rules of what exactly causes the cave ins. Great job!
Chris M
22. Apr 2015 · 13:37 UTC
What a wonderful game. The difficult ramp is perfect; each level feels like a unique challenge with a bespoke solution. You managed to milk a great deal of variety out of the mechanics. The theming goes a long way to make the rules more digestible; I'm presuming you were 'to hell with' the LD theme!

There were a few nuances to the rules that I thought could have been taught more clearly, for example the revelation that causing a collapse of one square will prevent your movement to the next tile (whereas multiple tiles will move and crush you). The red herring in the last level was especially devious, although it was a nice stumper to end on.

Thanks for the feedback on Avenging My Gran, great to get some criticism from the puzzlescript master. Train Braining made me miss my connecting flight last week :)
jmborden
25. Apr 2015 · 20:42 UTC
A good tunnel IS hard to dig.
phi6
27. Apr 2015 · 22:00 UTC
"So how hard could this be, just dig dow-OH SHIT"
5/5
ShawnFeatherly
01. May 2015 · 06:09 UTC
Awesome puzzle twist on that old game "Boulder Dash"
mortus
04. May 2015 · 07:59 UTC
Just great! Probably the best game mechanics-wise I've played this LD! The gameplay is so unusual that at times I was thinking that it's even theoretically impossible to complete a level, only to complete it in the easiest way imaginable 2 minutes later, experience in other puzzles did not help me at all playing this game. And that says something. Great job!

P.S. No 'Theme' rating? That's unusual. Kinda breaks the whole point of having a themed compo.
Steven Colling
04. May 2015 · 12:41 UTC
Played through all the levels and had a really fun time. I think you should note somewhere (or show it through play) that the player can jump 2 blocks high, because that wasn't clear for me and I got stuck in the first level a very long time. Anyway, good job :)
spin-down
04. May 2015 · 13:16 UTC
I liked this even if it was fiendishly difficult (at least for me!) It was one thing to collect all the gems but to bring them back to the entrance stumped me a few good times. The level design was also excellent.

I'm not sure how it fits the theme of an unconventional weapon though, and the fact I can't vote on the theme kinda negates the whole point of the Ludum Dare.
Timm638
04. May 2015 · 13:23 UTC
Loving it!
KaiseanGames
04. May 2015 · 17:01 UTC
I love puzzle games and this one is great.
blubberquark
04. May 2015 · 18:25 UTC
I don't see how this game fits the theme. This is cheating! You can't even be rated on theme!
block97
04. May 2015 · 22:23 UTC
Cool simple puzzle game. Really enjoyed playing it!
myachin
08. May 2015 · 05:18 UTC
nice puzzle. thanks!
GAFBlizzard
08. May 2015 · 07:59 UTC
Very addictive puzzle game. The last puzzle had me confused because I was overthinking it.
Pietdagamer
08. May 2015 · 08:19 UTC
Very enjoyable puzzle game, well done!
elpaulo
08. May 2015 · 08:40 UTC
Very difficult, but nice entry ^^
Madball
08. May 2015 · 09:11 UTC
Wow, the level design is great! At first I thought it will be just about making long tunnels and not messing up, but it actually makes you think of something else each level! The second from the end level is my favourite.

I noticed a bug: if you get crushed by a single block while standing on a gem, the block will fall down below you, and you'll become a weird blue tile.
Embalaje
08. May 2015 · 10:22 UTC
It´s a great puzzle! And really addicitive, WOW
Druid
08. May 2015 · 10:40 UTC
Pretty solid puzzle game! :D I really like this entry!
JoshuaBurr
08. May 2015 · 11:57 UTC
Fun game. Somehow familiar...
careless
08. May 2015 · 13:24 UTC
Excellent game, first level took me ages as I was unaware you could jump up to a block.

Really simple and lots of fun!
GoldPlatedXplodingFist
08. May 2015 · 13:56 UTC
I really enjoyed this game; good level design and the dificulty curve isn't too hard.
frnknstn
08. May 2015 · 15:36 UTC
Fun. Made me want to program a Repton clone.
AdricZero
09. May 2015 · 13:47 UTC
Challenging. I got a lot of use out of the "R".
wademcgillis
10. May 2015 · 19:19 UTC
i'll beat this someday!
JonathanG
11. May 2015 · 12:18 UTC
All your games should be named "A Good X is Y to Z"