Carroty Wars by lurils
Turn your enemies into carrot and send your minions to destroy them!
Controls:
Arrow keys to move
Z - Send minions to eat carrot enemies
On bar full
X - Create a new minion
First time trying to make something for a LD by myself, so it's a very simple one... And may be a little buggy...
http://lurils.com
Controls:
Arrow keys to move
Z - Send minions to eat carrot enemies
On bar full
X - Create a new minion
First time trying to make something for a LD by myself, so it's a very simple one... And may be a little buggy...
http://lurils.com
| Web | https://dl.dropboxusercontent.com/u/1917771/Carroty%20Wars/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=16303 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.06 | 651 |
| Fun(Jam) | 2.96 | 580 |
| Graphics(Jam) | 3.54 | 396 |
| Humor(Jam) | 3.02 | 445 |
| Innovation(Jam) | 2.76 | 710 |
| Mood(Jam) | 2.88 | 648 |
| Theme(Jam) | 3.27 | 582 |
Many people have complained about the enemy shot's sizes... I don't think I can fix it now, but I'll keep it in mind for later!
Good luck!
It's a bit difficult to collect the carrots, seems like they're always located in a cloud of bullets. I played through a few times, but wasn't patient enough to fill the meter up all the way.
Pretty fun, the art is what makes it.
Bullet hell FTW! Love the theme interpretation, also, it' prettu difficult! (+1 for this)
I see that the score counter doesn't get cleared then replaying, only if I reload the page. Also, the player can move the character out of the playing view.
The score system is a mess, because I implemented it on the lest few minutes before submitting the game, thanks for pointing those out!
also thanks everyone for the comments and critics x3