Duck Down by UltraRat

[raw]
made by UltraRat for LD32 (JAM)
"Duck Down" is a game where two baby ducks are fighting it out using the unconventional weapon of the skin of their own species. Yes, it's a duck on duck pillow fight.


Features:
- The name is a pun
- 2 player couch brawler ( two players on the same keyboard or one on controller and one on keyboard. )
- feather particles.


Things I wish I had gotten to but didn't have time for but might do later:
- Bot AI
- Better camera to zoom out on player 2
- Game states title and end
- Crouch and low attack

Controls ( can be remapped in Input.ini):
Player 1:
Move - AD
Jump - W
Block - S
Attack - Space

Player 2:
Move - Arrow Left/Right
Jump - Arrow Up
Block - Arrow Down
Attack - Enter

Gamepad:
Move - DPad Left/Right
Jump - DPad Up
Block - DPad Down
Attack - A Button


Twitter: https://twitter.com/UltraRat
Web: www.MollyJameson.com
This was my first unreal 4 project.

Ratings

Coolness 51% 3
Overall(Jam) 3.00 697
Fun(Jam) 3.14 464
Graphics(Jam) 2.76 765
Humor(Jam) 3.33 283
Innovation(Jam) 2.82 673
Mood(Jam) 2.79 706
Theme(Jam) 3.25 596

Feedback

Nick Weihs
20. Apr 2015 · 21:14 UTC
There was no ducking, but there were ducks. 5/5
blob
21. Apr 2015 · 05:36 UTC
I totally owned D. ;)
I could be a master pillow fighter duck!
dix
21. Apr 2015 · 06:40 UTC
nice game :D Would be nice that when you move right it didn't show a grey screen at the end of the area ^^ Cute tho!
RoryD
21. Apr 2015 · 06:48 UTC
There's something special in those pillow cases judging by the sounds. It was difficult to evaluate by myself but I enjoyed it.
Yvanor
21. Apr 2015 · 07:05 UTC
Quite fun game, few things you could improve but not bad for a first project :)
pikmin4000
23. Apr 2015 · 01:58 UTC
I also tend to replace my cushion with bombs. Very cute game- I had trouble finding a partner but it the graphics and music were nice. Gameplay is basic, perhaps make the pillows have a durability or be throwable. Also, the ducks could have a mechanic that makes the game interesting, such as flying or quacking.
skylerWithAnE
23. Apr 2015 · 04:54 UTC
Cool concept. I don't like sharing a keyboard. I think you should patch in gamepads! It's pretty easy with Unreal, just look for auto-possess when you've got your pawn placed in the world. You can use that to just assign 0 and 1, and then add the gamepad inputs to the project settings.
Dejvo
25. Apr 2015 · 12:06 UTC
is this a bedhogg ripoff? or did you two magically came up with the exact same idea?
🎤 UltraRat
26. Apr 2015 · 20:29 UTC
@Dejvo... It's pretty common to come up with the same ideas given a certain theme as a coincidence, I've seen like at least 3 other pillow fight games.
TBH the heart of my idea started as humans fighting with their own intestines and just kind of evolved from there, and I thought it'd be funnier to have a "cute" twist on it.
But yeah, I agree my take on the theme ended up not being that unique among 2500+ people working around a similar concept.
RuslanAkhmetsharipov
01. May 2015 · 13:27 UTC
COOL!
w1n5t0n
10. May 2015 · 04:56 UTC
It's really fun and entertaining!