Mystery at the Mansion by Baknik
You are a detective. Find clues around the mansion to discover who the murderer is and what unconventional weapon they used to perform the act! There are four different mysteries that will be randomly selected from upon starting/restarting the case. Find all the clues and piece together the logic to win!
Here's what I enjoyed about making this game.
- It's been a while since I've done pixel art, so it's been fun to jump into it again and get a bit of practice.
- There is some procedural generation that I managed to fit into the time limit.
This game is one of the most complex games I've created for Ludum Dare so far. As a result, there are a few things that could have been done better or were missing.
- Sound/Music is missing
- I would have liked to have way more interactable and non-interactable objects in all the rooms.
- A walking animated character would have been great
- The interface could be way better
Let me know what you think. BTW, if you're having trouble with interface elements overlapping, try re-sizing the window.
Thanks for playing!
Here's what I enjoyed about making this game.
- It's been a while since I've done pixel art, so it's been fun to jump into it again and get a bit of practice.
- There is some procedural generation that I managed to fit into the time limit.
This game is one of the most complex games I've created for Ludum Dare so far. As a result, there are a few things that could have been done better or were missing.
- Sound/Music is missing
- I would have liked to have way more interactable and non-interactable objects in all the rooms.
- A walking animated character would have been great
- The interface could be way better
Let me know what you think. BTW, if you're having trouble with interface elements overlapping, try re-sizing the window.
Thanks for playing!
Ratings
| Coolness | 48% | 1347 |
| Overall | 3.15 | 576 |
| Fun | 3.35 | 317 |
| Graphics | 3.15 | 485 |
| Humor | 2.78 | 504 |
| Innovation | 3.24 | 461 |
| Mood | 2.71 | 734 |
| Theme | 3.20 | 668 |
nice job!
I like how the game generate clue, culprit, and weapon.
Has indirect connection with theme but it's ok.
Keep it up :)