Dungeon Balls by Teesquared

[raw]
made by Teesquared for LD32 (COMPO)
Dungeon Balls

Survive the depths of this terrifying dungeon ... with only your balls. Have you got the balls?

Ratings

Coolness 64% 3
Overall 2.84 859
Audio 2.49 635
Fun 2.84 738
Graphics 2.00 1045
Humor 2.37 740
Innovation 3.05 592
Mood 2.21 987
Theme 2.50 1017

Feedback

fluidvolt
20. Apr 2015 路 07:59 UTC
This game is haaard! For me anyway. I like the idea, it's an interesting mechanic to set up all of the trajectories before they all let go simultaneously. And I love the cheesy MIDI electric guitar music!
chaosed0
20. Apr 2015 路 22:37 UTC
Nice game. A little too hard; feels like you need to play it a couple of times and memorize the levels before you can beat it, since the time accumulates. The music is great.
ManicMiner
21. Apr 2015 路 17:43 UTC
The idea is actually pretty good but the time limit and fail state make it too frustrating to play, really. Nice effort and I think the core gameplay could be a lot of fun, but what is the time limit and the "back to the start" actually adding to the game?
馃帳 Teesquared
21. Apr 2015 路 18:04 UTC
@ManicMiner Great feedback. With no timer, you play thru once and are done. The idea behind the timer was that once you know a level strategy you pass thru it quickly. The max playtime is 20 + 5*10 = 70 seconds so it plays quick and does feel rewarding when you finish. And you should feel a little uneasy too (terrifying dungeon...). But yeah I totally see the frustration element. :(
OnlySlightly
23. Apr 2015 路 04:17 UTC
really cool mechanic. Great job on the level design and crafting puzzles :)
WiErD0
23. Apr 2015 路 04:28 UTC
Really cool idea, but I find it WAY to hard. It might be that I am just terrible at timing and predicting trajectory, but I feel like it starts off at a difficulty that should be at least 5 levels in. Cool music and art, though, if a little simplistic (but its LD, so everything is simplistic!)
gillyadrien
23. Apr 2015 路 06:22 UTC
Very fun game, pretty challenging though. That's never a bad thing as long as it feels fair. Maybe allow the player to get some time back when they hit a monster? That way they at least get "something" and are not tooooo frustrated.

I couldn't get past level 5, but great job!
Omiya Games
24. Apr 2015 路 01:08 UTC
Unfairly difficult! Despite having a great mechanic, the absurd time limit and difficulty of each puzzles makes it hard to appreciate the game.
steboots
26. Apr 2015 路 12:43 UTC
I got stuck on level 2... oops. I liked the idea a lot, if you could scale the difficulty to be a little gentler, I would've played this game much longer, overall, nice start!
Flayk
28. Apr 2015 路 01:12 UTC
The mood was very unorthodox and outworldly, which was refreshing. It wasn't really funny, but I don't think it was trying to be. The audio was catchy, but a bit too repetitive. Maybe bring it down a key? The graphics were okay, but I feel like they were place holders. I think it fit the theme of the jam very well, as the balls were unconventional. I had fun, it was pretty innovative and held my attention. Good work.
jfraser
03. May 2015 路 01:54 UTC
Hard game, really funny instructions.
KunoNoOni
03. May 2015 路 16:17 UTC
Very interesting puzzle game. I agree with the other feedback about the difficulty. You should mention the timer in the instructions as I didn't even know there was one until I got Game Over and I was still planning the path of the balls. Overall it was a decent game with some rough edges.
Tselmek
08. May 2015 路 15:46 UTC
Very challenging game, the time restriction is a bit tough sometimes. Interesting mechanics, I didn't know I could defeat monsters with my balls ;)
igoramendola
10. May 2015 路 06:17 UTC
Oh, this is pretty cool! Nice mechanics. I played more than 20 times the level 6 before to realise how to beat it hahaha. It is very enjoyable. I like this kind of game.