Tranquility by tanjent
Clean Castle Tranquility of Monsters!
Tranquility is a wipe-it-clean game - your mission is to fling the monsters across the floor and toward the exit. It's your job to clean the castle before the Hero Party and the King returns.
Controls are straightforward: tap once to unleash the "wrath of wipe", hold and drag to pan around the level. When all monsters have been cleaned up, the next level awaits!
Tranquility is a wipe-it-clean game - your mission is to fling the monsters across the floor and toward the exit. It's your job to clean the castle before the Hero Party and the King returns.
Controls are straightforward: tap once to unleash the "wrath of wipe", hold and drag to pan around the level. When all monsters have been cleaned up, the next level awaits!
| Web (Flash) | http://www.tanjent.se/labs/tranquility.html |
| Source | http://www.tanjent.se/labs/tranquility.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=36394 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.37 | 368 |
| Audio | 3.44 | 165 |
| Fun | 3.15 | 461 |
| Graphics | 3.30 | 401 |
| Humor | 2.70 | 556 |
| Innovation | 3.29 | 420 |
| Mood | 3.02 | 478 |
| Theme | 3.13 | 737 |
Did you make this with flixel/HaxeFlixel? I'd recognize that font anywhere xD
It got a bit tedious at the garden level.
good job, had fun playing.
Feels quite complete ;}
The idea is also pretty cool, but there isn't much variety right now, and it looses its appeal rather quickly
But I don't understand your level design. The first 4 levels are all basically the same, I mean level 3 was completely trivial. And then suddenly the garden level shows up which is so big and finicky I couldn't bring myself to finish it. Maybe try and put your levels on a curve instead, and have something interesting in each level.