Ricochette by trenchgames

[raw]
made by trenchgames for LD32 (JAM)
Ricochette

Controls:
WASD - Movement
Mouse - Aim
Left Click - Throw Chakram
Spacebar - Slows Time

The goal in Ricochette is to get to the end of the level using your Chakram to bounce off walls and combo enemies. Hitting an enemy adds an extra wall bounce to your throw. You can also slow time to help line up your shot.

Ratings

Coolness 30% 2008
Overall(Jam) 3.96 53
Fun(Jam) 3.71 112
Graphics(Jam) 4.08 151
Humor(Jam) 2.85 522
Innovation(Jam) 3.67 164
Mood(Jam) 3.43 257
Theme(Jam) 3.54 382

Feedback

SinclairStrange
21. Apr 2015 · 02:20 UTC
Some reason it lags a little bit on my computer sadly, however this did not stop me really getting into it! I love the mechanics a lot in this and it takes some skill to pull of hitting all guards/enemies in a row. But when you do, it feels awesome! The art looks amazing and the music fits well too! Great stuff! :D
ApocoNypse
21. Apr 2015 · 02:56 UTC
Great fun! So satisfying when you pull off a chain shot :) Great job, loved the art too!
OmnipotentPotatoDEV
21. Apr 2015 · 02:57 UTC
Awesome game you made here! I was honestly disapointed by the "End" on the ground so I guess that means I really liked it. :P
Mateus Culpo
21. Apr 2015 · 02:58 UTC
Veryyy Game, Very good, thank you for sharing ...Keep doing games of this style
DaveCarlile
21. Apr 2015 · 02:58 UTC
Art and music is amazing. Mechanic was cool as well. Nice job.
Ilseroth
21. Apr 2015 · 03:01 UTC
Fun, the graphics were pretty splendid up until I saw the black box of the world and a big "END" written on the ground.

While audio isn't a grade I can give I will say it was quite pleasant though the loop on the music was a bit rough.
MightyToast
21. Apr 2015 · 03:18 UTC
Movement felt a bit stiff, but the chakram mechanic was spot on and well done! Really rewarding when you hit all the enemies at once. Plus DED was funny.
jesterswilde
21. Apr 2015 · 03:57 UTC
Great game, a nice use of the theme! Always DED
wg_phancock
21. Apr 2015 · 05:52 UTC
Pretty fun mechanics, could be great with more focused level design.
Tommyno222
21. Apr 2015 · 10:36 UTC
Wonderfull graphic, very nice music and smooth gameplay! Dying sounds are funny, reminds me old western movies ;) The game mechanic is interesting, it makes you plan your steps. Hovewer it fell little unfair when you die together with an enemy.
strega
22. Apr 2015 · 06:48 UTC
Awesome mechanic and good art! Xena simulator :D
kristof
01. May 2015 · 08:58 UTC
Great entry! I like the fact, that the player can more or less choose between playing very sneaky and trying to kill all enemies with one throw or just being fast. Graphics and sound/music are also on a very high level. Two minor things to "complain": I never really had to use the slow-motion feature. And some kind of "reward" at the end would have been great.
Nice work!