Empty Promises by elitegoliath

[raw]
made by elitegoliath for LD32 (JAM)
You, a Llamatician, are running for the Llamadency. What better way to gain votes by

engaging in public affairs.

Fight off the Llamaratzi before they can expose your Scandals by hurling bacon hammers at

them until they reluctantly submit. Gain the majority favor and convert llamas to your side

by spewing Empty Promises.

Contributers (Bladed Cyber Technologies LLC Team):
Justin Anthony
Shane Hendrickson
Kristi Smythe
Justin Fowler
Jackie Engel
Matthew Pablo

Tools Used:
Game Maker: Studio
Photoshop CS6
Audacity
Dropbox
Git
Skype
Screenhero

Ratings

Coolness 58% 3
Overall(Jam) 2.94 749
Fun(Jam) 2.43 915
Graphics(Jam) 2.63 808
Humor(Jam) 3.58 159
Innovation(Jam) 2.63 776
Mood(Jam) 2.71 751
Theme(Jam) 3.37 512

Feedback

Ryumaru
21. Apr 2015 · 02:04 UTC
Ambitious amount of content with the maps, Seems like it might have been better to narrow the scope of the game to allow for a more polished experience. Definitely wins in the humor department
crazyninjamofo
21. Apr 2015 · 02:16 UTC
Pros: Clever use of the theme, lies as weapon to convert other lamas to vote for you. Sound design was good, music was pleasant and fitting.
Cons: I kept getting stuck in trees and in the cars, that was frustrating. The experience was VERY repetitive (thus my low "fun" score).
If there was more variety and less of the constant clicking I would have given more stars. Also, I enjoyed the humor.
Thingo Studios
22. Apr 2015 · 00:55 UTC
I didn't care for the gameplay-- I kept getting stuck in the walls, and the process by which you converted voters was a bit too abstract for my tastes. But there was a surprising amount of effort put into level design.
sorlok
22. Apr 2015 · 12:28 UTC
Fun and clever idea! I didn't know you could win elections this way, but it makes total sense now that I've experienced it. Collisions are a little sticky (although my game is guilty of that too).
goblin
22. Apr 2015 · 18:51 UTC
Hey! your game is not bad. It is fun. look at mine. http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
nameoftheuser
23. Apr 2015 · 01:13 UTC
Llammarific
GenericTeamName
23. Apr 2015 · 01:16 UTC
Is it an election year? :P
diiq
23. Apr 2015 · 01:19 UTC
Cool idea! The concept of using lies to convert voters is great -- and everyone loves a llama in a hat. But the actual gameplay was not much different that 'shoot projectiles at enemies'.

As others said, it was hard to get around.

The occasional cry of 'Llamaratzies' made me laugh.
Dustician
23. Apr 2015 · 01:24 UTC
I got stuck in the trees more than once
dylanwolf
23. Apr 2015 · 01:30 UTC
This is a great idea for an unconventional weapon. I think my main gripe is it takes so long to find llamas.
sP0CkEr2
25. Apr 2015 · 02:51 UTC
interesting use of theme - but really no idea what i just played - nice effort
jovoc
25. Apr 2015 · 17:05 UTC
Fun game and impressive amount of content for the weekend. For some reason, seeing the "health bars" go UP really amused me. Use of theme was good, but I wish it had more effect on gameplay, as it is it's essentially the same as just a shooting game. Llama theme and tone was consistent and funny. good job.
BMacIntosh
25. Apr 2015 · 17:24 UTC
Great use of audio feedback when thing happen. Tactical options in combat were a bit limited since the enemy moves faster than you and just gets right up in your face.
LandoSystems
26. Apr 2015 · 01:32 UTC
Internal monologue:

I have no idea what I'm doing...
Lies... lies...
Hah, take that llama.
Turn all the llamas blue!
What the hell? This llama is attacking me!
I am now the ultimate llamatician, bow before me!
Dege
26. Apr 2015 · 17:05 UTC
I surely liked humour and use of theme is ok. I generally agree with other commenters, expecially the fact that is too easy to get stuck on trees / lakes / borders / etc. Only I found strange nobody said that "It Really Whips the Llama's Ass!" yet! XD
belowzerogames
26. Apr 2015 · 17:11 UTC
Good job kinda funny considering we are having a provincial election here in early May so it gave me a little chuckle :)
MonoS
26. Apr 2015 · 17:32 UTC
The collision detection is REALLY bad, got stuck in a tree after 1 minute, also the game caused memory leak in my browser and after 5 minute forced me to alt-f4 after i clicked on quit.

Maybe the game could gain a lot of "humor" if the realization was better done.
philipp
01. May 2015 · 14:42 UTC
Best setting I've seen so far :D It was a bit easy to get stuck on walls, I would have liked a more open environment and more of a challenge/a higher pace. But nonetheless, I had a litte smile on my face while playing.
filipe.silva
03. May 2015 · 23:12 UTC
very cool, fun and well developed. the audio and sound effects were very interesting. Congratulations