Bookshelf Brawl by TeamQuadratic

[raw]
made by TeamQuadratic for LD32 (JAM)
Everything was normal at the library. Until it wasn't. An all out brawl has broken out, and no one knows what they're fighting for! Throw books and use their special abilities in this local multiplayer battle game to reign victorious! For 2-4 players.

Controls:
Player 1 - WASD (Move/Turn), E (Throw book)
Player 2 - Arrow Keys (Move/Turn), Right Shift (Throw book)
Player 3 - IJKL (Move/Turn), O (Throw book)
Player 4 - TFGH (Move/Turn), Y (Throw book)

Types of books:
Generic book - no effect, deals damage
The Great Gatsby - creates a green light that heals 1 health by the first player to step into it. Book is consumed.
Dictionary - Slows player hit by book temporarily.
Dr. Jekyll and Mr. Hyde - Person hit has position switched with thrower.
Dracula - Thrower gains 1 health when player is hit.
Fahrenheit 451 - Fire temporarily prevents person hit from throwing books.

Credits:
Adam V. (wizered67) - Programming, game design
Kevin L. (Kayfon) - Music
Josh D. (Hoovyscoot) - Graphics

Made in Game Maker, sound effects made with SFXR

Ratings

Coolness 97% 2
Overall(Jam) 3.33 423
Audio(Jam) 2.80 499
Fun(Jam) 3.24 376
Graphics(Jam) 2.39 877
Humor(Jam) 3.11 399
Innovation(Jam) 2.98 595
Mood(Jam) 2.89 637
Theme(Jam) 3.67 301

Feedback

Alice
20. Apr 2015 · 06:20 UTC
I really like this game, I think it's impressive you managed to get this done early. I found the movement a little tricky at first, but that's probably because I was testing it on my own. Also I'm not sure how practical it will be to play with 4 players on a standard keyboard.

I like the idea, everything worked fine, I especially like the little reload by going over to the bookshelf mechanic. My favorite thing about the game was seeing the names of the classic books you included and gave special abilities. It might be too much work but I think it'd be really cool if all the books were named.
jcsirron
22. Apr 2015 · 00:17 UTC
A library book throwing game. I like! It wasn't as intuitive to move the characters as I would have liked, but I got used to it after a round or so.
GTA LUDUM V
22. Apr 2015 · 05:39 UTC
I agree with alice, i think control would be better if relative to camera.
Bsevers18
22. Apr 2015 · 05:43 UTC
Fun party game! Throwing books all over :D My favorite thing is that if you miss with a book others can pick it up. Odd tank-like controls, but still very solid.
ljdp
22. Apr 2015 · 19:01 UTC
I didn't get to play it with another person, but I really love the concept of this! Nice touch on the different books and powers.
Bashabookoos
22. Apr 2015 · 19:05 UTC
Very cool! Great music and sound effects. Good work!
gv1351
22. Apr 2015 · 19:45 UTC
Controls are a bit tricky
Hambone
22. Apr 2015 · 22:26 UTC
cool!
elitegoliath
23. Apr 2015 · 01:18 UTC
Neat lil thing!
MiniBobbo
23. Apr 2015 · 02:17 UTC
I liked the fact that taking books off the shelves took time while picking up your opponents (or your own) thrown books was instantaneous. Tank controls felt a little weird, but I can see why throwing at any angle is necessary in a game like this.

Wish I had others to try it out with!
OnlySlightly
23. Apr 2015 · 03:39 UTC
I really liked that you put in the time to draw all those book covered. I really liked the mechanic and the context you put it in.
Tatsu Studio
23. Apr 2015 · 03:50 UTC
Its cool, Good job! ^^
nihilaleph
23. Apr 2015 · 04:23 UTC
Can't quite rate this game because I have no 2nd player T_T But still it seems like a good game! Controls are a bit tricky but I guess with some practice it should be ok! Good job!
Junber
23. Apr 2015 · 04:48 UTC
Nice game. Found the controls a bit confusing but it was still a lot of fun.
TeamCalcium
23. Apr 2015 · 12:49 UTC
Its a nice Concept, the graphics are a little unappealing, and the screenshot you choose shows your windows border.
Kawaii Game Studios
24. Apr 2015 · 08:56 UTC
Great game
UrbanHelsing
25. Apr 2015 · 09:04 UTC
Looks really good for multiplayer. One problem with having 4 people pressing and holding down keys on the same keyboard is that all keys will not respond. Gamepad inputs would be nice.
dylanwolf
25. Apr 2015 · 13:52 UTC
I checked it out, but didn't try with other players. The turn/walk movement is sort of tricky, but given the attack I understand the reason for it. I liked that powerups were tied to specific (real-world) titles.
Luke Molnar
25. Apr 2015 · 23:56 UTC
Lonely mac.
TeamFlare
26. Apr 2015 · 22:07 UTC
Yay, multiplayer game. :) There's to few of those on LD
bossmojoman
27. Apr 2015 · 00:40 UTC
Very fun, I love that different books have different effects. Good job. Next steps I would add a single player element
Nysten
27. Apr 2015 · 11:57 UTC
Pretty cool game! Me and my bro played it and had a nice match. This could me transformed into a local network game, or into a web game, where you can play with people on the internet. Maybe make bigger maps and such? Nice submission!
Saker Games
28. Apr 2015 · 08:30 UTC
Very cool. Drop the book. Rock & Roll! >:D
Damdoshi
28. Apr 2015 · 09:13 UTC
I'm an AZERTY user, and I find this entry offen... lol no, just a little disapointing, but that's okay (we are too few).

Good idea the books (and the multiple "weapons"/effects) ! And great work for making the game playable for 2 or more !
Frosnite
28. Apr 2015 · 23:04 UTC
Pretty cool game! Would love to see some more type of books that could alter gameplay. Definitely a great idea to explore some more!
Franklin's Ghost
01. May 2015 · 16:01 UTC
The music in this is really good and I liked the brawler aspect with the books. Nice use of the library setting.
🎤 TeamQuadratic
01. May 2015 · 17:43 UTC
Thanks for the feedback everyone, I really appreciate it!
sorlok
10. May 2015 · 22:38 UTC
Hah, fun and action-packed! The controls were good, and I like how you had to look at the book shelves to get the books. I feel like some expanded mechanics would have helped make the game more replayable.