Unconventional Office Wars by vikpek

[raw]
made by vikpek for LD32 (COMPO)
Unconventional Office Wars

You just had it! It's time to take revenge on your annoying colleagues and drive them crazy with air-freshener modified with cable ties. Can you get them all before they tackle you down while going crazy?

Ratings

Coolness 42% 1601
Overall 2.63 983
Audio 2.82 487
Fun 2.58 906
Graphics 2.92 640
Humor 3.43 202
Innovation 2.67 841
Mood 2.71 734
Theme 3.50 416

Feedback

talecrafter
20. Apr 2015 · 07:34 UTC
I don't get why they are so angry. It was just a little can, right? ;)

Very fun. Great job. I hope you didn't come to this idea through real life experience.

A few suggestions for improvements:
The player is hard to make out from all the others. There's too much on the screen visually. And touching 'enemies' (losing a life) could use a bit feedback.
Lady Beardo
20. Apr 2015 · 16:35 UTC
Take that stinky office mates- I will throw cans at all of them!
TeamCalcium
21. Apr 2015 · 16:09 UTC
First off it is a bit hard to notice the player (maybe give his suit another color). The idea isn´t bad but it doesn´t really do anything spectacular so that the replay value is relatively low.
BeardoGames
21. Apr 2015 · 18:55 UTC
I think anybody who's ever worked in an office can understand the sentiments here, haha! I enjoyed it, although I had trouble early on making out who my player was. Very cool!
amonkalagin
25. Apr 2015 · 12:12 UTC
Creative Interpretation of the Theme, i like it ;) good Office Simulation game! :D
Arowx
30. Apr 2015 · 13:40 UTC
Nice idea. For me the WASD keys didn't work and it took me a few tries to work out which character I was controlling. These two things could be linked.
omaha
30. Apr 2015 · 13:52 UTC
nice work! music, audio, animations, and particle effects are all strong.

I had trouble with the input controls at first (not responding to my WASD keypresses) but after I switched to fullscreen and it worked perfectly. I was running firefox on my mac.
2kah
30. Apr 2015 · 15:29 UTC
Nice audio and graphics! I couldn't get the movement controls to work unless I made the game fullscreen (both firefox and chrome on Windows 8)
CiderPunk
30. Apr 2015 · 15:49 UTC
player character really needs to a different colour!
Lovelace Lair
30. Apr 2015 · 16:53 UTC
Player looks the same as the enemies, soda can model could use a bit of work, controls felt unresponsive, also not clear what the number in the corner meant. 5/5 on theme though.
herniewise
30. Apr 2015 · 17:50 UTC
Fun game! The only problem i had with it is that i didn't knew visually speaking when i was taking damage.
Xanjos
30. Apr 2015 · 18:53 UTC
For something that was done in 12 hours, it's a nice little game but the camera view is too zoomed out plus it's hard to spot the player.