{"author_link":"\/author\/kate-kligman\/","author_name":"Kate Kligman","author_uid":"27059","comments":[{"author_name":"Modoc73","author_uid":"50179","time":"Apr 20, 2015 @ 9:52am","epoch":1429523220,"text":"Nice art style. The instructions could be a bit more clear though."},{"author_name":"kabutakogames","author_uid":"51243","time":"Apr 21, 2015 @ 2:36pm","epoch":1429626660,"text":"I like your idea, and the art portrays it well - wish there was a payoff for gathering lots of data!"},{"author_name":"Jonathan Porta","author_uid":"50740","time":"Apr 21, 2015 @ 5:51pm","epoch":1429638360,"text":"I like the art and music. The surveillance idea is neat too. And very relevant."},{"author_name":"Wertle","author_uid":"22452","time":"Apr 21, 2015 @ 11:52pm","epoch":1429660020,"text":"I liked the color window feedback for when you got intelligence, though eventually I started suffering from a little simulation sickness when the camera started moving really fast. The movement felt a little inconsistent which jarred my eyes somewhat. Also, it wasn't clear to me if it would end eventually or if it was an infinite game - maybe some feedback if you are approaching an ending if there is one? Or making some progress through the level? Also, the mood of the game was very chill and pleasant, which felt kind of disconnected from the idea of surveillance drones, so I was expecting something dark but got surprised at the rather pleasant atmosphere! But perhaps this is its own commentary? :) Nice job!!"},{"author_name":"Kitch","author_uid":"7470","time":"Apr 22, 2015 @ 5:05am","epoch":1429678800,"text":"Really liked the premise, and the city feel\/parallax was great.  Liked how it got faster as you gathered more as well.  \r<br\/>Thanks!"},{"author_name":"BlindSkyStudios","author_uid":"50655","time":"Apr 22, 2015 @ 2:10pm","epoch":1429711500,"text":"It felt like a nice start to a game. If there was some indication of progress perhaps different level styles later on it would be an excellent stand alone game."},{"author_name":"mar3k","author_uid":"42219","time":"Apr 23, 2015 @ 2:04pm","epoch":1429797540,"text":"The art and music is great, though it would be nice to see something like a progress bar."},{"author_name":"SowiHowl","author_uid":"51327","time":"Apr 23, 2015 @ 2:06pm","epoch":1429797660,"text":"Beautiful background and city, maybe a lot of work there but what is the main goal of the game ? Without any score system or meaning, the player doesn't know what to do, the game has to push him doing something to make it relevant. But keep going, it's nice !"},{"author_name":"Junber","author_uid":"33967","time":"Apr 23, 2015 @ 2:27pm","epoch":1429798920,"text":"Nice graphics and music. I have no problem with art games but it would be cool if you could see what percentage of windows you have surveillanced or something."},{"author_name":"Nomys_Tempar","author_uid":"44631","time":"Apr 23, 2015 @ 3:16pm","epoch":1429801860,"text":"Pretty neat game, some lag in the scrolling, but I see the world's sunset and that's cool."},{"author_name":"pythong","author_uid":"717","time":"Apr 24, 2015 @ 5:16pm","epoch":1429895460,"text":"hmmmm okaayyyyy it's a bit laggy and gameplaywise there could have been a bit more of challenge? also i don't think it fits the theme very much"},{"author_name":"6DownStudios","author_uid":"39552","time":"Apr 25, 2015 @ 4:41am","epoch":1429936560,"text":"Simple but fun.  I quite like the pixelart cityscape in the background, and the starting screen is a nice style as well."},{"author_name":"Pat Kemp","author_uid":"4349","time":"Apr 25, 2015 @ 4:46am","epoch":1429936860,"text":"I like the mood and atmosphere! The abstract representation of gathering intelligence was very nice. I found the ship controls a little loose, and I wish I had more feedback as to how I was doing or what my goal was.\r<br\/>\r<br\/>Good work!"},{"author_name":"Huo-cuo","author_uid":"49693","time":"Apr 25, 2015 @ 5:04am","epoch":1429937940,"text":"Very unconventional idea. I missed some kind of scoring system or more challenging mechanics."},{"author_name":"ChuiGum","author_uid":"22408","time":"Apr 25, 2015 @ 6:38pm","epoch":1429986780,"text":"Great art style, and I loved the music! Wasn't quite sure what to do at first, but then I kept touching the white windows of the buildings and I saw that that made me speed up. Then eventually the windows were gold, and then the background was blue, then red, and then the whole screen was black. Not sure what was going on but I do think that this game has potential. :)"},{"author_name":"sekaru","author_uid":"23171","time":"Apr 25, 2015 @ 6:42pm","epoch":1429987020,"text":"The art was nice. Small thing but I would've preferred some sort of score counter."},{"author_name":"Sundr0","author_uid":"51498","time":"Apr 25, 2015 @ 6:43pm","epoch":1429987080,"text":"Nice art ! Lacks feedbacks but it was nice to play !"},{"author_name":"Trasevol_Dog","author_uid":"51405","time":"Apr 25, 2015 @ 8:55pm","epoch":1429995000,"text":"Cool game ! Also a big fan of the colored window feedback ! But I also agree with the others that some interface elements wouldn't be of too much... Nice work though :D"},{"author_name":"dos","author_uid":"52499","time":"Apr 25, 2015 @ 11:44pm","epoch":1430005140,"text":"10\/10 would watch world sunsetting into oblivion again"},{"author_name":"Octopus Melange","author_uid":"44658","time":"Apr 25, 2015 @ 11:52pm","epoch":1430005620,"text":"O.5\r<br\/>I.2\r<br\/>F.5\r<br\/>T.2\r<br\/>A.5\r<br\/>H.1\r<br\/>M.5\r<br\/>Above rating from my 6yr old son."},{"author_name":"Octopus Melange","author_uid":"44658","time":"Apr 25, 2015 @ 11:53pm","epoch":1430005680,"text":"O.5\r<br\/>I.2\r<br\/>F.5\r<br\/>T.2\r<br\/>A.5\r<br\/>H.1\r<br\/>M.5\r<br\/>Above rating from my 6yr old son"},{"author_name":"Goutye","author_uid":"37076","time":"Apr 26, 2015 @ 12:10pm","epoch":1430049900,"text":"Nice graphics! With some transitions, the game could be even better! Good one."},{"author_name":"Xanjos","author_uid":"21201","time":"Apr 26, 2015 @ 2:25pm","epoch":1430058000,"text":"The concept is interesting but like others have said, there appears to be no clear indication of any score or progress bar to tell how far I'm into the game. I do like the graphics and audio though."},{"author_name":"Jakub Koziol","author_uid":"28738","time":"Apr 26, 2015 @ 6:33pm","epoch":1430072880,"text":"It's really hard on the eyes. Possibly because you're using timeouts instead of window.requestAnimationFrame?\r<br\/>Other than that it's pretty solid but in the current configuration you really have to try to avoid windows to see what happens when you lose. ;)"},{"author_name":"Novodantis","author_uid":"31428","time":"May 7, 2015 @ 9:53pm","epoch":1431035280,"text":"Love the art style. But that sure is one flamboyant stealth drone =P"}],"images":["ld32\/27059-896d03c5869363233b102d67d8b98693.jpg","ld32\/27059-d8d7be6f96f6f4f53a201ab2383f9c4a.jpg"],"links":[{"url":"http:\/\/www.katekligman.com\/games\/ld32-tomorrow\/","text":"Web (HTML5)"}],"metadata":{"g_key":"10698","g_author":"27059","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"10732","g_title":"Tomorrow","g_status":"UCHK1","g_place":"973","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/27059-shot0-1429625198.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/27059-shot1-1429625198.png-eq-900-500.jpg"],"text":"Tomorrow by Kate Kligman & Shawn Livermon.\r\n\r\nRole-play a surveillance drone! Fly from window to window gathering intelligence. Skip too many and watch the world sunset into oblivion.","title":"Tomorrow"}