Of Asteroids and Emus by HellBlazer
Here is a simple choose-your-own-adventure type game, that's "ancient technology" right? Also, I have no artistic talent.
Mind you, the story is also about a spaceship crew that discovers ancient alien technology that may alter the course of human history.
I hope you enjoy it, and find it as amusing to play as it was to write.
Note: in the embedded view, hit the arrow button in the top left corner to save.
Mind you, the story is also about a spaceship crew that discovers ancient alien technology that may alter the course of human history.
I hope you enjoy it, and find it as amusing to play as it was to write.
Note: in the embedded view, hit the arrow button in the top left corner to save.
| Web | http://www.metal-archives.com/stuff/ld36/Of-Asteroids-and-Emus.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=29335 |
Very cool story and very interesting game.
Humans haven't been designed to read or at least me :p
seriously, it's not really a game but I liked to read this little story (but I'll not do another run :p) and it's in the theme ;)
the graphics are obviously not very present :p next time if you want to create a more complete game, try to find a friend who can draw you some simple but still good stuff like we did in my team ! When you don't have a skill you can still borrow it to someone else ;)
Also, Alejandra pls. Stop being mad at me just because I made all the wrong decisions. >_<
You could maybe put some background music? i don't know i like music haha, anyway gg
This was really nice. It had an impressive amount of content for a LD game. I think it was really well written (though I'm hardly the right person to judge this) and the atmosphere it created was great. The only problem I see is the amount of text at once. A lot of people likely stopped playing after they saw that the text following the first choice (at least for going directly to the bridge; the stay in bed text is better in that regard) extended far beyond the embedded view. It would probably be a good idea to split it up further.
There's one thing in pacing I would change - the purple room should always be the last to be explored. Characters quipping feels really weird after the immense events that transpired just few moments before...