THE CLAW by CiderPunk
You fly THE CLAW in this shoot 'em up, the slight problem is THE CLAW doesn't have any guns!, that's OK though, you got a CLAW!
Click and hold with the left mouse button to fly around, right click (or press any key on the web version) to launch THE CLAW, capturing a ship will co-opt it's weapons for your own purposes, it'll also serve as a shield should you take any damage to the front.
Right clicking while holding a ship will consume the ship, adding whatever health it has remaining to yours, and freeing THE CLAW for more CLAWING action.
It's all mouse controlled because it's designed for android touch screens, this is a phone game! I may add joypad/key controls later.
Sadly there's no sound, and no attack patterns, and no starfield and no shaders for engine glow, but it's fun!
written in Java using LibGDX, models created in blender, additional art in Gimp.
Embedded web version has problems with keys so try the link or better yet download the JAR :)
20/04/15: updated web and html version
* fixed disappearing health-bar after death
* uncommented progression that makes it a bit harder as you play - oops!
20/04/15 (later): published on Google play store, this is the definitive compo edition, how it was meant to be played :)
Click and hold with the left mouse button to fly around, right click (or press any key on the web version) to launch THE CLAW, capturing a ship will co-opt it's weapons for your own purposes, it'll also serve as a shield should you take any damage to the front.
Right clicking while holding a ship will consume the ship, adding whatever health it has remaining to yours, and freeing THE CLAW for more CLAWING action.
It's all mouse controlled because it's designed for android touch screens, this is a phone game! I may add joypad/key controls later.
Sadly there's no sound, and no attack patterns, and no starfield and no shaders for engine glow, but it's fun!
written in Java using LibGDX, models created in blender, additional art in Gimp.
Embedded web version has problems with keys so try the link or better yet download the JAR :)
20/04/15: updated web and html version
* fixed disappearing health-bar after death
* uncommented progression that makes it a bit harder as you play - oops!
20/04/15 (later): published on Google play store, this is the definitive compo edition, how it was meant to be played :)
| Java JAR | https://dl.dropboxusercontent.com/u/8000432/ld32/RELEASE/theclaw.jar |
| Web (BAD! right click issue) | https://dl.dropboxusercontent.com/u/8000432/ld32/release/html2/index.html |
| Android (Google play) | http://goo.gl/rBeuee |
| Android APK | https://dl.dropboxusercontent.com/u/8000432/ld32/RELEASE/TheClaw.apk |
| Source | https://bitbucket.org/CiderPunk/the-claw/overview |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=7534 |
Ratings
| Coolness | 92% | 2 |
| Overall | 3.41 | 333 |
| Fun | 3.36 | 305 |
| Graphics | 3.67 | 217 |
| Humor | 2.46 | 691 |
| Innovation | 3.76 | 145 |
| Mood | 2.91 | 572 |
| Theme | 3.98 | 100 |
Finish it and put it on Google Play with Ads!
Great job :)
btw my score to beat is 24,500
The difficulty escalated a bit too quickly for my taste, but I'm shitty at SHMUPS.
Btw: I can't be the only one, who said the title with the voice of the aliens in Toy Story :D
- The implementation of the mechanics is very good.
- Needs music & sfx for better atmosphere & mood
- Needs more content as well
- The models are good quality
The only suggestion I have is to have the difficulty lower at the beginning and slowly increase it.
Anyway, nice work.
Sound will make it exceptional.
Thanks.
The maniability was not perfect but it was probably because I played it on my computer.
Nice looking graphics and original idea.
Sound would be nice.
I had issues with the mouse (richt clik on the web version calls a window, there was an increasing offset between mouse and ship...stuff like this) and i thhink you should make brighter ennemies or at least more sontrasted with background.
This can be fun !
Re. the web version right click popping up context menus, that was unavoidable and the reason it looks for key input as an alternative, it's terrible and I'd much rather ppl played the JAR or android version! :)