1337 BEAT AGENT by ConflictiveLabs

[raw]
made by ConflictiveLabs for LD32 (JAM)
1337 BEAT AGENT Is a hacking simulator where you must use the rhythm of the bits to hack!

Decrypt the incoming bits using the arrows keys and rotate the core with S and D. You can also use an Xbox controller, use A B X Y to decrypt bits, and RT LT to rotate the core.

DISCLAIMER:
We recommend you to play either the standalone PC/MAC build or the Unity Plugin version (Which doesn't run in Chrome now they dropped the NPAPI plugin support).
The WebGL version works (kinda) in most browsers, including Chrome but has some minor texture glitches and randomly crashes (depending on the OS we believe) with an exception. It apparently has some syncing issues.


POST-JAM CHANGELOG!
1- Minor improvements to the intro scene: Some delays removed. 1 typo corrected. 1 sound effect added. A "Press ENTER to Skip" label was added too (the intro was skippable in the jam version too, but this was not hinted anywhere).
3- Some BG scrolling texts added to the game scene so it looks more badass.
4- You can now choose between 2 difficulty levels in the intro screen! (the sequences now match the music more closely too!)

Ratings

Coolness 51% 3
Overall(Jam) 3.47 298
Audio(Jam) 4.07 34
Fun(Jam) 3.30 326
Graphics(Jam) 3.90 207
Humor(Jam) 2.43 731
Innovation(Jam) 3.03 561
Mood(Jam) 3.21 414
Theme(Jam) 2.83 836

Feedback

player_03
21. Apr 2015 · 02:24 UTC
The difficulty is probably fine for rhythm game lovers, but I felt that the difficulty ramped up a little too quickly after the halfway point.
matestinha
21. Apr 2015 · 02:32 UTC
I liked the overall feel, just guess I'm too slow to keep up with the beat. Nice game, though!
RyanNielson
21. Apr 2015 · 03:26 UTC
Great game, I really like the visuals and the music choices. I had a hard time getting the timing down for whatever reason. Perhaps a little more leniency would improve the experience.
RaysAndLazors
22. Apr 2015 · 21:31 UTC
It might just be me being terrible at rhythm games, but I couldn't get the feel for the beat the squares were traveling on. A difficulty slider to change the size of the trigger fields would be a nice way to let those of lesser prowess in such games to enjoy your submission :)

I loved the aesthetics. One solid entry here.
Cstudios
22. Apr 2015 · 21:34 UTC
I did not get exactly what to do... should i rotate the cube to match the colors, or?
Ithildin
22. Apr 2015 · 21:41 UTC
Brilliant entry if you're into rhythm games. It is a bit hard, but by retrying you definitely get better. Amazing take on the genre :):)
mcburrobit
22. Apr 2015 · 23:02 UTC
Surprisingly many rythm games this time around. This is definitely one of the more interesting ones, kudos!
rzfmzn
22. Apr 2015 · 23:12 UTC
Nicely done :D
Hard to control tho :P
Dreyan
22. Apr 2015 · 23:13 UTC
That retro feel has been captured perfectly! Super polished and challenging game that kept me playing for a long time.
phi6
23. Apr 2015 · 12:06 UTC
I fail at beat detection. Still - was only going to play platformers but this looked excellent and I love hacking themes. Great job, top marks!
tajger
24. Apr 2015 · 11:08 UTC
That is what I have always imagined as "hacking". :D
order_of_the_new_man
24. Apr 2015 · 11:33 UTC
The theme is really good fun, love the art style and the pitch bend down upon dying (didn't take long). Had some questionable timing / button press detection in the WebGL client, but maybe my timing is just off. (Firefox on Windows 7, for reference.)
terrykim426
24. Apr 2015 · 15:39 UTC
This is quite innovative! Nothing negative from me =D
🎤 ConflictiveLabs
24. Apr 2015 · 21:26 UTC
Thanks to everyone who played and thanks for your amazing feedback. We are working on a post jam version where we plan to improve the controls, timing and difficulty of the game.
Druid
24. Apr 2015 · 22:10 UTC
This game looks so cool... Before turned it to rhytm game :D Anyway, still pretty good entry :D I played it for a while so, it was fun too! Controls are smooth and music awesome. Good job!
bvanschooten
24. Apr 2015 · 22:29 UTC
Very atmospheric intro. Game looks polished overall. Interesting gameplay, though I found timing a little difficult. I'd say the main graphical elements could benefit from more visual or light effects.
hexagore
25. Apr 2015 · 15:28 UTC
Great aesthetic, although it didn't seem like the beats lined up with the music at all. In fact trying to press the arrow keys to the beat really messed me up a lot. Still, I do love these sorts of games so thanks for this :)
sP0CkEr2
28. Apr 2015 · 00:44 UTC
i am a loser - i could not figure out how to play - overall it looked and sounded great - nice job
🎤 ConflictiveLabs
28. Apr 2015 · 18:15 UTC
sP0CkEr2, you have to use the arrow keys to "deflect" incoming "bits" following the rhythm of the song. As you have to match their color too you may need to rotate your "decryption core" with S and D.
The instructions are at the end of the intro scene and in the description here. We should have added them as a README inside the standalone builds and as text in the webpages I guess.

Hope that helps!
(also, thanks for your comments!)
LadyEmaSkye
06. May 2015 · 22:38 UTC
I may just be an idiot, or it may be the fact there is no tutorial/instructions, but there it didn't seem to work. the little arrows shoot squares at my circle, but I always lose no matter which my thing is oriented. Perhaps it's a problem due to fact I was doing it via WebGL? Either way, even if it DID work I don't understand how it fit the theme. A little explanation on that one might be nice.