Windmill Will by LindenHoltWhittaker
The game has to be full screen to play. Mute tab to mute music... sorry.
Left/Right or A/D. Space bar to lift legs. R to restart.
The foliage (GREEN stuff) breaks your car. The fire (RED stuff) will hurt you. The dinos will hurt you and your car.
A physics based game that tests the limits of caveman automotive technology, and hip joints.
So much work needs to be done to make this a complete game, but for my first Jam entry, I'm kind of proud. I am deeply sorry for the music... I was in a rush!
I was inspired by the QWOP genre of games. I did have cool ideas that would have been a lot more conceptually interesting, but then I also have Windmill Willy. He has lopped his way into my heart, and refuses to leave. I have accepted this union.
Left/Right or A/D. Space bar to lift legs. R to restart.
The foliage (GREEN stuff) breaks your car. The fire (RED stuff) will hurt you. The dinos will hurt you and your car.
A physics based game that tests the limits of caveman automotive technology, and hip joints.
So much work needs to be done to make this a complete game, but for my first Jam entry, I'm kind of proud. I am deeply sorry for the music... I was in a rush!
I was inspired by the QWOP genre of games. I did have cool ideas that would have been a lot more conceptually interesting, but then I also have Windmill Willy. He has lopped his way into my heart, and refuses to leave. I have accepted this union.
The music is nice, The mechanics are good, and the cave man is hilarious.
But I felt sometimes that I couldn't move enought.
Any case, I like the spinning leg gimmick.
The movement is certainly... unconventional..? I wish I could've had time to explore more 'funny' levels that maybe weren't as frustrating, but I had to stop making the levels to finish the jam.
The foliage breaks your car, the fire breaks you, and the dinos break both. You don't need your car to finish, but you do need to be alive.
My "car" or whatever broke on the first level, idk why. XD
I agree with LindenHoltWhittaker, the game could use more of a tutorial.
Anyway cool game, with a good, funky feel. Would love to see more mechanics added to it, maybe movement related
The graphics, music, and basic idea are all top quality though, so congratulations on your first Jam!
The name "Windmill Willy," though... maybe a little too blue?
I didn't intend it to be crude, it was simply the name I thought sounded best in the title. Sorry for any offense caused.