Vulgaris by robodylan
You are able to make black holes by compressing dirt. Mine dirt and destroy your enemies with black holes. Your goal is to get through the enemies and finish the level all the way to the right
==Read This==
Controls
Left: A
Right: D
Jump: Space
Place Vortex: Right Click
Destroy Block: Hold Left Click
Language: C#
Game Engine / Physics Engine: My Own (http://github.com/robodylan/Dunn-2D)
Image Editor: Paint.NET
Graphics Engine: SFML.NET
==Read This==
Controls
Left: A
Right: D
Jump: Space
Place Vortex: Right Click
Destroy Block: Hold Left Click
Language: C#
Game Engine / Physics Engine: My Own (http://github.com/robodylan/Dunn-2D)
Image Editor: Paint.NET
Graphics Engine: SFML.NET
Ratings
| Coolness | 63% | 3 |
| Overall | 2.59 | 1008 |
| Audio | 1.45 | 812 |
| Fun | 2.51 | 941 |
| Graphics | 2.59 | 822 |
| Humor | 2.38 | 730 |
| Innovation | 2.91 | 683 |
| Mood | 2.20 | 990 |
| Theme | 3.26 | 623 |
But still, good job! I think your idea was really creative!
Good entry though, liked the concept.
NB:
Your icon "vulgaris.exe" doesn't work (it contains a wrong path) so i have to launch "LD32"
(Sorry for my bad english, i'm French)
"
[Window Title]
D:\Users\RBu\Desktop\csfml-graphics-2\Resources\LD32.exe
[Content]
D:\Users\RBu\Desktop\csfml-graphics-2\Resources\LD32.exe
The specified path does not exist.
Check the path, and then try again.
[OK]
"
But, like a previous comment also states, 'LD32.exe' within the Resources folder /does/ work.
The game need a lot more polishing and some better goal to achieve.
The use of black hole [physics and mass aside] are an interesting weapon.
Sound would have been great and some goal for the game.
But I think you could pretty fast fix those minor issues and make a fun game out of it - well done!
You should mark it better, that 15 is maxiumum capacity of balck holes and that it blocks destroying of terrain, as for a while I thought I broke something. It might be nice to show player info about this limitation.
When the highest score is the only goal it would be nice to see what my score was before restarting the level. I feel there's something missing to make this game more fun.
And as others said, there are some collision problems sometimes. And you might also look at enemies' spawning, as I'vee seen some stucked in the ground.