Carroty Wars by lurils

[raw]
made by lurils for LD32 (JAM)
Turn your enemies into carrot and send your minions to destroy them!

Controls:
Arrow keys to move
Z - Send minions to eat carrot enemies

On bar full
X - Create a new minion

First time trying to make something for a LD by myself, so it's a very simple one... And may be a little buggy...

http://lurils.com

Ratings

Coolness 100% 1
Overall(Jam) 3.06 651
Fun(Jam) 2.96 580
Graphics(Jam) 3.54 396
Humor(Jam) 3.02 445
Innovation(Jam) 2.76 710
Mood(Jam) 2.88 648
Theme(Jam) 3.27 582

Feedback

Crawler Studios
21. Apr 2015 · 00:52 UTC
YES!! Awesome game man, love the idea. A bunny shooting carrots, how awesome is that? :D
Aumni
21. Apr 2015 · 02:44 UTC
Good work!! Love the cute bunny sprite :)
morokiane
21. Apr 2015 · 02:51 UTC
Solid game, I like it, only thing its the enemy shots are hard to see...but fun nonetheless.
🎤 lurils
21. Apr 2015 · 03:12 UTC
Thank you for the comments!
Many people have complained about the enemy shot's sizes... I don't think I can fix it now, but I'll keep it in mind for later!
DaGamesta
21. Apr 2015 · 03:52 UTC
Nice game. It's impressive that you made something like this for it being the first time alone. This is also the first time I've made a game alone, although I shamelessly searched for music and images for the Jam. I love the game concept and it's fun, it's just a bit too hard to see the bullets you have to dodge from the enemies. XD
ProjectX593
21. Apr 2015 · 05:38 UTC
Not bad, but really hard to see the bullets.
dlowe
21. Apr 2015 · 05:41 UTC
That was fun, and very challenging. Thanks for the game!
broknecho
21. Apr 2015 · 05:42 UTC
Really neat idea. Loved the sending your minions out to eat the carrots. I agree with above though that the enemy bullets were really hard to see. Great Job!
rzfmzn
21. Apr 2015 · 16:13 UTC
I like the graphics a lot, but the enemy shots are hard to see :(
DarkwindMedia
21. Apr 2015 · 16:21 UTC
Cool idea and nice graphics. As others have mentioned, enemy shots are difficult to see, and there's a lot of them in a small area. Tweaking the amount and maybe increasing the amount of space to fly around in could make this a lot better. Great job :)
christophowa
21. Apr 2015 · 20:04 UTC
Fun game, lots of character in the animation, but yeah definitely would have done a different color for the enemy attacks, there's a lot going on in the play view
muumeroinen
21. Apr 2015 · 20:05 UTC
Good. I like the bunny :D
UnconventionalFusion
22. Apr 2015 · 03:33 UTC
Fun and challenging. Nice art too.
dix
22. Apr 2015 · 11:52 UTC
Very challenging :o I like it! Couldn't spawn any minion tho, good job!
SecondDimension
22. Apr 2015 · 17:57 UTC
Really like the concept and design. Really hard to see the bullets though.
markusfisch
22. Apr 2015 · 21:24 UTC
I like that cute bunny :) And the game plays really well!
pvwradtke
23. Apr 2015 · 01:40 UTC
I like the twist on the bullet hell shmup, having our minions eating enemies turned into carrot is awesome. However, it's a bit hard, feels like there's not enough room to maneuver through the screen. Overall a very solid entry that could be further improved into a more polished game. Keep it up!
Lancelot Gao
23. Apr 2015 · 01:40 UTC
Good job!Really like the art style and carrots effect!
little_polygon
23. Apr 2015 · 01:52 UTC
Nice game! Cute design! When you are picking colors make sure you are varying the tone enough. Those snooty dudes and their bullets look like background decorations. A good way to check is to convert a screenshot of your game to grayscale and see if things still read. If it doesn't, make some things lighter or darker until it does.
peterkirk
23. Apr 2015 · 02:37 UTC
I felt that there was a bit too much happening on screen at once. The enemy's attack need to stand out more. I got trapped at the bottom of the screen because of the amount of bullets there were meaning I was unable to attack back against the enemies. The art style is very nice. I like the mechanic of needed to temporarily sacrifice your minions to finish off the enemies.
katorovitalo
23. Apr 2015 · 17:06 UTC
It's really hard, but I was having a blast playing it. I love the artwork and I definitely think this game sticks out from the crowd in a good way. :)
maunovaha
23. Apr 2015 · 17:08 UTC
good gameplay and nice and simple graphics. good job :)
esayitch
23. Apr 2015 · 17:09 UTC
Very nice graphics, sprites are really well done. Like many here have said, game is very hard due to the enemy shot size... music would have made this pretty excellent :) Really liked the theme usage as well.

Good luck!
ALobker
23. Apr 2015 · 17:28 UTC
The fact that I was bad at this game did not bother me, it looks great!
EricJohnE
24. Apr 2015 · 05:10 UTC
Pretty damn fun. Kinda hard to see the missiles that you have to avoid.
Pilly
24. Apr 2015 · 06:29 UTC
Music would have added a lot to this game - but the art was fantastic, I'd love to see more of this rabbit character.

It's a bit difficult to collect the carrots, seems like they're always located in a cloud of bullets. I played through a few times, but wasn't patient enough to fill the meter up all the way.

Pretty fun, the art is what makes it.
deadbodyoutline
26. Apr 2015 · 20:16 UTC
Hey, I'm Rodrigo Oliveira, from IGDA Curitiba ;)

Bullet hell FTW! Love the theme interpretation, also, it' prettu difficult! (+1 for this)

I see that the score counter doesn't get cleared then replaying, only if I reload the page. Also, the player can move the character out of the playing view.
🎤 lurils
27. Apr 2015 · 17:55 UTC
Uh oh, I forgot the player could get out of view one the right side, ops.
The score system is a mess, because I implemented it on the lest few minutes before submitting the game, thanks for pointing those out!

also thanks everyone for the comments and critics x3
Exeneva
05. May 2015 · 10:31 UTC
The graphics and animations are impressive. Fun little game.