France is Bacon by KirbiKaka

[raw]
made by KirbiKaka for LD32 (JAM)
France is Bacon is a game about using knowledge as a weapon. Play as bored college student Caleb as he roams his notebook, finding lost pages of long-forgotten notes.

This is my solo-jam entry. I used Unity and got music from incompetech. My goal was to make a game that would engage players in tangential learning by introducing cool ideas / topics through the game's mechanics. :D


Fun links to explore after you've played the game:
http://en.wikipedia.org/wiki/Rule_of_three_%28writing%29
http://en.wikipedia.org/wiki/Rule_of_thirds
http://en.wikipedia.org/wiki/Doppler_effect

Let me know what you think of the game by leaving a comment or anonymous feedback! You can also tweet me at @KirbiKaka :]!

Ratings

Coolness 37% 1769
Overall(Jam) 3.91 69
Fun(Jam) 3.29 335
Graphics(Jam) 4.38 64
Humor(Jam) 3.57 161
Innovation(Jam) 3.71 144
Mood(Jam) 3.95 63
Theme(Jam) 4.05 70

Feedback

jk5000
21. Apr 2015 · 17:34 UTC
A fun little game, that I can recommend everyone to play.
Yoon
21. Apr 2015 · 19:06 UTC
I really dig the style, the main character and those french dinos. The only thing missing is, I think, more challenging gameplay mechanics.
Nonetheless, it is very cute and I loved it.
asobi tech
22. Apr 2015 · 09:44 UTC
What a lovely entry. Excellent artwork.
Good use of writing.
And the dino's with top hats, monocles and cups of tea was so cute I didn't really want to hurt them.
ajayajayaj
23. Apr 2015 · 00:53 UTC
liked it a lot!
lucidsheep
23. Apr 2015 · 00:53 UTC
great aesthetic!
F. Wiktora
23. Apr 2015 · 00:54 UTC
Sweet! Definitely worth a try. Fantastic design!
jooshkins
23. Apr 2015 · 00:58 UTC
Delightful, everything fit together very well.
ianburnette
23. Apr 2015 · 01:02 UTC
This is really great. Excellent execution of them, wonderful art, and (as a frequent user of incompetech), very familiar music :)
DeadFragment
26. Apr 2015 · 15:26 UTC
A very unique idea with an awesome art style :D I did find it hard to do the doppler effect part as enemies appeared before I could see what keys I had to press to activate it. Overall an awesome idea that's I'd love to see more of!

-Neith
sebasRez
26. Apr 2015 · 15:26 UTC
This was an interesting way to teach people but my only problem is that there doesn't seem to be a cohesive theme to the knowledge, going from the rule of thirds to the doppler effect seemed strange. I also would have appreciated a joke using the rule of thirds or more examples with it in general. Aside from that I appreciate the fact that this was a learning game and the style in which it was portrayed was GREAT so I definitely hope to see more knowledge shared.
nguyenmv2
28. Apr 2015 · 14:13 UTC
Great game to play! Love the unconventional weapons, and narration. Did not see the point of letting the player jump, unless it was something that wasn't finished. Also, the game seems to not be consistent with the title. I recommend everyone to play this.
IamAcoconut
29. Apr 2015 · 01:24 UTC
Really great! Reminds me of Social's class where we had to identify which colonial power was most important in the establishment of New France: Economy, Culture, Military, or Knowledge! Cool game, I want more!
Embalaje
09. May 2015 · 06:40 UTC
Cool entry! It was very interesting to walk in the notebook.
Also nice graphics and mood! Great character design.
Red_Fan games
09. May 2015 · 22:12 UTC
MAKE A LINUX VERSION!!!!