{"author_link":"\/author\/frostbytedevelopment\/","author_name":"FROSTBYTEDEVELOPMENT","author_uid":"52280","comments":[{"author_name":"Paulozz","author_uid":"50073","time":"Apr 21, 2015 @ 8:17pm","epoch":1429647120,"text":"Where can we play?"},{"author_name":"Shimmergloom","author_uid":"51106","time":"Apr 21, 2015 @ 8:17pm","epoch":1429647120,"text":"Hey, you're not providing a way for us to play it :("},{"author_name":"Paulozz","author_uid":"50073","time":"Apr 21, 2015 @ 8:17pm","epoch":1429647120,"text":"Just got it the jar is in source"},{"author_name":"Paulozz","author_uid":"50073","time":"Apr 21, 2015 @ 8:22pm","epoch":1429647420,"text":"Nice graphics and sound but it way too slow paced for me."},{"author_name":"Matt Tuttle","author_uid":"3934","time":"Apr 22, 2015 @ 2:12am","epoch":1429668420,"text":"I got the game to run but got stuck going up the ladder. The gap between the floor doesn't seem big enough for me to go through."},{"author_name":"andrewjoy","author_uid":"44467","time":"Apr 22, 2015 @ 2:22am","epoch":1429669020,"text":"Looks good but I agree that it plays quite slowly."},{"author_name":"Dustician","author_uid":"49777","time":"Apr 22, 2015 @ 3:03am","epoch":1429671480,"text":"The game is pretty slow paced. I would also recommend change the link name to make it more obvious that it is actually the game"},{"author_name":"ProjectX593","author_uid":"19774","time":"Apr 22, 2015 @ 3:05am","epoch":1429671600,"text":"Couldn't tell how to make the robot hit the switch, robot floated up through the floor and got stuck in another room, got stuck trying to climb a ladder."},{"author_name":"LandoSystems","author_uid":"18212","time":"Apr 22, 2015 @ 3:10am","epoch":1429671900,"text":"Looked like fun but I didn't get very far because I couldn't figure out how to switch magnets.  Can you post some controls?"},{"author_name":"TheColorMan","author_uid":"20438","time":"Apr 22, 2015 @ 3:19am","epoch":1429672440,"text":"I liked the music. The animations and the art were good. Overall very good! My only suggestion would be to make it more obvious what kind of magnet you're using (I didn't see the text on the top left for a while) and a little indicator so we know what robot we're magnetizing."},{"author_name":"mike.cullingham","author_uid":"49890","time":"Apr 22, 2015 @ 3:41am","epoch":1429673760,"text":"Much too slow to move and get to the building, in my opinion.  I could see that my mousewheel was changing something in the upper left, but unfortunately the top 3\/4 of the text was cut off and I couldn't figure out what to do."},{"author_name":"Cstudios","author_uid":"38824","time":"Apr 22, 2015 @ 9:20pm","epoch":1429737300,"text":"The controls are not to ergonomic, and the character movement is slow. The music is realy good, i agree with you, also i like the mechanics. Just change the keyboard layout and the character speed and it will be awesome :)"},{"author_name":"FROSTBYTEDEVELOPMENT","author_uid":"52280","time":"Apr 23, 2015 @ 4:35am","epoch":1429763400,"text":"What key's would you want me to change?! I do not see the character being slow?!"},{"author_name":"kabutakogames","author_uid":"51243","time":"Apr 23, 2015 @ 8:21am","epoch":1429776960,"text":"It's a nice little series of mechanics, and I can see them broadening out really well; though I found the tutorials pace a bit slow - would've been nice if we had a more free playground to run around while inducting the mechanics"},{"author_name":"BIZM","author_uid":"50449","time":"Apr 23, 2015 @ 10:02pm","epoch":1429826220,"text":"Cool mechanics. Really dig the xylophone music! Good work!"},{"author_name":"Squidtank","author_uid":"35330","time":"Apr 24, 2015 @ 12:56am","epoch":1429836660,"text":"This was a bit too slow for my liking. I don't think the audio tutorial was necessary either and felt it added to the slow pace of the game. I would have rather had visual cues instead. The controls were a bit .. unnatural. It felt weird to move my hand from the mouse to the keyboard so often to change magnets and use it."},{"author_name":"dvdfu","author_uid":"51259","time":"Apr 24, 2015 @ 12:59am","epoch":1429836840,"text":"Gameplay and tutorial were a little slow, but the music is great! Cool concept, too."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Apr 25, 2015 @ 2:48am","epoch":1429929780,"text":"wow this was like so complicated - it was an interesting idea tho - nice effort"},{"author_name":"SamH","author_uid":"26183","time":"May 3, 2015 @ 12:37pm","epoch":1430656320,"text":"The puzzles are interesting, too bad you didn&rsquo;t release more levels. Also, please add alternate control bindings. I don&rsquo;t have a mouse wheel and I had to wait a whole week before I could try your game at someone&rsquo;s place&hellip;"}],"images":["ld32\/52280-9cc7888c0de581ee459934b42bb02835.jpg","ld32\/52280-3930a431cf6e9c1f9871392b8ac740aa.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/105924335\/Frostbyte\/Solenoid\/Solenoid.jar","text":"Windows\/OS\/X"},{"url":"https:\/\/github.com\/Avery246813579\/Solenoid","text":"Source"}],"metadata":{"g_key":"10599","g_author":"52280","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"10633","g_title":"Solenoid","g_status":"UCHK1","g_place":"601","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52280-shot0-1429633656.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52280-shot1-1429633656.png-eq-900-500.jpg"],"text":"About the game: Solenoid is a puzzle based platformer which incorporates the use of magnets to perform tasks in a building. Although we had numerous levels set up for use, we were only able to perfect one in the time frame. Use A and D to move. Space to jump. T to use magnet. Mouse Wheel to change magnets.\r\n\r\nWant to learn how to play the game? Here is a quick tutorial: https:\/\/youtu.be\/ZXYz1gFCWwo\r\n\r\n\r\nWant to listen to the AMAZING game music?! Click the following link: https:\/\/soundcloud.com\/frostbytedev\/sets\/ludum-dare-32\r\n\r\nAbout the development: The game was fully written in Java, with the use of NO game engine or extra library. \r\n\r\nDevelopers (Our first Ludum Dare):\r\nAvery Durrant (16) - Programmer\r\nJacob Kline (16) - Audio and Game Development\r\nSteven Wood (16) - Some game development, mostly sitting around being lazy\r\nFawful (17) - Graphics\r\n","title":"Solenoid"}