Do as I say by Ludipe
QUICK TIP: Aim for the bubbles above the head of the NPCs, not the NPCs themselves.
NOTES: It's quite important to enable fullscreen while playing the game. If you have time consider downloading the executable instead of playing from the browser, or you might not be able to hear the music (and experience additional bugs).
DESCRIPTION: Your army of mindless slaves awaits. Pick up your megaphone and command them, they're lost without your guidance.
INSTRUCTIONS: (Most of them are in the game) Move around with WASD, aim with the mouse and click to shoot. Change your ammo with "Q" and "E" (or 1-4 if you like shortcuts).
"H" resets the stage, "Y" takes you to the menu, "M" mutes everything and "N" mutes just the music. "V" activates fullscreen and "Esc" disables it.
FEATURES:
- Hand-drawn puzzle game
- 10 different stages which can be completed in many ways.
- An extra mode for those of you who complete the regular levels.
CREDITS: Made by @Ludipe
NOTES: It's quite important to enable fullscreen while playing the game. If you have time consider downloading the executable instead of playing from the browser, or you might not be able to hear the music (and experience additional bugs).
DESCRIPTION: Your army of mindless slaves awaits. Pick up your megaphone and command them, they're lost without your guidance.
INSTRUCTIONS: (Most of them are in the game) Move around with WASD, aim with the mouse and click to shoot. Change your ammo with "Q" and "E" (or 1-4 if you like shortcuts).
"H" resets the stage, "Y" takes you to the menu, "M" mutes everything and "N" mutes just the music. "V" activates fullscreen and "Esc" disables it.
FEATURES:
- Hand-drawn puzzle game
- 10 different stages which can be completed in many ways.
- An extra mode for those of you who complete the regular levels.
CREDITS: Made by @Ludipe
Ratings
| Coolness | 66% | 3 |
| Overall | 3.82 | 89 |
| Audio | 2.94 | 424 |
| Fun | 3.57 | 187 |
| Graphics | 3.27 | 412 |
| Humor | 3.45 | 195 |
| Innovation | 4.17 | 22 |
| Mood | 3.62 | 116 |
| Theme | 4.39 | 10 |
Good luck! :)
Given the iconography of Pause/Rewind/Record/Fast-Forward I was expecting the main mechanic to be recording movements and then have the characters mimic you, rather than have it be stop/left/jump/right.
Fairly impressive on a technical level in terms of having it be complete with a lot of levels.
I enjoyed playing quite a bit. My suggestions would be to allow colliding with the square's body as an "order", and allow scrolling through the actions with the mouse wheel.
Executing those solutions was sometimes a bit much work though. The one puzzle where you have to drop a stack onto another dude below was kind of a crap-shoot for me, just keep restarting until you get it.
I also thought the death state for the blocks with the saw blades was kind of non-intuitive. Then again, having dead guys float in space was non-intuitive, but I used it to solve the last puzzle so I can't really complain.
I wish you'd done more with the companion block. Of his three puzzles, the first was the intro, the second he didn't actually do anything besides follow you, and the third was just a repeat of the level before. I think maybe the companion block just doesn't add much to the game concept.
The part about commanding NPCs with your "voice" felt quite innovating! However, I didn't have a lot of fun playing it. My problem I think it was the puzzles seemed too obvious and the challenge came from mere skill, which was quite tough since the collision box for the npcs was too small for me and the characters moved too quick.
Anyway good job! I'm glad to see you keep pushing design and concept boundaries with every game!
Great game in any chase!!
Presentation, graphics, controls and audio really go well together in this game, and level design is really clever! :)
Character and visual also love.
I could not be cleared in the 10th level of ...