Unconventional Butts (WT) by seraphki
------------------
What the H E double hockeysticks is this?
------------------
Just a silly little rock/paper/scissors positional king of the hill kind of game.
------------------
What do I do??
------------------
Attempt to shove the other players off the gameboard by bumping into them. Collisions result in one of the players being forced backward, depending on what faces collide.
Butts > Lips, Lips > Hand, Hand > Butt.
------------------
What are the controls?
------------------
Player 1 will use WASD to move and Q/E to rotate.
Player 2 will uyse IJKL to move and U/O to rotate.
------------------
A note from the creator
------------------
Hello friends!
Unconventional Butts (working title, as usual) didn't make it much past 'concept' phase. It's my first (semi) completed 3D game, and first unity game in general, really. All smiles and self-high-fives over here. Lovely learning experience.
Game only has placeholder art and no sound, so apologies for that. It's also missing an endstate and there's nothing stopping you from shoving a player onto another player's space and I really could go on but I don't think I will. Long story short, there's a lot of stuff that I wanted to do and didn't end up doing because of time.
I hope you enjoy it anyway. =]
Cheers!
PS My AI are very stupid, I only had time to give them enough intelligence to not wander off the board. I suggest playing with another human if possible. Throw in computers as tushie fodder.
What the H E double hockeysticks is this?
------------------
Just a silly little rock/paper/scissors positional king of the hill kind of game.
------------------
What do I do??
------------------
Attempt to shove the other players off the gameboard by bumping into them. Collisions result in one of the players being forced backward, depending on what faces collide.
Butts > Lips, Lips > Hand, Hand > Butt.
------------------
What are the controls?
------------------
Player 1 will use WASD to move and Q/E to rotate.
Player 2 will uyse IJKL to move and U/O to rotate.
------------------
A note from the creator
------------------
Hello friends!
Unconventional Butts (working title, as usual) didn't make it much past 'concept' phase. It's my first (semi) completed 3D game, and first unity game in general, really. All smiles and self-high-fives over here. Lovely learning experience.
Game only has placeholder art and no sound, so apologies for that. It's also missing an endstate and there's nothing stopping you from shoving a player onto another player's space and I really could go on but I don't think I will. Long story short, there's a lot of stuff that I wanted to do and didn't end up doing because of time.
I hope you enjoy it anyway. =]
Cheers!
PS My AI are very stupid, I only had time to give them enough intelligence to not wander off the board. I suggest playing with another human if possible. Throw in computers as tushie fodder.
| Web | http://www.seraphki.com/gameDev/UnconventionalButts/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=47526 |
Ratings
| Coolness | 46% | 1436 |
| Overall(Jam) | 3.07 | 644 |
| Fun(Jam) | 2.89 | 626 |
| Humor(Jam) | 3.81 | 85 |
| Innovation(Jam) | 3.56 | 226 |
| Mood(Jam) | 2.42 | 893 |
| Theme(Jam) | 3.52 | 401 |
As for the camera, giving control when local multiplayer is a thing might make for some troubles. I'm hoping that when I get something besides placeholders in there, I can be more obvious about which way the cubes are facing.