{"author_link":"\/author\/greasemonkey\/","author_name":"GreaseMonkey","author_uid":"2396","comments":[{"author_name":"GMerencio","author_uid":"28981","time":"Apr 21, 2015 @ 2:42am","epoch":1429583820,"text":"Fun and challenging, good old school stuff."},{"author_name":"iapc","author_uid":"53115","time":"Apr 21, 2015 @ 4:02am","epoch":1429588620,"text":"Fun, oldschool, difficult ;)."},{"author_name":"SinclairStrange","author_uid":"44332","time":"Apr 21, 2015 @ 4:10am","epoch":1429589100,"text":"Very nice indeed. I went onto hard mode at first and was like OH MY GOD, but after some practice on the other difficulties it became a lot easier (still very challenging.) Very good music also, was nice to dust off the old GBA emulator! Great stuff!"},{"author_name":"Os_Reboot","author_uid":"45083","time":"Apr 21, 2015 @ 4:56am","epoch":1429591860,"text":"Very fun game! Moving forward is a little pointless, but the focus is a nice touch. Great work!"},{"author_name":"gamedevBear","author_uid":"25885","time":"Apr 21, 2015 @ 5:01am","epoch":1429592160,"text":"I liked the strong Touhou feel to the boss, especially the boss music :)"},{"author_name":"LadyEnigma","author_uid":"49661","time":"Apr 21, 2015 @ 11:03pm","epoch":1429657080,"text":"I was confused about what I was doing but I was having fun doing it!  Great graphics and audio and love the old school feel."},{"author_name":"DomNomNom","author_uid":"8101","time":"Apr 22, 2015 @ 12:35am","epoch":1429662600,"text":"Managed to clear easy+normal and get to the boss in hard.\r<br\/>I find the difficulty curve is quite well balanced between the three difficulties.\r<br\/>\r<br\/>Some criticism:\r<br\/>- at medium and hard difficulty the boss uses the same coloured projectiles as you do, making them unfairly hard to spot when they are coming straight at from above.\r<br\/>- there is no game over screen after you kill the boss \r<br\/>- there is no clear indication that your hitbox is only your head and your feet can touch projectiles.\r<br\/>- the game doesn't seem to be based of the theme.\r<br\/>\r<br\/>Overall, pretty neat that it's a well balanced bullet hell for the GBA"},{"author_name":"GreaseMonkey","author_uid":"2396","time":"Apr 22, 2015 @ 1:56am","epoch":1429667460,"text":"@DomNomNom thanks for voting, I'd just like to reply to one comment:\r<br\/>The reason there is no game over screen after you kill the boss is so you can see your score and lives - I didn't really have much time to add any &quot;nice&quot; functionality for that."},{"author_name":"ohsqueezy","author_uid":"10718","time":"Apr 22, 2015 @ 7:16pm","epoch":1429729860,"text":"Cool music and funny touhou style game title!  Reverent bullet-hell action.  I request a special move of some kind."},{"author_name":"Crefossus","author_uid":"23130","time":"Apr 22, 2015 @ 9:34pm","epoch":1429738140,"text":"Really fun game, great energy and music\r<br\/>\r<br\/>Maybe tone down the saturation on the colors ? The background sort of blends into the gameplay."},{"author_name":"Benjamin","author_uid":"2952","time":"Apr 25, 2015 @ 10:22am","epoch":1429957020,"text":"very fun, and nice job with the music. Just because of the lack of ending screen the game looks quite unfinished. By just adding a &quot;gameover&quot; and &quot;press &lt;a&gt; to continue&quot; message to go back to menu, you could correct it and let enough time to player to see his score.\r<br\/>I also think you can improve greatly your overal but just spending 30min-1hour on sprite design"},{"author_name":"Andrea","author_uid":"44353","time":"May 11, 2015 @ 9:19am","epoch":1431335640,"text":"I have nothing wrong to say about this game, apart from the fact that the boss launches a blue fireball sometimes which is confusing because it's the same color as the player's.\r<br\/>Very nice and challenging game, with nice music and art!\r<br\/>Great job!"}],"images":["ld32\/2396-68351b511a2169b9d9dee0386fc1c430.jpg","ld32\/2396-6d5facd8e06220d584328a4c4bb3c9fc.jpg","ld32\/2396-ee45f428ed9978f2611338898caa6e1a.jpg"],"links":[{"url":"http:\/\/magicannon.com\/ld32\/ExoticButterflyNet-ld32-gba.zip","text":"Game Boy Advance"},{"url":"http:\/\/magicannon.com\/ld32\/ExoticButterflyNet-ld32-win32-wxvbam.zip","text":"Windows"},{"url":"http:\/\/magicannon.com\/ld32\/ExoticButterflyNet-ld32-src.zip","text":"Source"},{"url":"https:\/\/github.com\/fanzyflani\/ld32\/","text":"GitHub"}],"metadata":{"g_key":"10709","g_author":"2396","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"10743","g_title":"Exotic Butterfly Net","g_status":"UCHK1","g_place":"298","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/2396-shot0-1429577978.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/2396-shot1-1429577978.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/2396-shot2-1429577978.png-eq-900-500.jpg"],"text":"Dust off your Game Boy Advance emulator, it's time to kick arse and drink green tea.\r\n\r\nTested with VBA-M and Higan.\r\nColours aren't tuned for a proper GBA so it'll look a bit crap on Higan.\r\n\r\nTo select a difficulty, hold A or B, then tap START.\r\n(A is for easy, B is for normal, what kind of alphabet book is this)\r\n\r\nControls:\r\n- Arrows: move\r\n- A: attack\r\n- B: focus\r\n- START: reset game\r\n\r\nDefault VBA-M mappings for the \"Windows build\":\r\n- Arrows: Arrows\r\n- A: X\r\n- B: Z\r\n- START: Enter\r\n","title":"Exotic Butterfly Net"}