Lagman by reiknight

[raw]
made by reiknight for LD32 (JAM)
Don't be afraid! Lagman is here to save your life fighting those badass soldiers!

Use your lag as a weapon and collide with the enemies. They will explode from the inside as soon as Lagman spawns on their position. He is unstoppable!

The game is fully playable and has 4 levels.

Enjoy!

Objective:
- Complete each stage killing all the soldiers
Controls:
- Arrow keys: Move and jump

Credits:
Programming and music: @reikval
Programming and art: @beagleknight

Ratings

Coolness 100% 1
Overall(Jam) 3.09 624
Audio(Jam) 2.70 532
Fun(Jam) 2.66 785
Graphics(Jam) 2.45 863
Humor(Jam) 3.75 101
Innovation(Jam) 4.05 39
Mood(Jam) 2.89 637
Theme(Jam) 3.80 198

Feedback

Peach Pie Productions
21. Apr 2015 · 22:15 UTC
This game is good and frustrating!
ChuiGum
21. Apr 2015 · 22:17 UTC
Nice concept. Great idea, I really like how it lags! Good audio too, I like the sound when he dies. :) Great job!
Red_Fan games
21. Apr 2015 · 22:45 UTC
This game reminds me of when I had slow internet, but then I got oxy-clean and it all changed! RIP billy mays
Borkleby
21. Apr 2015 · 22:46 UTC
Wow this game is annoying but that's what makes it fun/funny! I wouldn't call lag a 'weapon' or 'anything else that's actually useful,' but it was still interesting to play a client-side that had extreme server-side style lag.
mentatzoe
22. Apr 2015 · 10:59 UTC
That was hilarious.
BubuIIC
22. Apr 2015 · 10:59 UTC
This is an extremely clever idea, even though it is rather difficult to play. Nice Work!
peterkirk
22. Apr 2015 · 13:24 UTC
I like the concept for this game, but found it a bit too frustrating to play.
esayitch
22. Apr 2015 · 16:02 UTC
Lag simulation 10/10 would lag again xD

And serious, nice take on the theme, graphics are cool, but the sound is great because it is so mellow and calm, while the player would be raging... Cool entry :)
edve98
22. Apr 2015 · 16:05 UTC
This concept is soooo good. I got to 3rd level, which I couldn't finish no matter how hard I tried. Maybe the game could be a bit easier?
Mr. Jif
22. Apr 2015 · 16:07 UTC
Such an interesting concept! Unfortunately super frustrating for me couldn't get past the first level
Cheshyr
22. Apr 2015 · 16:42 UTC
i kind of hate your game, but in a good way. <.< hehe, clever idea, and while I wouldn't call it fun, it was interesting. nice music too.
Waterman7
22. Apr 2015 · 16:56 UTC
Really funny concept, it just LAGS some variation.

(Sorry, I just couldn't resist that one :D)
PushmePullyu
22. Apr 2015 · 17:22 UTC
A novel idea but its more frustrating than anything.
louis.denizet
22. Apr 2015 · 17:24 UTC
ho my god such a frustrating game haha !
realisation is good like it very much for the concept ;)
Null DIES
22. Apr 2015 · 17:32 UTC
The lag mechanics idea is innovative. But the experience I got out of the game was frustration.
I have mixed feelings about this game :D
careless
22. Apr 2015 · 18:45 UTC
Wow that was like playing CS 1.6 in 2000 on a crap server with 50 people!

I wanted to beat a few levels but never quite got used to the LAG! Great idea and caused me 5 minutes or pure frustration.

Not even sure how I would go about coding that lol!
nassi
22. Apr 2015 · 18:51 UTC
Even if the lag isn't real the frustration sure is. Good thing the rest of the levels were easier than that first one. I must've spent at least five minutes on one of the platforms there. Loved the idea and execution, but I hope for the love of God that no one ever makes a game like this again :D.

I like how @Cheshyr put it:
"i kind of hate your game, but in a good way."!
rmc
22. Apr 2015 · 20:31 UTC
This game is so frustrating that I'm now addicted. I will have to dig some old US Robotics modem to play some FPS online, thank you for the miserable time :D

I think this is the most creative/unconventional weapon I see in this LD. Good job, the game is awesome.
DeadFragment
22. Apr 2015 · 22:31 UTC
Love this entry, really unique idea, I felt the game was a bit hard an frustrating but it was hilarious and fun at the same time.

-Neith
peterfsat
22. Apr 2015 · 23:01 UTC
Funny mechanic! Though the lag is annoying! :p
UannaFF
23. Apr 2015 · 01:39 UTC
This game is so frustrating!! omg... but i had to keep trying, good job!!
eddynardo
23. Apr 2015 · 11:42 UTC
the rage is real in this one XD
ccglp
23. Apr 2015 · 14:58 UTC
I just don't get the game when I played it, but then I read the name twice and... OHHHHHH. Little fucking programmer (in a good way)
Jakob37
23. Apr 2015 · 15:11 UTC
Ahh! Really nice idea, and really frustrating to play!
SayHiBen
23. Apr 2015 · 16:35 UTC
hahahaha, this is fantastic
tummyache
23. Apr 2015 · 20:57 UTC
This is the most frustrating thing I have ever played. Nice idea, but I wish it was easier to digest.
HotBoxGames
23. Apr 2015 · 20:58 UTC
I swore more times in the last 5 minutes than I have in the last 5 months. 5/5
Toby Pinder
23. Apr 2015 · 20:59 UTC
This is amazing, I hate you so much.
nov1kk
23. Apr 2015 · 22:23 UTC
Great game, very innovating, but I find it just too random and frustrating. I know it's the idea of the game, but too much for mee!
celisoft
24. Apr 2015 · 09:23 UTC
Original gameplay. Happy to see a web game without that damn Unity :-)
Hatsome
24. Apr 2015 · 20:09 UTC
Concept is nice, but it's too frustrating.
scorched
25. Apr 2015 · 07:38 UTC
I think the lag should be an ability of player, or it should be explicitly shown to player, when the next lag will occur, so he knows exactly when to jump safely, and when to attack:-) The idea is funny
jhrrsn
25. Apr 2015 · 18:48 UTC
Ha, this is a funny take on something that (thankfully!) most of us don't have to deal with these days. It skews towards frustrating occasionally, but generally you can persevere and get through the levels pretty successfully. Good job!

FYI, I've fixed the bug that stopped you progressing in our game - please give it another shot if you feel like it! Cheers.
nameoftheuser
26. Apr 2015 · 19:52 UTC
pretty good, very frusturating
EthanWebster
26. Apr 2015 · 20:52 UTC
Fits the theme perfectly. Great game, but very frustrating.
DKoding
26. Apr 2015 · 20:59 UTC
Fun idea but unfortunately it did not make for a very playable game :-)
Xanderzoo
26. Apr 2015 · 21:46 UTC
It's a great idea, but it took me five minutes just to go up two platforms...
Xanjos
26. Apr 2015 · 22:50 UTC
Annoyingly hard, but in a good way. It's a very interesting take on the theme and I love how it's used in the game.
Pietro Ferrantelli
27. Apr 2015 · 13:32 UTC
Nice theme interpretation. I enjoyed playing this game and the audio is neat ! Congrats
Pavel M. Dlouhý
28. Apr 2015 · 06:02 UTC
Great idea! For me it is not frustrating at all. It is not easy to play but I really like it! Good work.
goerp
04. May 2015 · 19:32 UTC
Haha, top marks for originality and theme. Really Meta!
I like the music and sound and the graphics are fine.
The only thing is: your weapon is a frustraing and annoying thing, and it still is when playing. So I didn't played it to the end.

Sorry
jukimv1986
06. May 2015 · 11:20 UTC
Interesting concept, but extremely frustrating. Good job!
RARoadkill
08. May 2015 · 00:42 UTC
very funny, liked the concept of using lag, brings back bad memories of bad connections
BIZM
11. May 2015 · 02:38 UTC
Had a good laugh.
🎤 reiknight
12. May 2015 · 15:03 UTC
Thank you for playing and comment the entry! We are very proud of the results, thank for that too!