Pixel4Dead by Spouwny

[raw]
made by Spouwny for LD32 (JAM)
Hi there !

Brief description: Another zombie game !

Longer description: Move with the arrows and shoot with your mighty mouse this zombies who block your way to the exit. Be careful thought... they bite and you don't have infinite ammo.

Oh.. I know we are all here for the unconventional weapons... but don't forget to try the conventional mode too !


controls:
- arrows/WASD/ZQSD
- mouse
- R to restart from level 0


technical details:
- team members: 1
- engine: PhaserJS
- sounds: freesound.org

Known bugs: no keyboard and no sound on my Internet Explorer, please try with an other browser if it's the case for you.

Ratings

Coolness 36% 1811
Overall(Jam) 2.87 803
Audio(Jam) 2.60 561
Fun(Jam) 3.14 464
Graphics(Jam) 1.75 957
Humor(Jam) 2.38 754
Innovation(Jam) 2.30 917
Mood(Jam) 2.29 939
Theme(Jam) 2.52 940

Feedback

zwartraider
22. Apr 2015 · 17:54 UTC
Even though they are abstract circles, the zombies make the game pretty intense once they come after you. Dodging them while transferring to the next area was also pretty cool. The weapons didn't really do much for me in terms of effectiveness (both conventional and unconventional), so I stuck with my dodging tactics :)
gnx
22. Apr 2015 · 17:55 UTC
Played the unconventional mode. The music and setting combined create a really strange atmosphere for this game, I like it.

I also liked the timer mechanics with the win condition and getting infected. Despite the very barren presentation everything is actually pretty easy to understand.
hrd_games
22. Apr 2015 · 17:56 UTC
The unconventional mode music is a little painful.
I found it was easier to just run around the zombies in general, as ammo seemed VERY limited (an indicator would be nice too). It was fun to see how well I could avoid the zombies, but even if I died, I felt like I was progressing (I'm guessing randomly generated rooms, which is cool btw)
UrbanHelsing
22. Apr 2015 · 17:59 UTC
That music :)
Seems like running is much more effective then trying to kill them.
Budaniel
22. Apr 2015 · 18:03 UTC
I played it in conventional mode, and it was ok. Then I played unconventional mode and... wow. That music came out of nowhere and I laughed so hard. Not sure it fits anything but it was indeed unconventional.
Larry
23. Apr 2015 · 02:53 UTC
It's an interesting game. I do agree that running seems more effective. That unconventional mode did make me smile when I saw the FB and Twitter icons come out.
Jakob37
23. Apr 2015 · 15:07 UTC
Interesting mechanics! It became quite intense after a while. I had some trouble in hitting the zombies in the unconventional mode, dodging them felt like the better alternative.
Frenchie
24. Apr 2015 · 04:50 UTC
Interesting concept. The weapon feels very underpowered though. I would either make it more powerful or remove it completely make the player stronger by making him a little faster
cdgugler
03. May 2015 · 03:47 UTC
I love the music (on unconventional), it's really intense and makes for a great atmosphere.