The Legend of the Yo-Yo Salesman by seankimdesign
Please enjoy my first LD48 entry.
You are playing as a Yo-Yo salesman whose mission is to create a global marketing hype for his Yo-Yo products. The story is not present in the actual game due to lacking time, but please enjoy some mindless Yo-Yo slinging fun nonetheless.
The game is incomplete is the sense that many of the features that I had planned to incorporate had been abandoned during the 48 hours. One of the most critical missing feature is the player life and collision. You will be playing as godlike, invincible mode. I may try and address this area in the future.
Some of the other features that could not make it to the final submission are:
- Ability to upgrade and customize Yo-Yo's (such as increased reach, higher damage)
- Ability to gain new techniques (such as Yo-Yo whirlwind)
- A tremendous amount of story ideas and detailed background settings that never got executed.
- Two or Three boss monsters that I had dedicated about 5 hours creating sprite graphics for, but could never place into the game. Ouch.
Anyways, I hope you still enjoy the game. Please do give feedback. Both positive and negative feedback is hugely appreciated.
Thank you!
* You will require a Keyboard and a mouse to play this game*
-----------------------------
Source Code can be downloaded here:
http://seankimdesign.com/games/yoyo-source.rar
You are playing as a Yo-Yo salesman whose mission is to create a global marketing hype for his Yo-Yo products. The story is not present in the actual game due to lacking time, but please enjoy some mindless Yo-Yo slinging fun nonetheless.
The game is incomplete is the sense that many of the features that I had planned to incorporate had been abandoned during the 48 hours. One of the most critical missing feature is the player life and collision. You will be playing as godlike, invincible mode. I may try and address this area in the future.
Some of the other features that could not make it to the final submission are:
- Ability to upgrade and customize Yo-Yo's (such as increased reach, higher damage)
- Ability to gain new techniques (such as Yo-Yo whirlwind)
- A tremendous amount of story ideas and detailed background settings that never got executed.
- Two or Three boss monsters that I had dedicated about 5 hours creating sprite graphics for, but could never place into the game. Ouch.
Anyways, I hope you still enjoy the game. Please do give feedback. Both positive and negative feedback is hugely appreciated.
Thank you!
* You will require a Keyboard and a mouse to play this game*
-----------------------------
Source Code can be downloaded here:
http://seankimdesign.com/games/yoyo-source.rar
| Web | http://seankimdesign.com/games/game-yoyolegend.html |
| Source | http://seankimdesign.com/games/yoyo-source.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=38879 |
Ratings
| Coolness | 93% | 2 |
| Overall | 3.45 | 305 |
| Audio | 3.57 | 124 |
| Fun | 3.04 | 560 |
| Graphics | 4.10 | 79 |
| Humor | 2.80 | 486 |
| Innovation | 3.14 | 528 |
| Mood | 3.41 | 203 |
| Theme | 3.92 | 131 |
Enemies didnt damage me at all, not sure if that was intended or due to the clock. Great work on the art and nice music. Those little red bugs that come hopping at you are really awesome looking. I thought it was going to jump on my face or something.
Great work.
are done pretty well. The music is amazing. The music and environment give a pretty interesting feeling while playing.
Overall amazing experience playing.
I too, did wish for a bit faster yo-yo, and also kept clicking outside the game window (which pauses the game). But I also had fun, and was intrigued by the obvious plan for more yo-yos (too bad you didn't have time to make more)
By the way,
The DonationCoder LudumDare 32 April 2015 thread is here:
http://www.donationcoder.com/forum/index.php?topic=40573.0
It happens to be their 10th anniversary! So I don't program myself ... so I am unleasing Weapons Grade Enthusiasm!
If you stop by DonationCoder, please put in the code/tag LudumDare-Tao so they will know it's my doings that brought you in! I'm not
part of any of the site structure ... just doing my bit for my favorite site on the net!
Also over there, I post a few of my detailed reviews of some LD games.
This one is just missing the cut for that, but that's where I fuzz my reviews a little - I'd like to see a post-compo version with all the stuff added back in! Drop me a line on DoCo because this one could really take a review!
--TaoPhoenix
However, is it just me or is your FPS really low?
This entry is great, but the big problem isn't that it's too short, but it's too slow. The same game with some gameplay a little bit more hard will be great. The graphics are impressive. Can we wait an update soon? Thank you ++
But wont hurt touching enemy, the game is not completed?
Walk speed is a little to slow and I struggled with the keyboard mouse coordination on a laptop with touchpad.
But the yoyo mechanics itself are top notch and being able to jump while tethered is so oozing potential in a platform game...
Come back next time with the same mechanic please :)
Well done!!
I LIKE THAT SLOW MOVEMENT... LOL..
wanna run run run from that weird animal.. but i can't.... and that yoyo move too slooow too... lol... but that angle preview was so good...
overall... great games!!...
hope you can improve it... i wanna play more.. this game is too short....lol
BTW, your character looks like David Tennant's 10th Doctor. =)
Too bad you couldn't add more stuffs during the compo, because your post-compo version is indeed more polished (screen shakes, yeah!) - although I think that the red bud too strong an enemy for a first encounter IHMO (the flies of the compo version were fine).
Anyway, congrats!