Trashbag by DopplerInteract

[raw]
made by DopplerInteract for LD32 (JAM)
You are Trashbag.

How to Play:

Pick up trash. Throw it in the air. Smash it with your tyre iron. Destroy wasters.

Left, Right / A, D to move.
Left mouse button aims your tyre iron. Hold to power up. Release to swing.
Right mouse button tosses trash in the air.
Right mouse button picks up trash if empty-handed.
Hold / move left mouse button to power up and aim your tyre iron.
Space to Jump.

The City is choking on a quickly rising-sea of yesterday's phones.

Electronics cluster in the streets. Wasters endlessly generate trash.

Take your tyre-iron and cleanse the world: Destroy the trash, and use it to turn the tables on the wasters.

A thick phone to the face will swiftly put an end to the cycle.

Ratings

Coolness 77% 2
Overall(Jam) 3.06 651
Fun(Jam) 2.90 619
Graphics(Jam) 3.37 475
Humor(Jam) 3.26 320
Innovation(Jam) 3.37 329
Mood(Jam) 3.04 529
Theme(Jam) 3.31 549

Feedback

Alex
21. Apr 2015 · 01:58 UTC
Love the graphics. The toss-then-smack-mechanic was fun once I got the hang of it. Nice work!
ApocoNypse
21. Apr 2015 · 02:28 UTC
Good fun, mechanics were nice, moving seemed a little unresponsive though. Good job! :)
goglmogl
21. Apr 2015 · 02:30 UTC
web not work
Pixel Heart
21. Apr 2015 · 02:32 UTC
Really cool enviromentalist game!
OnlySlightly
21. Apr 2015 · 02:32 UTC
Loved the art style and the comical blasts of text after 'Cleansing' the trash. The physics system and particle effects made for a very satisfying game feel.
iSamurai
21. Apr 2015 · 02:37 UTC
Nice game! It reminds me of my first game jam game, also with vigilante theme. I like the feedback when I hit something.
cdrch
21. Apr 2015 · 03:21 UTC
Amazing art direction and well-executed idea. A good example of gameplay that you can discover through experimentation. As a minor point, the in-game quit button did not work, though the game exited normally with closing the window.
Mateus Culpo
21. Apr 2015 · 04:44 UTC
This game is interesting, simple to control, more strange to the directional pad to right it gets stuck and runs without even for not pressing, congratulations
Jared Sartin
21. Apr 2015 · 16:33 UTC
Awesome. Nice take on the theme choice. Love the simple yet tricky interactions!
sandrohaag
21. Apr 2015 · 16:58 UTC
Pretty cool game mechanics!
alexbergingd
21. Apr 2015 · 17:40 UTC
makes me want to throw my phone on the ground 5/5
Taldius
22. Apr 2015 · 03:54 UTC
i liked it, some mouvement bug, but I enjoyed it either way.
Nice job !
rodobodolfo
22. Apr 2015 · 11:13 UTC
Awesome! Super fun, mechanics are great and art too. The ingame tutotial was a great addition. Loved it!
HotBoxGames
22. Apr 2015 · 17:32 UTC
Nice mechanics with smooth graphics! "NEXT THING!" :D
binarycoder
22. Apr 2015 · 17:35 UTC
Solid.
Mouch
22. Apr 2015 · 17:47 UTC
Nice Artwork and a good idea but the movement is buggy on the linux version.
Reis Mahnic
22. Apr 2015 · 17:58 UTC
Cool idea. Controls were a bit finnicky, but overall worked, and it had a nice look to it.
TheMeorch
22. Apr 2015 · 18:02 UTC
I really like the art style here. The movement controls are odd though, as the character seems to keep moving in a direction only when you tap and let go of a movement key once, instead of changing direction or stopping moving in real time based on the player's input. Making those controls more intuitive would go a long way. Nice work!
Archonthewizard
22. Apr 2015 · 18:02 UTC
Fun game, liked the art a lot. The controls were a little wonky, but otherwise a great idea!
Leandrus
23. Apr 2015 · 14:36 UTC
Crazy game. I like it but the controls are crazy too.
You get moving at random it seems.
Thanks for sharing.
hadesfury
23. Apr 2015 · 14:40 UTC
Not very easy to control, but the throwing lechanic gets fun, once you get the hang of it
xandy
23. Apr 2015 · 14:46 UTC
interesting mechanics. in the web player i didn't stop walking right and had to turn left every time to stop :( still fun and innovative!
Druid
24. Apr 2015 · 18:46 UTC
Excellent idea :D I had so much fun with this one :D Smashing people with selfie stick... LOL :D
runvs
24. Apr 2015 · 18:52 UTC
Haha nice game. :D

Sometimes the player character just started walking in some direction though. :(
Midnight Creators
24. Apr 2015 · 19:07 UTC
Nice game, fluid mechanics and controls. Good art too! Congratz ^^
GarethIW
24. Apr 2015 · 19:50 UTC
Kinda janky controls-wise, but it had this trance-like effect on me that made me keep playing until I cleaned up the town. Took me 10 minutes to win though!
reiknight
24. Apr 2015 · 19:58 UTC
It is hard to move, a bit bugged. Nevertheless here is my opinion: HAHAHAHAHAHA! amazing game
pixzleone
24. Apr 2015 · 20:02 UTC
Overall nice.
nguyenmv2
28. Apr 2015 · 14:25 UTC
The movement was very buggy for me and I could only do actions while facing left. Also, I found the fact that all the enemies were the same model as the player to be confusing.