Free Samples by PixelPerfect
You play Brad, who has been given the job of killing rival company executives by poisoning them on their way to work. Luckily the street leading to their office is solemn used by anyone but your targets! But be careful, if you act too suspiciously you'll get caught and bankrupt your own company...
Controls:
A & D to move
Space to switch samples mode
E to enter shop when quota is met
Controls:
A & D to move
Space to switch samples mode
E to enter shop when quota is met
| All Platforms | https://neonbacon.com/ld32/finalfs.zip |
| Timelapse | https://youtu.be/-a3EbvCg7Dk |
| Source | https://neonbacon.com/ld32/finalfss.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=26984 |
Ratings
| Coolness | 59% | 3 |
| Overall | 2.76 | 903 |
| Fun | 2.50 | 944 |
| Graphics | 2.66 | 782 |
| Humor | 2.86 | 461 |
| Innovation | 3.31 | 411 |
| Mood | 2.60 | 818 |
| Theme | 3.66 | 295 |
It seems like an interesting story and concept... Maybe next time you should keep it a bit simpler and have it more polished. If your profile tells the truth and this is your first entry, you've done an amazing job though. The graphics are nice, the UI is intuitive, and it's complete. :)
Yep, it's also the first time I've ever actually made a game to any kind of somewhat playable state too.
Thanks for mentioning the game over screen, I'm currently taking all comments into account to make a post-compo version and the idea of a death reason hadn't even occurred to me :)
It definitely needs balancing, I feel it should have started with a kill quota of one and an inline tutorial. This as well as other general polish (like sound which can be seen as being started in the timelapse but didn't work flawlessly so I removed it again) would have been nice to have nice to get in but alas the time limit was on my shoulders so I had to go with what I had to make deadline.
Thanks to everyone so far for the help and I look forward to hearing more from other devs as judging continues!